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May 24, 2013, 01:48:57 pm *
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News: We're trying to improve the mud.  Please check out the following topic along with all of the Macro topics: http://4dimensions.org/forum/index.php/topic,760.0.html

 
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 21 
 on: March 13, 2013, 04:40:58 pm 
Started by Jason Orsini - Last post by Jason Orsini
we should make it so that it is uber easy for the newbs that come to level and remort,
up to 10 remorts you get massive insane exp bonus.
that would result in newbies when facing reality, having enough moves and mana,
and experience to actually bother continue.  Angry

 22 
 on: March 07, 2013, 07:38:24 pm 
Started by Asmodeus - Last post by Asmodeus
Ok, i had been thinking about this for a while and I just happen to have been discussing with Xeriuth this idea.

Bounties could be a fun global quest, increasing rewards for harder mobs to find and/or kill (similar to the cosmo canyon fighting arena meets roger young).  Here are just a few ideas I had about how to implement them...

1- Have a bounty hunter somewhere in space or in star wars who gives you these global contracts around all 4 dimensions.  He can move as he is also a bounty hunter off killing for rewards.  You kill the target, you bring him what he's looking for (head, item, whatever), and he rewards you.

2- Rewards range from low gold/statted equipment to much gold, tokens, and good equipment, etc (anything really that fits into these things)

3- First bounties are mobs with specific names and locations.  As you get higher up as a bounty hunter, you get higher level mobs to kill, assignments with no specific names, only descriptors and general locations, riddles/clues to find them, etc.

4- One specific idea for a harder mob... this person was seen fleeing into the mosh pit at the punk rock concert.  they had green hair and a small tattoo on their back shoulder. (or something very discrete)... wander into the mosh pit and there are tons of people, you have to find the right person matching all the clues.  Attack one, everyone else flees (is purged) so its just you and this person.  Hopefully you are killing the correct one because the rest are gone and you have to wait if you mess it up to try again.

5- imms can also use the bounty hunter to do a current global quest that mentions any given mob in the game to pit players against each other to compete for the mob's scalp (like zedd but for killing).  could also be fun because players would all be there trying to kill the mob, but also killing each other to claim the scalp.  (could temporarily make the mob's room an arena until the mob dies)  Again, the bounty hunter (as played by an imm, RP leader, Hero) can give either clues or a specific mob/location

thats all for now.  ready, set, discuss!

 23 
 on: March 03, 2013, 07:21:59 pm 
Started by Xeriuth - Last post by Xeriuth
Bringing back a previous thread but starting fresh.

If you find any bugs (that can be posted publicly) please do so here.

Or if you have any suggestions for changes to skills, spells, features, etc, please post.

If it requires a new thread for discussion needs to be opened to explore the matter, we can. Or the bug/suggestion will just get fixed/added if there are no objections. Smiley

Thank you.

 24 
 on: February 24, 2013, 07:48:28 pm 
Started by Jason Orsini - Last post by Jason Orsini
White flame is lame...come up with something else.

and yes should be just: The Alabastor

 25 
 on: February 22, 2013, 12:03:32 pm 
Started by Jason Orsini - Last post by Loria
Or just keep it as The Alabastor

 26 
 on: February 22, 2013, 10:21:36 am 
Started by Jason Orsini - Last post by Loria
How about White Flame, The Sage, and Alabastor Heart?

 27 
 on: February 20, 2013, 07:04:43 pm 
Started by Jason Orsini - Last post by Bane
I agree with molly last post, Now we need new names for these Bobas.

 28 
 on: February 20, 2013, 02:35:16 pm 
Started by Jason Orsini - Last post by Molly
Whatever name you choose for the Bobas, I'd like the 3 categories to reflect:
1. Strongest and most honourable player (i.e The White Flame)
2. Most knowledgeable about the game, best Questor (i.e The Sage)
3. Most helpful, kind, entertaining, popular etc. player (i.e the Alabastor + the Bleeding Heart + the White Heart)

As much as I'd like to see a category for  new players, I think it's too hard to define the basis for it.
For instance.
- When does a player stop being a newbie and start being a seasoned player. A year is a long time in a Mud?
- Who can tell for sure if a newbie is really a newbie, or an alt of some oldbie, just using a different isp?
- A new player who advanced on their own is in my eyes worth more than one that received a lot of help and powerlevelling. But who can keep track?
- And finally - do we even get enough new players that stay on long enough to provide enough choices?

Perhaps there could be another way to encourage competition between new players?
For instance a regular global quests, based on already existing quests and/or scavenger hunts. restricted to Seekers that are not oldbie alts.
Some of the Clans run quests like this to encourage their members to explore and decide who is worthy to advance in the ranks.
The Seekers Clan could do something similar.

 29 
 on: February 20, 2013, 06:53:02 am 
Started by Jason Orsini - Last post by Loria
We can combine the White Flame and the Dark Horse (and possibly even the Sage) for the currently best overall player. We can combine the Bleeding Heart and the White Heart with the Alabastor for the most newbie-friendly, kind, helpful, etc player. And I think we should use those, and the Best Sprout. That is my vote.

 30 
 on: February 20, 2013, 01:56:38 am 
Started by Jason Orsini - Last post by Molly
"imporoved " ?
Are there really typos like that in the Bobas?  Tongue

On a more serious note - absolutely max 3.

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