4Dimensions Forum
Building & Scripting => Building Board => Topic started by: Kvetch on July 21, 2015, 12:12:04 pm
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While I do like new stuff going in to the building, and I admit I have been mostly afk for a bit... can someone explain to me how to use option J under oedit? I believe this is where "material" used to be - as that question does come up, but there is much more to it than that now and I don't know how to answer any of the questions.
J) Crafting
1) white 2) black 3) red
4) yellow 5) blue 6) green
7) orange 8) violet 9) emerald
10) firecoloured 11) purple
Enter Colour value :
I'm assuming you want to know the color of the item? What if it's more than one color? For example, I am working on a harpoon - the barbs of it should be a metal color, so I would choose silver/chrome/steel - not a choice.... so.. we'll go with black - perhaps they dyed it..
1) horrible 2) crappy 3) average
4) decent 5) good 6) excellent
7) magnificent
Enter Quality value :
Quality of my item? I'll assume since it's oedit.. erm... It was previously used so it's not magnificent, but it is still quite sharp so.. it's either good or excellent...
1) glass 2) iron 3) gold
4) silver 5) copper 6) zinc
7) chromium 8) tungsten 9) carbon
10) coal 11) basalt 12) silica
13) diamond 14) plastic 15) tin
16) leather 17) hair 18) wool
19) wood 20) magic-wood 21) bone
22) ceramic 23) mithril 24) obsidian
25) steel 26) stone 27) glass
28) organic 29) currency 30) paper
31) cotton 32) linen 33) silk
34) burlap 35) nylon 36) platinum
37) adamantite 38) onyx 39) ivory
40) brass 41) marble 42) bronze
43) pewter 44) ruby 45) sapphire
46) emerald 47) gemstone 48) granite
49) energy 50) hemp 51) crystal
52) earth
Enter Material value :
Again, it is multiple materials - iron/wood/metal/rope (barbs/shaft/chain/rope handle), but I wanted to say it was made of iron, so I do so.
Enter Dyecount value :
Erm.. what? this is where I"m starting to think this is *just* for the crafting stuff that's gone in as I can't even answer this.. but it won't let me out so.. 1...
1) oak 2) maple 3) elder
4) elm 5) beech 6) chestnut
7) ash 8) aspen 9) alder
10) birch 11) plane 12) pine
13) sycamore 14) fir 15) cypress
16) larch 17) cedar 18) judas
19) cinnamon 20) shadowfell 21) ironwood
22) ebony 23) juniper 24) ginkgo
25) yew 26) carob 27) almond
28) cherry 29) apple 30) pear
31) plum 32) orange 33) willow
34) dogwood 35) spindleberry 36) paloverde
37) cotton 38) buffalo 39) mammoth
40) elephant 41) krelloc 42) python
43) sea snake 44) serpent 45) rattlesnake
46) cobra 47) snake 48) crocodile
49) firelizard 50) reptile 51) kid
52) lamb 53) calf 54) deer
55) stag 56) buck 57) hind
58) antelope 59) kangaroo 60) goat
61) sow 62) swine 63) pig
64) elk 65) mare 66) colt
67) gelding 68) bronco 69) mustang
70) stallion 71) pony 72) mule
73) donkey 74) steer 75) bull
76) cow 77) heifer 78) ox
79) oryx 80) ram 81) ewe
82) horse 83) sheep 84) cattle
85) bear 86) leopard 87) mink
88) panther 89) beaver 90) otter
91) giraffe 92) cheetah 93) weasel
94) bobcat 95) tiger 96) puma
97) coyote 98) chipmunk 99) marmot
100) vole 101) prairie dog 102) muskrat
103) polecat 104) ferret 105) woodchuck
106) mole 107) racoon 108) skunk
109) badger 110) wolverine 111) silverfox
112) rat 113) hare 114) rodent
115) marten 116) ermine 117) worg
118) lion 119) cougar 120) wolf
121) rabbit 122) bunny 123) squirrel
124) fox
Enter Origin value :
Ok.. this is definately just for crafting.. let me out!!! 123
So I ended up with:
Colour: black Quality: magnificent
Material: iron Dyecount: 1
Origin: squirrel Stage: 1
Yeah.. no..quit, do not save... Though I do like how it tells you everything at the end, I don't understand what I was doing at all. Is there a new "how to craft items" page I've not seen that explains all this? Is there anywhere somewhere I've not seen that explains all this?
And where did my material choice go? Or do we only care about that when crafting now? Most items *are* of multiple material, so maybe...
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And another while trying to add damage dice to my weapon...
Weapon length:
Do you want meters? Feet? Inches? Short/medium/long??? What are my options and can someone tell me the "length" of a dagger, short sword, long sword, bastard sword, trident, harpoon - just to give me an idea to base it off from?
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Crafting
With crafting you get the ability to make items from ingredients or intermediate products by performing skills. The stats of the final item depend on the object values quality, colour, dyecount, origin, stage and material. Crafted items deteriorate with use, but will be able to be repaired.
A short overview of the values:
Quality: this is the overall value determining how good the item is. It is made up of the other values, the skill of the crafter, the quality of the ingredients, and some luck.
Colour & dyecount: players will get the chance to dye some of the items which will change the stats. The number of dyes are counted because the colour will turn black after a certain number of tries. The object values are meant for scripts, if you want to make a normal item you can describe the colour(s) in the descs.
Material: it was moved to this menu because it wasn't used much in the past, and it will be used a lot with crafting. You can set the material and set the rest to none if you like (i see you've got an older version there, you can do this after a copyover).
Origin: the quality of an ingredient may depend on where it came from. A shield made from hardwood will be better than one made from fruitwood, while you wouldn't want a hardwood ship (or do you? i don't know, it's just an example). As it is now the origin of a tree log is put into it when a tree is lumberjacked, and also when an animal is skinned.
Stage: scripts use this to know where the object is in the development chain.
Weapon length
Short weapons are <= 60 cm, the rest are long weapons. The spells fire shield and thorn shield check for this, otherwise size doesn't matter. You can make it as realistic as you want.
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Well, I guess unless/until I put crafting stuff in my areas I won't ask about how to actually go about doing it from a builders perspective because none of it really makes any sense to me still because I don't know how it works from a builder's perspective. I mean, it makes sense in a way, but I'd be hard pressed still to figure out how to create a potion of health using the crating system at this point in time as a builder.
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It's not meant to be used at all in "ordinary" zones, just for crafting,. which is why it is in a separate menu. You can just ignore that menu.
Anyhow, the entire crafting system is under development, so a lot of things may still be changed along the way.