So what is this proposal now that it's got feedback?
Pwipe, no house, no perzes, no tokens, clan leaders voted back into power? Retain their old power?
What's going to change the game such to be worthy of a pwipe? Can the pwipe be avoided through smart planning in the rebalancing? Will the pwipe serve as a source of rejuvenation for getting old players active again?
Full pwipe like we should have had with the first code change. No houses, no perzes, no tokens, clan leaders probably stay in power, no equipment, no flags, complete character file deletion. Houses can stay in the game, sure, but in order to regain the ownership of them, you must buy them back.
If the changes go ahead they could be relatively large as far as gaming experience goes, removing GM, removing tiers, removing remorts, switching to a 100 level system and revamping skills by basically limiting practices so players must make decisions on what they want their character to end up as. This will come with proper balancing, don't worry it won't just end up with everything being harder or easier, just slightly different. Getting 100 levels could take as much experience as GM does now, although I'd prefer around half as much max. Also equipment would likely be rebalanced, as it is there is a high concentration of the 'best eq' situated in the most recently built zones which is not a good thing. It should go back to being the hardest quests give the best equip.
I'd like to think it would rejuvenate the game, currently I think almost any change would despite a minority of players who hate any and all change. I've already heard from Thotter/Asmodeus/Xeriuth that a pwipe is about the only thing that could get them playing again, I think it'd be like that for a lot of oldbies who have nothing to do these days. Coupled with a clan change... It is a rather large change.