This is the centre town of the Old West Dimension. In this typical western cattle town you will find the usual population of cowboys, cattle barons, shopkeepers, saloon girls, rustlers and drunkards. You will also find the usual supply of shops, saloons and other accommodations. The Sheriff in town, the legendary Matt Dillon, has a hard time keeping pace with the outlaw gangs, that seem to regard the local Bank as their private enterprise. From Dodge City a railway will take you to most of the western areas and towns. To get to Dodge City, just go to the Time Guardian and say "Old West". Back to top
In this rich grazing land there is a range war going on. Two large cattle barons, Mr. Greenhorne and Mr. Tinhorne, fight not only each other, but the small homesteaders and farmers in the neighbourhood as well. Much blood has been spilled already, homes have been burnt and gunmen from large parts of the West flock to the Powder River County to earn a fast buck on their gun. But the teenaged offspring of the rivalling ranchers have their own tastes and preferances. Young Love doesn't heed parentage or blood feuds, so there are several "Romeo and Juliet" affairs complicating life for the older generation. If you wish to join in the gunfights you can get there by going west from Dodge City - or, if you are lazy, just take the train and get off at the first watering place. Back to top
This small mining town owes its existence not only to the railway but to the silver mines that were discovered north of the once very insignificant settlement. Now it has grown to a flourishing mining town and the owner of the silver mines has earned a small fortune and lives in luxury in a large and vulgar mansion, built from imported Italian Carrara marble. Needless to say the miners, who risk their health and lives extracting the ore from the mines, lead a life in poverty and squalor. Legend is the first real station on the railway between Dodge City and Tombstone. Back to top
The Gold Mine
The gold rush of 1849 was followed by many others, in different places and at different times, but all fueled by poor laborers who saw a chance to get rich. Most of these gold rushes occurred in the West, whether in California or Alaska, and mostly around the foothills of mountains. This mine is a typical successful gold mine, with about twenty to thirty miners, a cook, a foreman, a few dogs, and a lot of gold. It is deep in the outback, and these men are survivalists, who will do anything to protect their gold from thieves, even killing them... ESPECIALLY killing them... To get to this mine either follow the trail westwards from Dodge City, or if you want to do it the easy way; take the train in Dodge and get off it at the watering place in the hills (this will be the next stop after Legend). Back to top
This mountain town is not yet finished.
The Hole in the Wall
In the wild and distant mountains west of Powder River County lies the famous stronghold of the outlaws, the Hole in the Wall. This remote valley can only be entered by a narrow and well guarded ravine, and men of the Law rarely venture in this direction. If you get off the railroad at the deserted watering place in these mountains, you do so at your own peril. Butch Cassidy and the Sundance Kid and other members of the Wild Bunch are not men to be trifled with, and even though the pretty Etta Place and Laura Bullion might welcome some company in the lonely huts, they too know how to handle a gun. If you REALLY wish to visit these outlaws, get off the train when it stops to fill water
after Pueblo. Back to top
In this remote and wild part of the country, which is traversed by the Dodge City - Tombstone railway, two rivalling Indian tribes live their parallel lives, hunting buffalo and deer and fighting each other. The Apaches and the Comanches are both equestrian folks, superb riders and daring and skilled fighters on horseback. The tribes are natural enemies, and an Apache can rarely encounter a Comanche on the prairie without a fight breaking loose. However, they have a common and much more dangerous enemy - the White Man... So if you chose to get off the train where it stops to fill water on the prairie, be prepared for some fighting. Back to top
Situated at the far south-east end of the railway, this Arizona outback town is the last frontier of civilisation. The veneer of civilisation is very thin however, the main part of the population consisting of outlaws, prospectors and rustlers. The Citizen's Committee have engaged the famous Wyatt Earp to clean up in town, and the Official Marshal, John Behan, who generally sides with the local Mafia, the Clanton Gang, isn't too happy about this situation. Nor are the Clantons - the Gunfight at O. K. Corral isn't far away. And with crack shots like the Earp brothers and Doc Holiday on one side of that fight, the local cemetery Boot Hill is likely to get some more inhabitants. Back to top
The Dirt Farm
Directly east of Dodge City lies this small dirt farm. The road leading to it is not without its perils. And some might think that a small dirt farm isn't really worth the visit, only those who think so will be mistaken. This is not one of those ordinary dirt farms. Somehere inside it a rift in the Time Warp will throw you from the nineteenth century right into the twentieth. The farm may still look very much the same - the pigs wallowing in the mud are just as dirty. But somehow there is a difference all the same. And it's not just the television set in the living room. Maybe this is also why some of the stuff you'll find in this farm is better than you'd have expected from the humble surroundings?. Back to top
Westward ho! is the call of the Wagon Master, as the covered wagons set out on their long journey to the Promised Land. And westwards is where this trail is going to take you, along with all the other hopeful adventurers. The trail, known as the Peacemaker Trail, is leading from Dodge City in the east to Tombstone in the west, connecting all the Western zones along the route. It will be a rough and dangerous journey, the dangers increasing as you get further west - and further away from civilization. You are going to encounter wild animals, outlaws and savage Indians, gamblers, cowpunchers, gold-diggers and gunslingers, but also honest and hardworking farmers, trappers and prospectors. At times you may think that you lost the trail, in the wilderness, but there will always be a way to pick it up again. The journey will be a lot safer if you join a wagon train and go in one of the covered wagons called prairie ship. The safest way of all would of course be to go by train - but wouldn't it be a pity to miss all the adventures?. Back to top
This desert is not for the weak or the craven. The sun alone can kill you if you move along during daytime. And even if many desert animals are small, an astonishing amount are poisonous too. Then of course there are the Indians, fierce warriors, who guard the Holy Land of their ancestors. And last but not least you'll have to deal with the bands of outlaws that pester this desert on the border between Mexico and Arizona. Many have ventured into Llano Estacado only to find their grave out there. They say there are treasures to be found in the burning sand, perhaps treasures buried by dying men. But to find those treasures you first need to find your way through the desert. And that may not ne so easy, since the stakes that gave the desert its name perpetually get moved by robber bands or indians, to lead the travelers astray. Beware! Once you enter the desert it may be hard to get out, so bring plenty of water and food along. They say that Llano Estacado separates the boys from the men... You will find the entrance to this desert in the Badlands east of Tombstone. Back to top
Dry Gulch II
Situated off the beaten track in the northern parts of Powder Valley, there is little distinguishing Dry Gulch from dozens of other cattle towns strewn all over the grazing lands. It has the usual population of thirsty cowboys and ranch-owners, saloon girls, gamblers and badmen. It hasn't got a railroad station, so the cattle have to be driven from here to the track, far off to the south. But the grazing is good here, and some gold has been found in the nearby hills to the southwest. There is a new Gold-miners' Office opened in town. It even has a small newspaper of its own. The town is prospering in spite of the drought. It has been months since it last rained in Dry Gulch... To get to this outback town, follow the dirt road from Dodge City until you pass the BAR-X Ranch to the north. Just after the ranch turn north at the road crossing, and you will be there in a few hundred miles. Back to top
Buffalo Bill's Great Circus
Don't you love the Circus too? The sawdust, the acrobats, the animals - and the clowns... So join the crowd at the ticket lines, buy some goodies before the show starts, find your seat in the great circus tent. The band strikes up and there they all are. The Fat Lady, the
Strongest Man on Earth, the elephants, the horses, the monkeys - and the clowns... This zone was built by a Jester so you can expect some jokes and surprises. The circus is touring about a bit, so it might be in any of the bigger cities of the Old West. But its main home base is Dodge City, where it can be found at the south end of Main Street. Back to top
This is not a common hack'n'slash area, where you hunt and kill mobs. Like the Arena it's a zone for personal contests, to test your skills against other players. But what you test in the Race Course is not your skill as a fighter, but as a rider. 3-10 players can take part in each race. It is a cross country track, 9300 meters long, and with 12 hurdles that you have to jump. Easy, you think? Perhaps not quite as easy as it might seem. Quite a few have ended up flying over the neck of a refusing horse, or jumping the fence by mistake, to end up in the inner field. And there are stories going around the Realms about the Ghost at the 11th Hurdle, a horse that once got killed there... You need an imm and a minimum of three contestants to start a race, but you can always ride around the race to train by yourself. The races will be held regularly and there will be a Challenge Cup in the Hall of Fame, where the winners of each Racing season will have their names engraved. You'll find the Racecourse north of where the Timewarp lands you in Dodge. Back to top
This is the zone that becomes exactly what you yourself make it to be. The tunnels are all there already, but they get connected by the players tunneling. You can mine for gold or metal ore, search for jewel deposits in the wall and maybe, if you are lucky, you will one day find the Dwarven Treasury, or mine right into the caves of Moria, where the legendary sword Orcrist can be found - the sword that develops... To start a Mine you need to find a room with any of the following words in the Room Name: rock, sand, earth, stone, mine, soft, hard, cave. You also need a Mining TOOL; a shovel or a pickaxe - or both. You can buy basic mining equipment in the Mining Shop at the already existing Gold Mine in Old West Dimension. Later you'll find several sub-terranean shops in the Mine itself. Type help mine_index for a list of all Mine helpfiles (in game). Back to top
Did you ever want to be a cowboy? Guard the herds on the range in the moonshine, round up the steers and mustangs and drive them to the cattle market, where beef and horses fetches a good price... Thanks to our humping cows, this can now be a profitable pastime. We have set a zone up south of the Range, where prospective homesteaders can set up their own ranch. There are some predators roaming the range, so to get a good result you should fence your area in, and clear it from vermin. Then you can just let nature take its course. The animals will breed freely, and your herds will grow from day to day. You can sell them in Tombstone where the price is good, or slaughter them yourself for the meat and the raw materials you use for different handicraft skills. Hides, fleece and wool can be worked into clothes and armor. The cows also yield milk, which you'll be needing for some of the cooking recipes. More info about all this is in the Trader's Office near Recall. Back to top
Fort Sutter and Sutter's Mill
GOLD DISCOVERED IN CALIFORNIA!
Go West Young Man! Go West... and keep on going till you hit the Coloma River Valley (otherwise known as Sacramento today) in California. They say you can literally pick the gold up off the streets there, and plentiful to be had in any riverbed, stream and hill! Situated off the old California and Sacramento Trails, the Fort is Sutter’s pride, a hub of bustling activity. Up north off the rivers in the mountains, he operates a functioning lumber mill and grist mill at the mining town of Coloma. Maybe if you ask right, someone might even teach you to pan for gold! Back to top
Sutter's Mines, Coloma River Valley, California
For the determined moneygrubber -cough- more entrepreneurial spirit, I hear tell Sutter set him up some mines up further in the mountains above the Coloma mining town! But beware... while the mines can be extremely lucrative and rewarding, they are chock full of danger... Mining hazards are not uncommon, among them gas pockets, collapses, claim jumpers and explosions... you will most likely find them there! But if you persevere, the reward you can reap will be more than worth the thrill and danger within! So whatcha waitin’ fer? Get off your tookus, get yer gear together and get ya a horse and head on out! Back to top
The California and Sacramento Trails
Long and arduous is the overland track to California. Travelers have their choice of routes. They can either traverse the Sacramento Trail on foot or via stage from Tombstone, which passes through the hot Sonora Desert and Death Valley. Alternatively, they can take the northern route on the California Trail from Pueblo, which passes by Salt Lake City and cuts through the high, cold Sierra Nevada Mountains and onto the famed Donner’s Pass. Either way, the trip is long and tiring and is best to stock up on supplies and lots of water... you are not likely to find much along the way - at least none that would be safe to drink! Back to top
San Fransisco Harbour
Since gold was discovered in California the entire world seems to be traveling there. Not only the hopeful golddiggers, but also all the enterprising people who plan to relieve them of some of their gold. More people actually get rich on selling supplies and tools to the golddiggers than the average golddiggers do themselves. Shiploads of supplies arrive every day, and by now the San Francisco harbour has developed into a real hub for seafarers, and is bustling with life.
Unfortunately many of the ships never reach their intended destination. Storms, currents and the dreaded Bermuda Triangle take their toll. Some think that the Bermuda Triangle is another of these parts of the world that is positively riddled with Timetraps. But to the seasoned Time traveler, this is no big deal.
As long as you arrive SOMEWHERE, who cares if you suddenly find yourself in Medieval England or ancient Greece instead of the 19th century harbour you set out for?
Step back in time to Victorian England, a city living in the shadow of a killer. It's London 1888 and a monster known only as the Ripper is on the loose. Women are being slaughtered by this cold blooded killer and the citizens are depending on the famous detective Sherlock Holmes to bring him to justice. Along with Sherlock, meet other famous (or infamous) Victorian characters, Sweeney Todd, Mary Shelley, Dr Jekyll and Mr Hyde amongst them. Visit the horrors of a Victorian mental asylum, encounter the problems of being female in a society where women are treated as inferior to men, or stroll on down to Hyde Park and just chill out with your sweetheart on a rug beneath a tree.
To enter this zone you can take a steamship from the Harbour of San Francisco. Or you might prefer a shortcut through the hologram version of Madame Tussaud's Wax Cabinet in the FutureMall, where you might be able to find a Timetrap in some of the Tableaux. So.... grab your nanny goat, put on your titfer and use some spit and polish on those yabba-dabba-doo's. Get your khyber pass on over to London and become part of the greatest mystery never to be solved! Back to top