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« on: April 18, 2013, 09:29:18 am »
Re: Whirlwind attack
We do have attacks that hit all enemies in the room. This is not to say that we couldn't use a different one, possibly one that uses a different elemental. I am wondering if you were thinking of an innate like truestrike and phase rather than being an AOE skill on its own. If so, I have some thoughts on that.
It would be cool to have an innate skill that automatically divides the damage to all mobs in the room. This would effectively make all attack skills like an AOE. I assume that hitting one person with a skill would do more damage to that one person than it would if I were using that same skill as an AOE against more than one person at the same time. But this would give certain melee classes the ability to have good AOE skills to counter caster's mana blast.
A downside I see to this is that a PKiller with this innate toggled on would have to be careful if grouped, but that is something all PKillers are supposed to be careful with anyway.
Re: Web
YES!! That sounds great! Let's give casters their own midas touch equivalent!
Re: Irongrip
Sure, why not? Disarm is a useful PK skill, so adding irongrip as an innate would be useful as a counter to it. Perhaps it could be disabled when it blocks a disarm. That way it doesn't completely render the disarm skill useless. Or have it work a percentage of the time, like sanctuary.
Re: Exhaustion
There are poisons and subskills that do this type of thing. Maybe exhaustion could be like it but different. Perhaps make it less effective than certain poisons and subskills,or have its effectiveness depend on the attacker's own stamina/strength. (like manablast:mana for casters). Or exhaustion can be very strong but very short lived and have along delay between uses.
Re: Redirect Blast
This sounds like mirror shield. Is that what you were going for? Or am I misunderstanding?