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Messages - Hadmar

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General Discussions / Re: What is a good way to start 4D?
« on: January 15, 2014, 12:44:21 pm »
I actually tried that to see if I get a feather - "I am new here" provides me with a completely new tabard emblazoned with a fiery red feather.

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General Discussions / Re: What is a good way to start 4D?
« on: January 14, 2014, 02:09:41 pm »
Thank you, that proved helpful so far. I think I got lost on my way to Carthage Bay, but after fending off a horde of goats and sheep Hadmar is now level 20.

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General Discussions / What is a good way to start 4D?
« on: January 12, 2014, 05:40:48 am »
(There doesn't seem to be a subforum for general questions about the MUD, so I'll post that here.)

Starting out just a few days ago, I made it more or less successfully through the newbie school/zones and entered the worlds of 4D with a level 15 Gringo Hunter. I have some troubles continuing from there, and maybe some old-timers will find my newbie experience entertaining or even as helpful feedback:

Not sure where to go from there I looked up zones appropriate for my level and found one labeled 10-20. So after stocking up in Old Yorke I made my way to Ali Baba's cave. The single person in the desert didn't respond to any of my tries in communication and none of my investigations at the oasis lead to a cave entrance. Trying to map the desert I learned that it doesn't seem to conform to euclidean geometrics and constantly lead me back to the oasis and arab. This transported the atmosphere of being heat-struck and lost in a desert quite well, but realizing that I am missing something obvious that may come with experience at questing I abandoned that place and returned to Recall.

So I went to a different place, the Aegean sea. Exploring the village there the mellow mood was quite enjoyable. Being up for more adventure I left by boat towards the north, since it was said that there are higher level zones to the south-east. Landing at Athens I explored the countryside and was warned to venture to the areas in the north-west. Being surrounded by danger Hadmar returned to Recall for a different approach.

The quest-card machine suggested some easy quests, most in places unknown to me. But helping a serf woman with a baby sounds simple enough, and her village is right next to the tournament square which is right next to Old Yorke! There shouldn't be any troubles finding it. So Hadmar made his way from Old Yorke by the eastern gate and followed the path by the river to be bitten to death by a jellyfish that happened to pass by.

No, Hadmar the mighty hunter won't be stopped by a single freak jellyfish with teeth! After being reborn he returned to Old Yorke, picked up a lantern someone dropped there and made his way back to the river, all to the laughter of the peasants. Having his trousers back again Hadmar travelled three or four steps further south where he was bitten to death by a jellyfish that happened to pass by.

Unable to reach the corpse because Hadmar didn't have a lamp and not finding the bank where are apparently enough funds to buy one I was happy to learn that "automeld" happens within minutes, not hours as I supposed.

Aside of some enjoyable exploring I got nowhere at all in 4D, so I want to ask more experience players if there is a better way to approach the game. Should Hadmar go back to the newbie zone and kill bunnies until he is Level 50? Are there beginner-friendly zones I have missed? Should I simply accept that completing easy quests involves repeated deaths before even starting them?

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