Can I have some feedback on this idea:
Issue:
- There are a lot of skills people don't use regularly, if at all.
- WIS as a stat is under utilised.
- Many old players have an unbalanced advantage because of their skills, namely GM's.
- People don't know how to use all the skills they have anyway.
Concept example:a timestamp can be added to skills to record the last time they were used in the code.
If a skill goes unused for a week (or alternatively, a certain number of hours online), you loose between 1 and 7% learned in that skill.
The amount that you lose would be dependant on your WISDOM.
Where: 22 WIS = 1% loss and 15 WIS or less = 7% loss.
Non action skills (eg: hand-to-hand), and skills that are pre-req's would get updated as their child skills get used.
Every 5% of a skill you 'forgot' you could gain 1 practice point in return.
Additionally, this would also allow skills and spells in the practice list to be highlighted if they get used regularly, and made darker if they haven't been used in a while.
A sort of 'heatmap' as to your skill usage.
The goal of this idea being that:
- Unused skills on people would fade out, and allow for the skills they do use to become better.
- So that people wouldn't maintain skills they didn't use.
- So that skills were more of a commodity, by reducing the frequency of their occurrence in the 4d population.
- So that it provides scope for the coders to make skills comparatively better then they are now, because not all players will have all skills.