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Messages - Zsijn

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46
Suggestions & Ideas / Re: lumberjacking
« on: July 02, 2012, 08:46:06 pm »
i think im the only one that lumberjacks but YAY!...also can you remove the increase by 1 log everytime you turn in a batch?  kind of annoying at some point im going to hit more logs in a batch due than what i can carry

also the number of TPS should be multiplied by 10?  ie right now 10 oak logs = 10 tps....i assume this would still hold the same and not be 10 oak logs = 1 tp? 

47
Suggestions & Ideas / Re: Changes made to Gypsy class Discussion
« on: July 01, 2012, 03:18:20 pm »
yeah agree with once...was no real reason to play a thief with the skills gypsy had....you could could backstab and tinker/balance items.  insanity

also priest needs a similiar look.  no point playing mage when priest does similiar damage or better damage and can heal themselves.

48
Suggestions & Ideas / Re: lumberjacking
« on: June 23, 2012, 07:25:36 am »
why not just update the scripts on accepting the logs in the mill to key and reward off of vnums?  load me up on the BP and ill write out the scripts and submit for your review...

49
Suggestions & Ideas / Re: lumberjacking
« on: June 22, 2012, 09:33:07 pm »
so what your telling me is my damn aspen logs are going to be worth the same as my oak logs.....great so in the time i can gather 147 oak logs i get 10 aspen....it may not be aspen it may be something else i just recall aspen at the moment.....doesnt seem like it would be that hard of a change to scale it up a bit....plus considering how easy it is to make tps in other areas lumberjacking which can be time consuming should get a bit of a bump....

50
Suggestions & Ideas / Re: lumberjacking
« on: June 21, 2012, 08:08:56 pm »
so...anything on this?

51
Suggestions & Ideas / backstab
« on: June 02, 2012, 08:10:45 pm »
instead of it having do relatively flat line of damage...different factors should change damage....ie minor bonus if they dont have detects and your sneak/hiding.....mid-major bonus if they are blind....major bonus if they are sleeping....makes sense right?

52
Suggestions & Ideas / lumberjacking
« on: June 02, 2012, 05:45:21 pm »
certain trees load frequently like oaks and pines....you can get the required amount in no time.....others like aspen, cypress, alder load rarer and take awhile to gather the required amount

can we please update the trade point rewards to scale more based on the type of wood turned in?  its bad enough they add 1 log to the requirement after completing jobs...i could probably get 27 oaks before i get 10 aspens or dogwoods

53
Suggestions & Ideas / Re: fix this please....
« on: May 18, 2012, 05:06:42 pm »
i got it thinking..."greatsword" awesome it will be a longarm weapon and work into my bonus as a warrior....also even as 2 handed it shows as a shortsword still...

54
Suggestions & Ideas / fix this please....
« on: May 13, 2012, 04:25:46 pm »
why is this not a long arm?  its a greatsword!  theres broadswords that are larger than this......

a scorched greatsword is a type of weapon made from base-material
It can be taken and worn on TAKE WIELD
It is magic blessed melt-on-drop
Its weight is 6 and its valued at 1800 coins.
If worn it will give you --
    -1 to your Intelligence
     3 to your Constitution
     2 to your Damroll

Wanted Weapon Balance: (base)-=====0===================-(tip)
Actual Weapon Balance: (base)-====0====================-(tip)
This balance gives the weapon 13 speed, 42 accuracy and 9 evasion.
The one handed weapon is a 60cm Shortsword that can slash at 10D10 damage.

55
Suggestions & Ideas / Plese fix....
« on: April 29, 2012, 09:05:03 pm »
objects that load in containers....the containers always load and the objects dont load into the container always it appears....ie there was one kvetch looked at for me and basically said the container is loaded and the item in the container only loads when the container loads....which the container is always loaded so the item never repops in it

56
General Discussions / Re: EXP
« on: April 29, 2012, 03:04:18 pm »
like this....i mean really 30+ mil


You were braced against the damage!
Tyrannosaurus Rex cripples you with its tail whip.
You wish that your wounds would stop BLEEDING so much!
The Vast Open Plains
[ Exits: n e s w ]
The tall grasses stretch in every direction, with green fields and distant
rolling hills as far as the eye can see. Many various kinds of dinosaurs
can seen foraging vegetation or preying on other species.
The high grass growing on the plain could be hiding anything.
 An enormous Brachisaurus roams the forest eating leaves.
 A Torosaurus is peacefully grazing here
 A Chasmosaurus is moving ponderously through the area.
|A giant Tyrannosaurus Rex is here, better run the other way.
You flee head over heels.
[You lose 32413657 exp]

57
General Discussions / EXP
« on: April 28, 2012, 03:03:12 pm »
2 things

1) the exp loss for fleeing from mobs needs to be tweaked...i mean come on 3-5 mil from certain ones...and with lag + insta chase your down 20 mil exp before you know it

2) tiered mobs and exp bonus....needs to be evaluated....i can fight a tier 0 mob no problem and kill 20 before needing to heal...at 2.6mil a mob.....fight 1 tier 1 mob and i only get 3.2mil and need to go heal because im low on hps....i feel like the way it scales up isnt reflective of the mob difficulty

58
Suggestions & Ideas / Re: Unperzable Items
« on: April 23, 2012, 06:38:11 pm »
so basically im being punished for being a long term player to the game and not changes i had 0 input in....id would be one thing if it was me trying to sell back for a new and better item but this is game changed overtime and i can no longer use the items due to those changes....plus its not like i never spent the tokens to maintain them, ie DT and reimburse probably 2x over their cost with my DT rate.  They should still be in mint condition for full reimbursement

59
Suggestions & Ideas / Re: Unperzable Items
« on: April 22, 2012, 02:36:32 pm »
Zsijn, So you want to be paid for abusing a bug?  Just checking.


neither were bugs...it was just how the game was years ago.  im being punished for changes that were made long after i had already purchased the perzes...

60
Suggestions & Ideas / Re: Unperzable Items
« on: April 21, 2012, 08:45:42 pm »
also id like a refund for my perzes from 2000-2001....

ie back when you could wear 2 neck items as an elf...and i perzed 2 identical items to  different descriptions and now i can only wear 1

or

my perzing 2 identical wrist items to 2 different descripts and then having that specific item made so you can only wear one


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