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Messages - kitolani

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91
Roleplay / Re: RP Event Logs - Starting 25 04 2008
« on: April 26, 2008, 10:55:52 pm »
Virisin and Kitolani catch up with the terrified janitor after Estidn scares him into hiding. Viewed through the eyes of Virisin.

92
Roleplay / Re: RP Event Logs - Starting 25 04 2008
« on: April 26, 2008, 09:40:26 pm »
Kitolani and the healer chat in the bar.
Viewed through the eyes of Kit.

93
Roleplay / Re: RP Event Logs - 2/25...?o'clock +5GMT
« on: April 25, 2008, 01:22:03 pm »
Attached are two seperate sessions, The first a partial (Post Kitolani crashing) blurb with Bart-through the eyes of Bart. The second is an interlude between Kitolani and Ms Smith-through the eyes of Ms Smith in the 4d Travel Agency.
Muchos Gracias to Diandra for recovering the log. :-*

94
Suggestions & Ideas / Re: To GM or not to GM
« on: April 14, 2008, 01:03:37 pm »
I think that we should have the option of specialising in a class (getting to tier 4) or multi-classing (doing 4 different tier 1 classes). Or even trying a 2-2 style with 2 tiers of 2 different classes, or a 3-1; same again. And that all of these option could make for an equally strong player in different ways.

When I had initially come to 4d, I was under the impression that the remort system worked in this fashion, and that theoretically I could mold a unique character by either jumping from one class to another to gather a variety of low tier skills/spells, or stick with one class and grind it through to tier 4 for that classes' particular fancy tricks. As it stands, I have little to no interest in making an effort to attain GM...not because I don't care for leveling in the least, but because ...well yeah. Mostly because I hate leveling. :-\ It seems like a terrible waste of energy to go through every class, and like Virisin said, end up being all the same.


Ranger - Not much unfortunately..Kick? Maybe upgrade bow/crossbow for it to be viable?


Indeed. I've been playing with bows/crossbows/guns a lot lately,both for RP and for fun. However, outside of those two occasions I find they are damn near useless...

95
General Discussions / Re: "Quest" in Player Title
« on: April 13, 2008, 07:50:55 pm »
Kvetchy runs around nekkid, and that's how we likes it! :-*

96
News & Announcements / Re: The maps are available again
« on: March 15, 2008, 03:25:35 pm »
Huzzah!! ;D

97
Suggestions & Ideas / The Art of Punishment
« on: March 15, 2008, 02:23:26 am »
I thought that in the light of recent events, these pointers should be reviewed.

There are very few rules in this mud, but we expect our players to follow the
few there are, mainly because they are fair and because there is a sensible
reason behind each of them. The overall and main rule is to use your own
common sense. Behave like a jerk and you'll be treated like a jerk. You reap
what you sow, in muds as in RL. It is as simple as that.
*
Below are the 4 most important rules.
1. Racial, sexual or religious slurs on any channels are NOT acceptable.
   Excessive spamming or harassing of other players is also not acceptable.
   As spam is defined repeating of the same message or action over and over
   again with the intent of annoying. This includes repeated Pkilling.
2. Multiplaying is not allowed. You can create and play as many chars as you
   like, but if you are caught logging them on simultaneously, you get a
   warning at first offence, char demoted at second and deleted at third.
3. Bugs are meant to be reported, not abused. If you find a bug and report it,
   expect to get rewarded. If you find a bug and abuse it, expect to be
   punished.
4. Pkilling or player killing is allowed, as long as you follow the PK rules.
*
----------------------------------------------------------------------------
BEHAVIOR BEHAVIOUR COURTESY POLITENESS CIVILITY
----------------------------------------------------------------------------
BEHAVIOR RULES
1. Excessively bad language, sexual and racial slurs are NOT acceptable. In
   particular not in public, (i.e. open channels, in your title, on all the
   Boards and in the entire Recall area).
2. OOC, RL threats are totally unacceptable, and will most likely end up
   getting you sitebanned.
3. Imms should be treated with respect. Like it or not, they run this mud,
   and that makes them your superior. If you have a complaint about an imm,
   mail the imps about it.
4. When an imm tells you to do something, you are supposed to obey at once
   without any lengthy arguments. If an imm makes a request, there is always
   a good reason for it, even if it's not immediately apparent to YOU. If
   you still disobey after being warned, the imm is allowed to use whatever
   measures needed to force you, (smite, slay or freeze).
5. When an imm tells you to get off the open channels, you'd better do so.
   You'll get three warnings, then you will be muted.

---------------------------------------------------------------------------
PUNISH1 1
----------------------------------------------------------------------------
This isn't one of those Muds where power-tripping imms run around smiting and
slaying players, just to show their powers. However, you should be aware that
there are quite a few punishments that could be inflicted on you, should you
choose to behave like a jerk. Below is a list of what the punishments do.
*
1. JAIL. The culprit is placed in a locked prison cell, which is no-recall and
   no-magic. It is possible for other players to help you out of it, and they
   are allowed to do so, IF they want to. If you haven't made any friends in
   the game who are willing to help you out - tough luck! It is primarily the
   choice of the other players if they wish to let you back into their society
   again or not. If you log off the game you'll reappear in jail on log-on.
2. DEATH SENTENCE FROM PLAYERS. This punishment is usually administered on
   newbie killers and players who repeatedly pkill without cause and get a
   KILLER flag for it. If no imms are on line, the older players are likely to
   take the law in their own hands. They might or they might not let you keep
   your equipment after they killed you. (See also HELP PKILL.)
3. IGNORE. If you are very annoying, and keep sending unwanted tells to
   players or imms, they can put you on ignore. As you'll find, it is not much
   fun to be ignored by people. A word of warning: Don't take your
   grievances to open channels, if you are being ignored; this will only make
   things worse.
*
---------------------------------------------------------------------------
PUNISH2 2
----------------------------------------------------------------------------
4. MUTE. This is the first measure taken against spammers or harassers. It
   means that you will lose all channels except say; you'll not be able to use
   GOSSIP, TELL etc. The punishment usually stays until you have apologized to
   all involved, and convinced the imms that it won't happen again.
5. HELL. This is the next step to deal with spammers and harassers. You will
   be transported to a  no-recall, soundproof area, where you will remain
   until pardoned by the Admin. If you have acted bad enough to be put in
   Hell, don't expect to be let out again very soon.
6. FREEZE. All commands will be taken from you except look. You will be placed
   in a room called the Freezer, where you will remain as long as it pleases
   the imm who put you there. You can quit of course, but next time you log on
   you'll still be frozen. If you log on a new char, we'll allow it - for
   just as long as that char behaves. At first offense that char is frozen
   too.
*
----------------------------------------------------------------------------
PUNISH3 3
----------------------------------------------------------------------------
7. COVENTRY. This blocks all output from your char, without you even noticing
   it yourself. Whatever you say, gossip, emote or express on any channel, can
   not be monitored by any other players. Consequently they will ignore you
   completely. You might as well not exist.
8. NEWBAN. This punishment is used on notorious spammers, who keep logging on
   new chars after the first is frozen. It prevents any new chars to be made
   from that site, but it doesn't prevent already established chars from
   entering. The newban stays for as long as the problem prevails.
9. DEMOTION. Behave like an ass and you might find your char demoted to level
   one. Keep up the bad behaviour and we might delete your equipment too. Keep
   it up a bit more and you are likely to become a permanent level 1 player.
10. BAN. This ultimate punishment prevents any char from connecting to the mud
   from a certain site. Since it is a rather drastic measure, which also
   affects other players logging on from the same site, it is rarely used. In
   most cases deletion of the char and Newban is preferred.
*
See also: EMOTE, GOSSIP, SAY, TELL
See also: BEHAVIOR, IGNORE, KILLER, PKILL, PUNISH1, PUNISH2, RULES

98
Suggestions & Ideas / Re: Trample
« on: March 15, 2008, 12:31:20 am »
And what would be a reasonable delay for Trample? Anyone else who would like to input?

Prometheus.
I'd say Immediately in most hostile circumstances. If I were an angry trampling horse I might rear into a three second delay where I was spazzing in fright at an aggressor. But yeah, I'm not even half horse. Ask Cati, she'll know.

99
Roleplay / Re: RP Session 27/02/2008
« on: March 10, 2008, 12:00:18 am »

I just wish all PK in 4D would be carried out ICly - that might bring back the old PK culture, which actually had a 'code of honour'.





Make it so. That is something that I'd like to see implemented. People that kill randomly and for no other reason than to flex need [killer] flags. Alpha has one, and he shouldn't have had to beg on his bare knees for it. He's clearly psychotic,and would jump at the oppertunity to massacre a sleeping puppy if he thought it would thrill him. ;D Love you, Alpha! :-*
I'm just using Alpha as a generic example of other players that have gone psychotic and need to be checked against some sort of PK protocol. Alpha clearly handled himself in a shockingly diplomatic manner in his interaction with Lionheart, and I'm glad it was logged...because I would have never believed it otherwise. ;)
In a conclusion to my rant, Molly is right. Bring back the old PK culture and it's "Codes of Honor".

100
General Discussions / Re: Favorite Areas
« on: March 04, 2008, 01:50:08 pm »
I'm having a blast in Mother Goose. It's both whimsical and comical, and in other areas very dark and intriguing. It's also challenging.
 At the risk of sounding typical, I'd like to see a time trap leading to feudal Japan. There may already be a similar existing zone that I've not yet happened upon, but the prospect of sipping tea in a geisha house when ninjas suddenly attack appeals to me.

101
I think mob gold needs to be reduced by about 50%.. It's still too high.
Won't somebody please think of the lowbies!?! By the end of three hunting sessions I probably have enough gold to practice five times or so before I'm completely out of gold again. If you're going to reduce the amount of gold carried by the mobs, please reduce the amount of gold sucked from practice gains. :-\

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