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Messages - Hesara

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What about the roll stats that some of the oldest accounts still have, compared to the self chosen stats new accounts have?

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Suggestions & Ideas / Re: DT Insurance
« on: April 27, 2009, 10:46:12 am »
What I'm actually missing is a way to see if an item is insured or not.

When an item is already insured, and you accidentally (or not) type in the command again, there is no warning whatsoever that tells you the item is already insured. And you lose the tp's or tokens, for insuring an already insured item.

3
General Discussions / Re: Golems - the Trainable pets
« on: August 11, 2008, 02:59:59 pm »
Even though this is still a game, privacy should also be respected.  I am against the Golem Spy being able to tell where a player is or to give an image of the room. 

If people are having a private conversation with someone, about something totally not related to 4D, I don't think other players should be able to say hey, you've talked with this or that person in that or this room.

Sometimes a person just wants to be left alone or explore a zone in peace and quiet. Knowing some of the troublemakers around this place, this feature will be heavily abused by taking away questobjects if they find out a certain person is trying to quest in the mud.

4
Suggestions & Ideas / Re: Idea for corpse sacing
« on: August 06, 2008, 12:02:22 pm »
Why not make it, when the corpse decays all the content of the corpse disappears too?

Then you don't need any extra toggles at all.

5
I'm all for the second part of your idea (bucketthing), but I have a problem with skills being degraded if they're not used. Not every player in this mud, comes here to constantly kill mobs, but come here to socialize, keep in contact with friends, or do other things that doesn't involve skills or spells.  And now you'll 'reward' those people by lowering their knowledge of a skill because they prefer to focus on other things instead of spamming skills and spells all the time?

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Roleplay / Re: RP Event Logs - Starting 25 04 2008
« on: May 02, 2008, 03:00:38 pm »
It is 8 o'clock pm, on the Day of the Great Gods
The 12th Day of the Month of the Sun, Year 543.

Kitolani with the company of Hesara, interviews Ms Smith again.

Through the eyes of Hesara.

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Suggestions & Ideas / Re: Skills/Spells Distribution
« on: April 02, 2008, 10:19:08 am »
Really?  Shall we turn the who-list into all polymorphed players?

Every GM possesses the spell polymorph and to my knowledge it works on other players.

So either the spell needs to be removed from the GM-spelllist or it needs to be looked at.

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Suggestions & Ideas / Re: PK
« on: March 13, 2008, 01:27:08 pm »
I'm not sure about making zones PK.

4D is known for its restricted PK.  If you change that you'll close off zones to explore for those who don't like PK at all.  And some people don't like playing games where some parts are restricted for certain groups.

But if you go ahead with it, here's another suggestion: instead of only giving a message when someone enters a PK-zone, why not have an extra flag in the roomtitle or so.  So if someone is walking around and goes AFK or logs out, he/she should see immediately that they are in a PK-zone when they return or log back in.  Something like the ARENA-flag for the tournament places.

And how will you prevent things like players staying in a room because someone logged out in that specific room.  Just waiting for the other party to log back in and kill them unsuspectedly on the spot?

All things you should consider.

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