I have a script where I"m trying to let the mob have a variety of things they can answer. Now, I've seen this done and I've done tsearch on scripts to make sure I have the right structure. My question is this: Why is it when I use any word that is not checked in the script, it does a syslog error?
Trigger Type: Speech, Numeric Arg: 1, Arg list: *
Commands:
wait 1s
If %speech.contains(doing?)%
I have a whole list of words it's checking for, and each of them hit fine and work without the syslog error, but once I say anything other than what's listed instead of getting nothing, I get: [ Trigger: Angel Speech, VNum 28093, type: 0. unknown room field: 'contains ' ]
Looking at the way the scripts on the game port end, I don't see why this is happening.