Re: old spruce forest fir trees
Those are actually cleverly hidden containers. But there is a fell tree script attached to them, which is a legacy script from when lumberjacking was scripted. This is interesting though, since it actually makes it possible for any items to be "felled" as long as that script is attached. I've updated the script to check for the correct lumber axe, but I'd like you to test it for me Zsijn, and tell me if it behaves in any unexpected ways.
If it ends up behaving oddly, we may have to shelf that script and any trees that are containers will remain 'unfellable'. However if this is successful, we can just attach the fell tree script to all containers as a temporary work around.
I'd still much rather define a new item type called "tree container" that can act as both and has it's own specific behaviors in the code, but that is a story for another day, really.