A one time choice between a melee or magic bonus? Why?
Why not? We use to have a system sort of like this, and it was taken away. But theres plenty of people around that still have the benefits of those bonus stats.
Plenty of games have special bonuses on character creation. Why does everyone have to be the same copy of everyone else.
If you want a damage bonus then come up with a system that is actually interesting that allows you to earn it. Then make your case in another thread.
why? Why make it something everyone can get. Once again its just making everyone be the exact same copy of everyone else on the mud.
This thread isn't really about coming up with alternatives. It's about removing a useless unbalanced system.
Oh so people can only post if they totally agree with you? Not just partially agree, and point out where they dont agree at?
As a melee spacewolf you do +15% damage relative to baseline. As a melee elf I do -10% damage relative to baseline. You do the math and tell me how we stack up against each other.
Its not a huge disadvantage at all, You act like getting through melee cause of this is unbearable. With my gear I might do 1k-1.5k more damage per encircle over an elf with the same gear. For people who dont have the best gear in this game they would only notice 100-500 more damage if they was a spacewolf over an elf.
I feel for the newbies who have no idea how game changing their third choice at creation could turn out to be.
Its no different than them choosing which race to play now. Our character creation is quite easy compared to other muds. and thirdly that choice is not going to be a complete game changer.