I have asked for this before, and I guess I have to keep asking until something happens.
Our playerbase is really small right now, and two of the important factors to make it grow are Grouping and Clans.
1. Group exp and Group heal
Grouping urgently needs to be fixed to what it was before, so that low level players can group with high level ones, without the ones with higher level hogging all the exp.
Hunting in groups is more fun, so it should be promoted in every possible way. If the price we have to pay for it is some powerlevelling, so be it. We need to get some sense of community back into the game.
And if Group Heal hasn't been fixed already, that has equally high priority.
2. Clans
We seem to have too many Clans for our current player base.
We also have to do something about inactive Clan leaders. People who only log on once a month should not lead Clans.
We also have a lot of totally inactive Clan Leaders, who have kept their position simply for nostalgic reasons, although they haven't been in the game for years. Sicilians is probably the worst example of this - 5 leaders, and only Toch is even remotely active, even if one really cannot call him active either.
Another bad example is Table Round. Garion was last on line March 24, Ilana hasn't logged in since November 2007. However good leaders they may have been in the past, they obviously should leave room for someone more interested now.
I could go on like this with several other Clans, but I think you are all aware of the situation.
One could have hoped that the inactive Clan Leaders would have resigned on their own, after having appointed a successor, but we've already waited too long for this to happen.
I could remove all inactive Clan Leaders manually, but I'd prefer it if we could make their retirement a bit graceful.
What I propose is a special Clan Rank for all retired Clan Leaders, let's call it Ancient.
On this Rank the player has no Clan power at all, just the prestige and history remains.
To make it relatively easy to code, since all Clans have different numbers of ranks, I suggest that the Ancient Rank is placed on top of all other existing ranks.
Ideally this should be code run:
- If a CL doesn't log on to the Mud for a month, they should be automatically moved to the Ancient Rank.
- If there isn't already another CL remaining after this, the next-in-command should be automatically promoted to CL.
- If there aren't any Clan members left to promote, let the Clan rest in Peace. It's dead anyway.
However, if this is too complicated to code, just give us the bloody Ancient Rank, and we'll do the rest manually.
Something has to happen, and I for one am getting really tired of not getting any response to my repeated proposals.
Where are the Coders when you need them?