4Dimensions Forum

General Category => Suggestions & Ideas => Topic started by: Bane on April 29, 2012, 04:40:32 pm

Title: Do you think the timer on tinker needs raised from 7200 mins?
Post by: Bane on April 29, 2012, 04:40:32 pm
As it is now tinkering a weapon only last 5 days if it has no timer on it already, I personally feel it should be raised to 18000 minutes(12.5 days) to match the timer on woodsung staves.
Title: Re: Do you think the timer on tinker needs raised from 7200 mins?
Post by: Molly on April 30, 2012, 02:57:44 am
Perhaps we could use the same idea for tinkered and poisoned weapons as for the artifacts?
I.e have the timer run longer if the weapon is left in the Clanhall?

I like the idea of promoting the Clans by making it possible to share the goodies.
Title: Re: Do you think the timer on tinker needs raised from 7200 mins?
Post by: Once on April 30, 2012, 11:26:42 am
I think if it is raised it should be raised through some sort of dynamicism based on skill, remorts of the tinkerer, and maybe some sort of special object you can get from trading. I'm against just changing the timer itself, but all for making the system more dynamic while upping the possibility of the timer.
Title: Re: Do you think the timer on tinker needs raised from 7200 mins?
Post by: Prometheus on May 01, 2012, 08:51:30 pm
I already increased the timer on tinker once. I think it used to be 3600 and I upped it to 7200. I could see making it level / tier based like woodsing is. But right now I don't really see a point of changing tinker. I think Poisoned weapons are the same length I think.

Title: Re: Do you think the timer on tinker needs raised from 7200 mins?
Post by: Virisin on May 02, 2012, 06:49:09 am
It should be level based / skill % based but not remort based.
Title: Re: Do you think the timer on tinker needs raised from 7200 mins?
Post by: Prometheus on May 02, 2012, 02:33:38 pm
Woodsing is pretty much level based timer.

I already moved the woodsing based timer into the tinker code. But I still don't see it being on par with woodsing.

Prom
Title: Re: Do you think the timer on tinker needs raised from 7200 mins?
Post by: Bane on May 02, 2012, 05:01:47 pm
I dont think we need to over complicate the timer with tinker unless everything is redone with tinker.

I agree it should be a level % for the timer but no skill% on the timer. It's too easy to raise the skill level of tinker.


@ Prom whats your objections to it being on par with woodsing?
Title: Re: Do you think the timer on tinker needs raised from 7200 mins?
Post by: Kvetch on May 02, 2012, 06:44:33 pm
I think since woodsing is a higher teir/level than tinker (when you first learn it), woodsing should be better than tinker.  Just my opinion though.
Title: Re: Do you think the timer on tinker needs raised from 7200 mins?
Post by: Prometheus on May 04, 2012, 04:25:32 pm
@Bane -> Kvetch pretty much covered it. And the other thing is you can have lots of weapons to tinker vs tree to sing too :)

Title: Re: Do you think the timer on tinker needs raised from 7200 mins?
Post by: Prometheus on May 18, 2012, 01:27:46 pm
Okay I found a decent compromise for tinker. It will be depending on level if I put it in around 9000 timer for level 50.
Basically the formula is level * amt. For woodsing is was 300. For Tinker it will be around 180ish or so.

Prometheus