1
Suggestions & Ideas / Feedback for New Spell Multi's and New Spells
« on: June 09, 2012, 08:45:01 pm »
Hi
Please post feedback for new spell multi's and new spells here. I'd rather not have any rants about how broken I've made them, but I WILL take complaints nonetheless.
What spells could use more work, how they can be improved, any suggestions for new spells, please post it all.
Stuff that are already known and are going to be fixed soon:
- Soul Smash needs spell messages
- Cone of Cold missing a message for not working indoors (Yeah, this doesn't work indoors now, just fyi)
- Soul Smash + Heart Squeeze's wis and con modifiers are being removed (or replaced), since all mobs seem to have like 3-6 in their stats anyway (Gojira with 3 con? ok)
- Flame arrow is a mite op. Will be nerfing that
- I got a lot of complains about Lightning Bolt being stupidly underpowered. Just FYI, the same conditions for the old 6.01 multi now gives 4.05. I might increase the base, but I might also wait until I put in a couple new spells too.
- I have plans for making frost arrow (mage and priest) and some sort of inferno-equivalent cold spell (mage only). Anyone have a suggestion for a name for the latter?
Some stuff to think about:
- Those worried about PVP, a lot of the current strongest spells have a lot of negative modifiers too. You'll have plenty of chances to neuter your opponent's multis, if you know what to do.
- Logically, priest's should NOT be the strongest damage dealing caster. That should be left to either mage or esper. I'm sure a lot of people will point out that I'm currently a mage and I'm biased, but that's the truth. If you want more damage, remort out of priest and give up that ez button (heal).
Please post feedback for new spell multi's and new spells here. I'd rather not have any rants about how broken I've made them, but I WILL take complaints nonetheless.
What spells could use more work, how they can be improved, any suggestions for new spells, please post it all.
Stuff that are already known and are going to be fixed soon:
- Soul Smash needs spell messages
- Cone of Cold missing a message for not working indoors (Yeah, this doesn't work indoors now, just fyi)
- Soul Smash + Heart Squeeze's wis and con modifiers are being removed (or replaced), since all mobs seem to have like 3-6 in their stats anyway (Gojira with 3 con? ok)
- Flame arrow is a mite op. Will be nerfing that
- I got a lot of complains about Lightning Bolt being stupidly underpowered. Just FYI, the same conditions for the old 6.01 multi now gives 4.05. I might increase the base, but I might also wait until I put in a couple new spells too.
- I have plans for making frost arrow (mage and priest) and some sort of inferno-equivalent cold spell (mage only). Anyone have a suggestion for a name for the latter?
Some stuff to think about:
- Those worried about PVP, a lot of the current strongest spells have a lot of negative modifiers too. You'll have plenty of chances to neuter your opponent's multis, if you know what to do.
- Logically, priest's should NOT be the strongest damage dealing caster. That should be left to either mage or esper. I'm sure a lot of people will point out that I'm currently a mage and I'm biased, but that's the truth. If you want more damage, remort out of priest and give up that ez button (heal).