TRIGEDIT-MOB-RECEIVE TRIG-MOB-RECEIVE

From 4Dimensions
Revision as of 11:36, 14 July 2017 by Loran (talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

TRIGEDIT-MOB-RECEIVE TRIG-MOB-RECEIVE


Activated any time an object is given to the mobile.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


With a return 0 the object is not transferred to the mobile.


Variables:

%actor% - the character handing the object to the mobile

%object% - the object being handed over


Examples: {cRTSTAT 69, 38, 152{c0