I will answer the questions as I would have liked to see them when I played:
Are there any items currently on the non-perz list that should be perzable, why?
Heavy stone shackle
The legendary longsword Memory
The dark sword Sorrow
Martin's Holy Armor
The scaled legs of the green dragon (I think this should be 8 silver to 1 gold to perz, where the script that sprouts wings can be altered for RP purposes, think of it as a specialty perz)
Achilles' heel
The *shining* armor of Achilles
A crinkled leaf (if you really want to pay to reload it every 2399 minutes)
Robin Hood's Official Greencoat Dagger (Again 8 silver to 1 gold to perz, where the script whistles a merry tune can be altered for RP purposes, think of it as a specialty perz)
The cool dagger (Again 8 silver to 1 gold to perz, where the script says you look cool wearing this dagger can be altered for RP purposes, think of it as a specialty perz)
Rainbow serpent skin (already perzable once)
a cosmic string (already perzable once)
a -mythril- bracelet set with the Gravity Materia (Again 8 silver to 1 gold to perz, for the demi script which can be altered for RP purposes, think of it as a specialty perz)
ghostly shimmer (many have this perzed already, so why not)
henna hand tattoo (again perhaps 8 silver to 1 gold, the script on it that prevents one from using it without having done the quest for that hand in particular would need altered to be able to be used upon reload, again think specialty perz)
Then a few items I think should stay are:
ALL Mine equipment (Timered and should be recollected when going tunneling/mining again)
Anything that is poison 3 or 4 (All of these are timered and relatively short to my knowledge, would it be worthwhile to pay a silver for one of them when some are relatively easy to get anyways)
The scourge of Tisiphone (There are multiple scripts on this weapon which would have to be altered if perzable, which the price could be raised to compensate that, but it's not a sought after weapon as is, so I put it here)
The sword Orcrist (it's tooo complex of a script to even mess around with, perhaps 30 gold for this perz eh?)
Grizzled Fur (might have an exception for this if the perz price is 2.4 gold, for three separate items [caster, fighter, rogue] Would need something for it to change into on all occasions, so three separate perzes essentially 2.1 gold + 3 silver for each script on each item. I think this is excessive so threw it into the non-perz list. Unless people would like this option?
Are there any items not currently on the non-perz list that should be on it, why?
The Mighty Pen (unless the perz cost is doubled and extra silvers are added for the extra scripts to modify for both items)
a falcon (it is fairly exclusive as is, since the quest is quite hard and it has a lot of scripts)
--that's all I can think of off the top of my head
Is the current price of statless RP gear acceptable? Yes
If you had the option to buy restrings of your current gear would you? Yes
Do you feel having the option to restring your statted gear would devalue perzes? Why? (Are there enough incentives to having a perz that would outweigh getting items restringed)No, I think perzes have enough perks in their own right. You can add scripts to them such as ones for protection and you can reload them without having to redo a quest for an extra of said item. A restrung item can't have anything added to it. It is what it is. Once lost, it's lost and would have to be restrung. Not permanent in nature.
What would be an acceptable price for statted RP gear (coins, tokens, tradepoints, award points, etc)?1 silver is what I would suggest.
Should there be a limit of 15 perzes per person? Higher limit? No limit? I never liked having a 15 perz limit personally. If it is an economy sink then why not? And allows the player to keep nostalgia if they want it. Win/win
Should one be allowed to load extra perzes for themselves and have duplicates? This is of course at a cost of 1 silver per?This is debatable. I don't really see it as a large deal myself, if it makes the game fun then why not? If people are opposed to duplicates at all, then duplicates will go. If everyone is fine with it, then the rule on duplicates can change, as long as they are gotten legitimately. Either way we'd start from square one with everyone having one of a perz and can work up from there if need be. That is my suggestion at least.
Should the person purchasing or rather the one that owns the perz be the only one allowed to wear/wield it?I think this would be acceptable. It has it's perks. But there are other ways to think about how to go about this. Perhaps an authorized list of people whom can use the perz. Or a command could be added that can summon all equipment that you are owner of such as perzes to you from no matter where they are in the game. Misplace your cane, or it got stolen? Well just summon it to you. It could be a perk script available to perzes, further separating them from restrings. Simply ideas.
Let me know what you think on all this, your thoughts alone, your thoughts on my thoughts?