Currently there are spells like demonshreak that arn't much better than spells like fireball.. Even though demonshreak is a tier 4 spell that requires -1000 align, and fireball is a tier 1 spell.. And with 'mind fire' fireball gets better anyway.. Some spells cost far too much mana for the damage they do, and some spells have timers so you can't cast them more than like once a day. Undecided Some caster classes don't get spells that compliment their elemental strengths - or if they do, they're the crap spells that either cost too much mana, or have timer delays on casting multiple times..
Yes. Tried them out with gladiator chars, the tier 3 and 4 offensive spells don't seem comparable.
I like the idea of a new spell system, but would that be hard to implement in the code? Besides, wouldn't that pretty well remove the distinction between priest, mage and esper? (Letting mage, priest, esper research their own respective spells would be pretty much like just boosting up the spells currently)
Well, those spells like demonshreak, are circumstancially good.
If you cast demonshreak on a good aligned rogue mob.
You will do at least a modifier of 3.0x
Cast on a good aligned normal mob, you get a modifier of 2.6x
Cast on a good aligned player you get a modifier of 2.4x
And fireball, at its best:
Mind fire + cast during the day in a desert = modifier of 2.15x