TRIGEDIT-ROOM-LEAVE

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TRIGEDIT-ROOM-LEAVE


Activated when someone leaves the room.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


Used with return 0 will prevent the player from leaving the room.


Variables:

%actor% - the character leaving the room.

%direction% - the direction the character is leaving to.


Example: {cRTSTAT 58{c0