Bah, reopening this topic because I can.
Had a thought on possible new skills tonight while reading through some pdf's I downloaded trying to get my head back into the gaming/roleplaying/building/etc mode so I can get done what needs to be done. While doing so, I came across some things and thought, "hey, I wonder if 4D could do something like that" and so, here I am.
Thoughts of new skills:
Mages:
Redirect blast (effective when fighting other mages)
Exhaustion (cast this on a character that has to use stamina for their skills - I think there are a few of those - and wear down their stamina quicker.
Web (kind of like snare for magic users - just a little stickier)
Warriors:
Iron grip (harder to disarm - though I'm not sure how often players actually get disarmed in the game).
Whirlwind attack ( or perhaps a better name if someone comes up with one - splits damage across all enemies in the room - or do we have something like this and I don't know it?)
Another thing that would be interesting would be to have damage reduction against certain materials - like fey creatures (faeries, leprechauns, etc) for instance should be harder to hit, unless you're hitting them with a cold iron, skeletons should have a dr against anything other than bashing weapons, etc.
What's everyone thoughts on this and any other ideas?