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Messages - Seeker

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Suggestions & Ideas / Re: Exp Loss from Fleeing/Dying
« on: March 21, 2008, 01:42:24 pm »
PS- RE Dying/What Estidn Said/What mord said about a putting the onus on a player...

Gotta remember there are still some situations (mobs) where it's almost impossible not to die or flee, and those are the times where the exp loss CAN be a bitch.

Gojira, Voltron, Sweeney...

I think most often when you fight these mobs you will be level 50, and perhaps GM. Does the experience loss really matter then? Is Sweeney really one of the hardest mobs? On par with Gojira, and Voltron?

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Maybe I'm just a Blizzard fan, but I've always loved the idea of item sets, or items that get synergies/bonuses from other items.

An example might be dual wielding Luke and Vader's light sabers, or a quest chain that involved getting one item from each of Robin Hood's companions and the more you have the more bonuses you get.

*shrugs* It's an idea.

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