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Suggestions & Ideas / New spell and/or removing an existing spell
« on: April 11, 2008, 01:34:07 pm »
I don't at all think casters are underpowered as it seems many people do, but seeing as they are hard capped at 100 charisma, and warriors aren't hard capped at anything warriors inherently in theory have an advantage. That doesn't bother me too much, what does though is casters get screwed in pkill due to one spell....
Mages often hit for less than a warrior as is due to their damage being capped, but then there's mana shield, which then halves casters damage which seems to essentially just bury them in pkill. Why do I think mana shield is overkill? Mages can cast sanctuary, that makes a 800 damage behead hit me for around 400. My fireball hits for 800ish (on players, 2000-2500 on mobs), then sanc makes it 400, and mana shield makes it 200, so essentially I hit harder than them in straight damage but because there is a spell that halves magic damage, and no spell that halves physical damage casters badly get the short end of the stick.
Mages often hit for less than a warrior as is due to their damage being capped, but then there's mana shield, which then halves casters damage which seems to essentially just bury them in pkill. Why do I think mana shield is overkill? Mages can cast sanctuary, that makes a 800 damage behead hit me for around 400. My fireball hits for 800ish (on players, 2000-2500 on mobs), then sanc makes it 400, and mana shield makes it 200, so essentially I hit harder than them in straight damage but because there is a spell that halves magic damage, and no spell that halves physical damage casters badly get the short end of the stick.