could work,
so summoning acid,fire,ice,earth,water, etc elements that explodes in ways when someone walks into the room.
trap aware some usage to succesfully dodge the blast? water trap, should add drowning effect
and damage over time sure,
sounds perfect for withering soul, and others like it,
being evil in the "soul" adds damage over time, more damage the more evil you are? and vice versa, but wouldn't that just add to the fact everyone being neutral in that case, so then alignment is useless and lame?
could add something like disarm but as spell, maybe encumbered? makes the weapon of opponent to heavy to use for specific time limit? or is that to abusable... or hard to code.
also add something similar to bash but in spellform perhaps,
maybe summoning meteorites that crash into the ground sending your opponent flying on its ass?