TRIGEDIT-MOB-RECEIVE TRIG-MOB-RECEIVE
From 4Dimensions
TRIGEDIT-MOB-RECEIVE TRIG-MOB-RECEIVE
Activated any time an object is given to the mobile.
Numeric Arg : percent chance this trigger will be activated.
Argument : not used.
With a return 0 the object is not transferred to the mobile.
Variables:
%actor% - the character handing the object to the mobile
%object% - the object being handed over
Examples: {cRTSTAT 69, 38, 152{c0