Mmmm, ok.
First of all I think a few people have gotten the wrong idea about what deeds are and how they would work ideally.
Deeds are similar to zone-flags, but also quite different.
- Every zone should have a deed, and they should all be out at once, not released as batches.
- Deeds should randomly load on any mob within the zone, not a selection. Players should have to get lucky or thoroughly destroy a zone to uncover the deed, not just go around killing the top 3 mobs from every zone when they want to find a deed.
- Deeds can be claimed by either getting the deed from the corpse of a mob, or stealing the deed off a mob. Once a deed is placed in a container in a clanhall, that clan 'claims' the deed.
- Once a zone re-pops, the zone deed is reset on a new random mob in the zone, and is ready to be claimed again (regardless of the fact the deed is still officially claimed by a clan at this stage).
- It would be cool if once a clan owns a zone, they get a percentage of all the shop transactions that occur within the zone, put into their treasury. It would also be cool if clan mobs started roaming zones if they had owned the zone for a certain amount of time. Or if zone mobs became aggro to non-clannies, or became non-aggro to clannies that owned a zone.
- It would be cool if clannies gained slightly increased experience in a zone they owned
These ideas mostly all come from this thread:
http://4dimensions.org/forum/index/topic,399.30.html where they are talked about alongside other substantial clan changes that would also be cool.
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