Nod, I agree that movepoints are accumulative, and that the cost to do things increases by tier and level.
But it seems to be a bit strange that a T4 L40 would be much more equipped / able to kill high tier mobs easily than a T4L50, because the movement decrease at the T4L40 is much lesser (and hence less decrease to skill multiplier and speed). To be honest, I've never really noticed that this affects me much, until I hit a DTed, and noticed that killing Greenie took a big chunk of moves (8000 moves from 25705) is just slightly less than a third. But then, it slowly adds up, if there are aggro mobs on route to various zones.
It would seem then, that character utility rises from level 1 to a peak at around 40ish, and then decreases slowly at level 50.
But I think I'll just stock up on movement restore potions then
