18
« on: October 04, 2011, 09:12:54 am »
Me: Tier 4, level 50, GM, Priest
Speed 344
Hit Points 2490
Mob: Tier 4, level 50, Caster
Faster than a speeding bullet
Hit Points in the tens of thousands
I think this mob matches my tier and level. One of the easier tier 4, level 50 mobs I know of, so I definitely wouldn't think it was fighting above my level.
The mob was confused, blinded and weakened at the beginning of the fight. So it was disadvantaged, had those spells missed, the fight would have been longer.
All of its attacks missed me.
All of my auto attacks missed the mob.
Alternating different attack spells; Fireball, Acid Arrow, Chill Touch, Cone of Cold, Shocking Grasp and Lightning bolt, it took 18 spells to defeat the mob. All of the attack spells were trained to 98%. One heal was used to see how it affected the timing of the mobs attacks. With the heal the mob got 6 attacks from the last attack I made before the heal to the one cast immediately after. The mob averaged 3 attacks to my 1.
I cast 17 attack spells in total, (after confusion, blindness and weaken), and included a pause to see what happened with the auto attacks. One spell powered up, but never got a report on its damage or missing, although my mana reduced, all of the other spells hit.
My point is, with the changes being talked about, as I understand them, I would have ran out of stamina way before I was able to end this fight with a mob of the same tier and level. I'd have been stuck, pummeled mercilessly, not able to even flee.