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Once's Board / Re: What should be done about GM?
« on: December 29, 2011, 04:19:28 pm »
Something we might want to consider this is from Fallout series is to "tag" 2 classes and you get the benefits of those classes with the various masteries. It is still the same idea as the 8 remorts but you would get special bonuses for your tagged classes. Not sure if it fits in this discussion. Or maybe we could have special abilities which can be tagged from the classes.
For example:
1) If you tagged cleric you can have for example a bonus to healing spells or your buffing spells last longer (Remember this is off top of my head so it might not make sense right now)
2) If you tagged warrior you can have a bonus to your combat skills or you can have a bonus to your AC which makes you more of a defensive tank like character. Or you could choose more damage and be a damage dealing tank.
Prometheus.
I'm going avoid the trap of saying weather or not we should get rid of GM.
For example:
1) If you tagged cleric you can have for example a bonus to healing spells or your buffing spells last longer (Remember this is off top of my head so it might not make sense right now)
2) If you tagged warrior you can have a bonus to your combat skills or you can have a bonus to your AC which makes you more of a defensive tank like character. Or you could choose more damage and be a damage dealing tank.
Prometheus.
I'm going avoid the trap of saying weather or not we should get rid of GM.