Building & Scripting > Scripting Board

How Do I???

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Kvetch:
I thought I'd just create this topic for people like me that are trying to figure out how to do one small thing and have no clue... so.. yeah, like me.  <FIZZY!!! WHY WON'T IT WORK!>

Kvetch:
Ok, I started this for a reason...

How do I... get a mob to cast spells?  I understand that he needs mana, but how do I in effect GIVE him mana?  And, why in gods name do I have to anyway?  Shouldn't they come with mana just like players do?  It's not like I'm asking him to destroy the world or anything (though knowing the way I script, that may happen anyway).

Kvetchy

Mordecai:
dg_cast 'spellname' <target>

dg_cast 'acid arrow' %actor%

dg_cast 'acid arrow' %self.fighting%

Molly:
From what I've seen dg_cast doesn't work at all, and returns a syserr when you try to use it in a script.
Probably a code issue.

Kvetch:
worked in build port.  *blinks innocently*  Poor, poor Cati felt the wrath of that spell.

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