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Messages - Fizban

Pages: 1 ... 3 4 [5] 6 7 ... 11
61
Suggestions & Ideas / Re: Spells/Skills that need to be reworked
« on: May 17, 2008, 09:07:43 am »
Mind water is better than ice in my eyes because acid arrow is a great spell.

62
Suggestions & Ideas / Re: Spells/Skills that need to be reworked
« on: May 16, 2008, 09:59:12 am »
Quote
Forsee - Poor buff, something like an extra 20 accuracy or something? I don't even remember what it does so it can't be very good.

10 accuracy, 15 evasion.

63
Suggestions & Ideas / Re: Directional Spells in Arena
« on: May 15, 2008, 09:34:57 am »
Quote
Everyone level 8 and under, please note Prometheus to sign up for the KOTM this weekend.

That's 8 remorts, not level 8 :P (Oh, and she said everyone so she must mean Fizzy too!)

64
It...does exist.....and has for a while *ducks*

65
Suggestions & Ideas / Re: RP Groups and Family Based Rp Group
« on: May 13, 2008, 04:25:48 pm »
Okay... I know what one of the two items is...

Saints: Whip

Vampires: Unsure....

66
General Discussions / Re: The Lifeboat
« on: May 13, 2008, 12:38:34 pm »
Nevermind, that got boring fast, but hey there's 500 grains of rice to end world hunger.

67
General Discussions / Re: The Lifeboat
« on: May 13, 2008, 12:18:08 pm »
Hmm, I'll give it a shot. With as educated as America seems to be for the most part you'll probably both beat me even though English is my first and only language.

68
Flawed, hugely.

I'm Tier 1 Level 1. I lead the group. I need 29,000 exp.  I am grouped with a Tier 4 Level 50 player.    I kill a mob for 58,000 exp, they get over 2 billion exp.

69
I guess I would suggest that if you want to try out the skills/spells, you should try one of our gladiators - provided we still have them somewhere.

Kvetchy

I'm pretty sure she is indeed serious. In fact I agree with her, if you are wanting to know which skills/spells you need to find ask a player that is more experienced, or play a gladiator and test out the skills to see which you like the best.

70
Scripting Board / Re: Trigedit Help Requested
« on: May 12, 2008, 09:10:04 pm »
These are the only helpfiles you will almost 'ever' need.

help text var
help char var
help room var
help obj var
help trig-<intended>-<type> (ie. help trig-room-command)

71
Scripting Board / Re: Trigedit Help Requested
« on: May 11, 2008, 11:20:24 pm »
if %speech% == %answer% || %speech.contains(%answer%)%

72
Scripting Board / Re: Trigedit Help Requested
« on: May 11, 2008, 08:28:28 pm »
That site's lame. It's also about 4 years out of date. TBA Helpfiles > builderacademy's Oasis pages.

73
General Discussions / Re: The Lifeboat
« on: May 11, 2008, 04:58:03 pm »
I would stand up, announce that it was my boat. Then I'd throw all the rest 0f the stupid rich folks off, save the screaming maiden, ravage her, and then toss her overboard too!

74
Scripting Board / Re: Trigedit Help Requested
« on: May 08, 2008, 02:40:00 pm »
Quote
*doh*  Yep, was me.  Wanted a greet script not an enter script.  NOW I can continue.

Oh dear, how did I overlook that (and Mordecai as well for that matter)?

For those that don't realize what the issues ie:

Greet Scripts fire when a player enters the room that the mob is in.

Enter scripts fire when the mob enters a room.

75
Suggestions & Ideas / Re: Concept for Enhancing Clans
« on: May 06, 2008, 05:28:45 pm »
Quote
Yeah, it is.

Err, it is possible currently to clan hop and have entrance into several clans? Or was that referring to: "In fact making the real entrance is more or less to allow you enter other people's clan halls I'd assume. "?

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