Author Topic: Player Emote  (Read 20547 times)

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Offline Tocharaeh

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Re: Player Emote
« Reply #15 on: January 28, 2010, 03:17:38 am »
hehe I love you guys.
-Tocharaeh D'Araesth
The Dirty Ol'' Drow that time left behind in fear of obliteration!

Offline kitolani

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Re: Player Emote
« Reply #16 on: January 28, 2010, 12:33:28 pm »
Yep yep. I remembered you having written a thread about this awhile ago, Toch, but being the intolerably lazy bums we are, we can't be bothered to go thread digging. In about a month from now, when one of us remembers again, instead of digging this thread up, I'm sure we'll just make a new one on the same subject. ;D

Offline Tocharaeh

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Re: Player Emote
« Reply #17 on: January 28, 2010, 01:32:16 pm »
it's a viscous cycle hehehe
-Tocharaeh D'Araesth
The Dirty Ol'' Drow that time left behind in fear of obliteration!

Offline Asmodeus

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Re: Player Emote
« Reply #18 on: January 28, 2010, 09:38:30 pm »
Don't worry toch, Its not that people dont love you, its that people love me! :p  just kidding buddy, i love you :D

Horus, are you telling me youd push the opportunity for better group secks just to fix that other crap on your list?!  what are you thinking!!

Offline Tocharaeh

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Re: Player Emote
« Reply #19 on: January 29, 2010, 06:24:42 pm »
He's not thinking. He's a robot slave to the code now.... we've lost him forever.
-Tocharaeh D'Araesth
The Dirty Ol'' Drow that time left behind in fear of obliteration!

Offline Prometheus

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Re: Player Emote
« Reply #20 on: February 11, 2010, 08:10:33 pm »
And Horus needs to delegate better. I can work on the pemote command and since I will be doing spells as well. Horus needs to work on the base code and let Thotter and I work on other stuff. So Horus concentrate on the the base code. And let the other coders worry about adding commands / spells. And I agree it won't be a global command either.

Prometheus
« Last Edit: February 11, 2010, 09:34:28 pm by Prometheus »