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Author Topic: Challenge System  (Read 1252 times)
Xeriuth
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« Reply #15 on: September 28, 2011, 12:52:51 pm »

We got side tracked with gladiators, but back to the challenge system. Would people like to see this? I can't imagine it'd be extremely difficult to code, simply a modification of the imm command to open a normal arena, but give it a player initiated command with a yes or no prompt as opposed to typing arena?
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Jaros
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« Reply #16 on: September 28, 2011, 07:05:12 pm »

Yes.
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Xeriuth
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« Reply #17 on: September 28, 2011, 09:09:57 pm »

That's a yes as in you want it?
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Jaros
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« Reply #18 on: September 28, 2011, 10:51:12 pm »

Yes.
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Kvetch
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« Reply #19 on: September 29, 2011, 11:20:02 am »

I too would like this, but I think the default should be no if someone is idling and isn't able to answer.  AFter X amount of time it would just refuse.
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Molly
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« Reply #20 on: September 29, 2011, 04:03:57 pm »

Challenge sounds like something people would enjoy, so why not?
The Tournament Place east of Olde Yorke and the smaller one near Durmandle are both flagged Arena, so either would work.

However I suggest we use something less common than yes and no, to avoid mistakes.
For instance 'I accept'.
And I agree that the default should be to refuse. Idling at recall is all too common.

On the other subject I'd REALLY like to see a ARENA_VIEWING_ROOM system implemented. There is a Spectactor's gallery next to the Gladiator Arena, so why not try it there? I suppose it would be awfully spammy if several persons are fighting at the same time, but maybe there is a way to choose what player to 'follow'? *pokes Once*
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Jaros
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« Reply #21 on: September 29, 2011, 06:43:54 pm »

The Tournament Place east of Olde Yorke and the smaller one near Durmandle are both flagged Arena, so either would work.

I think Xeriuth was meaning the actual Arena, which has a lot more variation than the Yorke/Durmandle ones.
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