Author Topic: Things the players would like to see changed or implemented. (Recovered)  (Read 38014 times)

0 Members and 3 Guests are viewing this topic.

Offline Natalya B.

  • Full Member
  • ***
  • Posts: 108
    • MSN Messenger - miss_sol@live.com
    • View Profile
Can we get rid of the delay timers on house recall scripts/clan HQ scripts?

Now that they don't work in battle, can we not have to wait to transfer somewhere...

Offline Virisin

  • Hero Member
  • *****
  • Posts: 648
    • View Profile
    • Email
Either that or put the timers on ALL teleport items.. Currently there are a few that don't have delays.

Also, I think that if there ARE delays, that the script should cancel as soon as a fight is started, so you can't activate the script, wait a couple seconds while someone attacks you, and then get zipped off to recall..

Offline Fizban

  • Maniacal Scroder!
  • Administrator
  • Full Member
  • *****
  • Posts: 183
  • Fizban, the Mangy Wizard
    • MSN Messenger - Fizban1216@hotmail.com
    • AOL Instant Messenger - Fizban1216
    • View Profile
    • Email
Quote
Either that or put the timers on ALL teleport items.. Currently there are a few that don't have delays.

Also, I think that if there ARE delays, that the script should cancel as soon as a fight is started, so you can't activate the script, wait a couple seconds while someone attacks you, and then get zipped off to recall..

Both of those things have been an ongoing process of being changed. The first for a while, the second specifically since Natalya posted her log of her and Nanukimo.