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Messages - Fizban

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136
Scripting Board / Re: Code related error perhaps?
« on: March 03, 2008, 04:43:17 am »
It seemed as best I can tell to be related to somehow on 4D this works:

if %inroom.north% && %inroom.north(vnum)% != %from_room%


but this doesn't:

if %nroom.north(vnum)% && %nroom.north(vnum)% != %sroom%

or when those variables get put back to what they really are for readability:

if %self.room.north% && %self.room.north(vnum)% != %self.room.vnum% (old vnum before moving)

works and

if %self.room.north(vnum)% && %self.room.north(vnum)% != %self.room.vnum% (old vnum before moving)

which would make me thinbk that %self.room.north(vnum)% doesn't work, except both if checks use it, mine just used it twice instead of once.

137
Scripting Board / Re: Code related error perhaps?
« on: March 03, 2008, 03:00:47 am »
Also %at% must not be the issue, here's Rumble's version, which didn't work as well on TBA (he has it set to not send any message at all the first time the mob loads, I used two scripts in combination to make it work 100% as intended instead), but worked here unlike mine:

Code: [Select]
Name: 'Smelly Bum',  VNum: [  206], RNum: [  205]
Trigger Intended Assignment: Mobiles
Trigger Type: Entry , Numeric Arg: 100, Arg list: None
Commands:
* By Rumble of The Builder Academy    tbamud.com 9091
* A trig to let people smell the bum from 1 room away.
* For the first move there is no from_room so set it.
if !%from_room%
  eval from_room %self.room.vnum%
  global from_room
  halt
end
wait 1 sec
eval inroom %self.room%
*
%at% %from_room% %echo% %self.name%'s smell slowly dissipates with %self.himher%.
if %inroom.north% && %inroom.north(vnum)% != %from_room%
  %at% %inroom.north(vnum)% %echo% You notice a nasty smell to the south.
end
if %inroom.south% && %inroom.south(vnum)% != %from_room%
  %at% %inroom.south(vnum)% %echo% You notice a nasty smell to the north.
end
if %inroom.east% && %inroom.east(vnum)% != %from_room%
  %at% %inroom.east(vnum)% %echo% You notice a nasty smell to the west.
end
if %inroom.west% && %inroom.west(vnum)% != %from_room%
  %at% %inroom.west(vnum)% %echo% You notice a nasty smell to the east.
end
if %inroom.up% && %inroom.up(vnum)% != %from_room%
  %at% %inroom.up(vnum)% %echo% You notice a nasty smell below you.
end
if %inroom.down% && %inroom.down(vnum)% != %from_room%
  %at% %inroom.down(vnum)% %echo% You notice a nasty smell above you.
end
*
eval from_room %self.room.vnum%
global from_room

138
Scripting Board / Re: Code related error perhaps?
« on: March 03, 2008, 02:46:01 am »
No, it doesn't, but like this:

He's in room A, he goest east to room B, we didn't want room A to see the message when he entered room B, we wanted every room touching B besides A to get the message.

139
Scripting Board / Re: Code related error perhaps?
« on: March 02, 2008, 10:02:30 pm »
The goal was to not use asound so that the room he had just left didn't get the message. Asound would have worked, but that's not striving for perfection...

140
Suggestions & Ideas / Re: PK
« on: March 01, 2008, 09:55:19 pm »
Quote
Even if the equation was modified (cannot attack the same person twice in a row), you can easily log on a T1 L1 and just attack everyone you see on 'who' that is PK-able.

You have to be tier 3 to become pkill, unless you're....me.

141
Suggestions & Ideas / Re: Race Balancing And Character Balancing
« on: March 01, 2008, 01:50:59 pm »
So not necessarily a god so much as something that one may religiously swear fealty to. (ie, knights, baron, deputys aren't gods, but that doesn't mean they can't have a religious following)

142
Suggestions & Ideas / Re: PK
« on: March 01, 2008, 01:48:31 pm »
Bravery won't work...I'd take Fizban out stalking and as a tier 1 start attacking Virisin to raise my points.

143
Scripting Board / Re: Code related error perhaps?
« on: March 01, 2008, 01:46:58 pm »
Somehow I don't quite think that's it...

144
Suggestions & Ideas / Re: Race Balancing And Character Balancing
« on: February 29, 2008, 02:41:21 pm »
The altar idea isn't bad, but to make it still less of a try each out for a zone or two and/or change for the situation I'd make it be free to worship a god, but some sort of loss when changing from one god to another.

145
Scripting Board / Trigedit Examples
« on: February 28, 2008, 11:09:43 pm »
The following three sites have vast #'s of Trigedit examples, feel free to browse them for examples, look to see how to do something when stumped, post your own examples and/or post when you need help with something scripting related:

http://tbamud.com
http://cwg.lazuras.org/modules.php?name=Forums&file=index
http://fizban.zapto.org/~Fizban/forum

146
Suggestions & Ideas / Re: PK
« on: February 28, 2008, 03:22:24 pm »
Quote
Your PK Ranking would be your total points / your PK Kills for the last 3 months.

Doesn't that do the opposite of what we were talking about? ie.    500 points, 1 kill in past 3 month would be better than all of it in past 3 months.

147
Scripting Board / Code related error perhaps?
« on: February 27, 2008, 05:02:51 pm »
This is a script that worked on TBA but not on 6002 when Kvetch tries using it and not exactly sure why, was curious if anyone saw anything that stood out.

Code: [Select]
Name: 'Troglodytes Smell!',  VNum: [57702], RNum: [ 3881]
Trigger Intended Assignment: Mobiles
Trigger Type: Entry , Numeric Arg: 100, Arg list: None
Commands:
wait 1
set nroom %self.room%
%echo% A thick, suffocating musk wafts into the room, the oily stench almost graspable in its richness.
if %nroom.north(vnum)% && %nroom.north(vnum)% != %sroom%
  %at% %nroom.north(vnum)% %echo% A thick, suffocating musk wafts into the room, the oily stench almost graspable in its richness.
end
if %nroom.south(vnum)% && %nroom.south(vnum)% != %sroom%
  %at% %nroom.south(vnum)% %echo% A thick, suffocating musk wafts into the room, the oily stench almost graspable in its richness.
end
if %nroom.west(vnum)% && %nroom.west(vnum)% != %sroom%
  %at% %nroom.west(vnum)% %echo% A thick, suffocating musk wafts into the room, the oily stench almost graspable in its richness.
end
if %nroom.east(vnum)% && %nroom.east(vnum)% != %sroom%
  %at% %nroom.east(vnum)% %echo% A thick, suffocating musk wafts into the room, the oily stench almost graspable in its richness.
end
if %nroom.up(vnum)% && %nroom.up(vnum)% != %sroom%
  %at% %nroom.up(vnum)% %echo% A thick, suffocating musk wafts into the room, the oily stench almost graspable in its richness.
end
if %nroom.down(vnum)% && %nroom.down(vnum)% != %sroom%
  %at% %nroom.down(vnum)% %echo% A thick, suffocating musk wafts into the room, the oily stench almost graspable in its richness.
end
if %sroom%
  %at% %sroom% %echo% The strong, oily musk wafts out of the room with the troglodyte.
end
set sroom %self.room.vnum%
global sroom

148
Suggestions & Ideas / Re: Race Balancing And Character Balancing
« on: February 27, 2008, 04:51:28 pm »
Essentially so you could pick an elf for RP reasons but still be able to configure your abilities more like a centaur? (aside from obvious things like an elf with hooves, but things that could be considered 'training'?)

149
Suggestions & Ideas / Re: Skills/Spells Distribution
« on: February 27, 2008, 04:49:06 pm »
gedit?

150
Scripting Board / Re: General Scripting Suggestions
« on: February 27, 2008, 12:38:09 am »
*Fizban starts editing TBA's helpfiles.*

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