how would the new cyborg race, and new races affect all of the !race equipment out there? I think if it were possible to rename the way your race is on finger, who, score, etc, for cosmetic rp purposes it'd be good, but not sure about gameplay because honestly if someone wants max damroll, but the item is unusable by fauns, like the boxing trunks, but they like having horns, they go faun, change to cyborg and can now where the trunks. Maybe there are ways around this loophole?
Also yes loyalty bonuses do exist.. BonusSpeed [100%]
They fall under subskills currently.
Certainly a good way to start off is with loyalty bonuses. Levels the playing field between oldbies with the bonus and newbies without for certain, as long as the cost is reasonable and all parties can afford it of course.
I think a good high end upgrade for cybernetics could be something that increases a select max stat point. Because each of them would have their perks the cost to change it could be adverse, like a lot of gold or maybe decrease the stat you increased base stat by one, if you choose to allocate it elsewhere. The stat can be raised by a max of three, perhaps by upgrade surgeries, have to get +1 stat first to get +2 and the chance of success of +2 working is a lot less than +1, and finally +3 which could get your max stat to 25, of course permitting you have equipment to fill that void. This could make people focus on dex, to increase their speed and attack, or int to increase magic damage, charisma, to increase magic damage/hp gains as caster, con for hp gains for everyone, etc. will add diversity, and each of course have their set benefits. I pick 25 because that is currently the max stat in the code, (what imms have). So it should very well be doable. Any thoughts?