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Messages - Asmodeus

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16
Suggestions & Ideas / Re: Some thoughts about Clans in 4D
« on: June 28, 2011, 05:18:20 pm »
Well?  Can we get this idea going?  Its one of the few things we're talking about that really doesn't require any coding (unless we go ahead and remove retired cl, which as I said, I think would be good  ;))  

17
Suggestions & Ideas / Re: Future Clan Contests
« on: June 25, 2011, 08:22:35 pm »
I wish you guys would stop with the childish complaints and be more constructive, instead of belittling Molly's efforts.

Molly isn't my target...  :-*

18
Suggestions & Ideas / Re: Future Clan Contests
« on: June 25, 2011, 11:45:43 am »
I don't care about this conversation what-so-ever, but I just have to point this out...

Horus, last time we were arguing and I mentioned something related to semantics, you threw a bigger shit-fit than my little sister when she doesn't get what she wants.

The point they're making is that they don't work, either the way they should, or at all.  Whether they're broken, unfinished, or implemented poorly is irrelevant.

Don't be a hypocrite  :-*

19
Suggestions & Ideas / Re: Should timers on artifacts be removed?
« on: June 22, 2011, 09:20:55 pm »
pwipe and remove timers.

20
Suggestions & Ideas / Re: Some thoughts about Clans in 4D
« on: June 22, 2011, 04:14:15 pm »
maybe waste time on this when every clans have more then 2 members...voting
when there is basically a cl, and a shitload of retired cl's what is the point?

I was wondering about this Retired CL thing.  I don't remember... what is the point of it?  I'd rather scrap it all together.

If we put Loria's idea into the mix (and get all these non-active, or excess CLs out of the mix for each clan), could we also get rid of Retired CL?  Id rather see a bunch of normal members online and one or two CLs as opposed to a bunch of CLs and a bunch of Retired CLs, with the occasional normal member.  I say get rid of retired cl, there isn't any real need for the title, especially with the current pbase. 


21
General Discussions / Re: Hi
« on: June 22, 2011, 04:09:53 pm »
Yeah, you're just jealous or you wouldn't have tried to throw a sheep joke into your response (one, which i may add, which has already been used). Nice try  ;)

22
Suggestions & Ideas / Re: Future Clan Contests
« on: June 21, 2011, 07:53:37 am »
Not a fan of the tiered crown idea.

Raidable/non-Raidable sections of the clan hall is an idea to look more at.

This is a bit off topic (I blame Jason)... is it possible to take some time on figuring out how to make leveling at first a bit more newbie-friendly?  I've seen two newbies in the past few days complain about how hard it is to level.  And then the only way they seem to be happy (because it seems to go so slowly) is if they're power-leveled.

23
Suggestions & Ideas / Re: Future Clan Contests
« on: June 20, 2011, 11:49:19 pm »
Yeah, thats a better idea Viri.  Don't lower cost, but boost defense effectiveness/stats by a small percentage if your clan owns the crown.

We also need to keep awards for KoC different than what deed milestones will be.  As of right now, I kind of see them fulfilling the same purposes, just in slightly different ways.  And while they are similar, the only way to make each of them kind of worth it is by having rewards being worth it as well as different.

24
Suggestions & Ideas / Re: Spells
« on: June 20, 2011, 11:44:44 pm »
mage and hunter?

just seems to me like a skill that would be in both of their lists. *shrug*

25
Suggestions & Ideas / Re: Spells
« on: June 20, 2011, 09:32:07 am »
1) Yes please

2) What point do elementals have any more other than walking luggage?  they cast the occasional spell, but so what?  Is there anything else?

4) Is magic bubble even in the game any more?  Did people stock up on those wands or something?

5) Disagree.  As it is now, id scrolls are pretty much one of the only things people spend gold on.  Its not much, and its most likely not even often.  But I would keep it that way.

26
Suggestions & Ideas / Re: Future Clan Contests
« on: June 20, 2011, 09:27:02 am »
If we're going to do this open clan halls and clan raids thing, what about the current crown holder gets some sort of small discount on defenses as well as maybe 3 spells, instead of 5 spells only.  The discount only applies if they buy while they have the crown, of course.  May be a good idea because people might be trying to break into the clan and steal it.

But... are spells the right path for an award for this?  Spells are not necessarily something worth fighting for in my mind.  I don't know right now what would be worth fighting for at the moment (except maybe defense discounts), but I don't think spells are the answer.

27
Suggestions & Ideas / Re: Future Clan Contests
« on: June 12, 2011, 12:35:10 am »
Ok.  I'm posting this because Horus is throwing a shitfit and getting mad at me over tells, and because for some reason he thinks me posting this will solve all the problems.  The following is my opinion: for the way deeds are set up now, I think the current load percent works well.  There is no need to set it higher.  Sometimes the deed loads right away, sometimes it takes a few repops of slaughtering an entire zone to get a deed.


That being said, this is the last thing I'm going to say on the matter of deeds for a while.  Thank you Temes for helping me realize this.


I still maintain that deeds are stupid.  I have said this from the beginning.  "Why," you ask, "are you collecting so many deeds then, Asmodeus?  Grinding is obviously a huge PITA when you're not receiving any benefits from it."  Good question, fellow 4Der.  Here's the real answer that really didn't cross over from my subconscious until talking with Temes.

The real reason I am collecting deeds is because all the people in Chaos are collecting deeds.  For us, collecting deeds is more of a fun activity than race to obtain perks.  They're just a fun group to be around and work together with.  When we're all online spread around the realms deed-hunting, our ctell is a lot of fun to watch.  To be honest, if Loran and Temes and Kito and, yes, for a moment even Jaros, weren't trying to collect deeds and having fun with it, would I be going out and collecting them? Probably not.  

All of you can sit here and angrily debate deeds and their purposes and their mechanics  and their load percentages until the cows come home (and yes, I've been throwing in my opinion because I have been taking part in actually collecting them and just want to help), but Chaos is just going to keep hanging out and having fun with this "clan-building activity".  I love you guys!



One more thing and I'm finished, I promise...  Temes couldnt have said it better:



Message 36 : Sun Jun 12 (Temes)      :: Deeds are sucky?

"Deeds are no fun if your clan is small, riven with strife, or plain sucky. All other clans on 4D are."
"So yes, deeds are a great idea. For Chaos, and only Chaos."
"I'm not complaining about the deeds. Chaos is enjoying them. Thank you very much!"


Asmo out.
*drops the mic*

28
Suggestions & Ideas / Re: Future Clan Contests
« on: June 11, 2011, 10:20:21 pm »
If you have it set up that way viri, wouldn't someone have to go through every zone and make a list of the mobs that shouldn't have a chance to load it, and then actually set up some parameters to prevent that from happening for each?  And if thats true, wouldn't that be a huge PITA?  Is there an easy way to do that?

I don't see deeds resetting every so often as keeping it from going stale any more than the way it is set up now.  In fact, as one of the people participating heavily in capturing deeds, I would be fairly upset if that happened.  All the work I put in to help chaos get something like 30+ deeds so far goes down the drain?  Its like having a mini p-wipe every so often, but with deeds... why?!?  I think its better to keep it to stealing deeds in raids when they're in, or from the zone itself once again.  

I still think at least have a toggle for the gossips.  I don't really care that much about seeing those messages, its just more junk on the screen.

As for an off the wall milestone option...  What if one of the highest benefits if you own a lot of milestones makes anyone in that clan's zone pk'able (only by members of the clan, of course)?  maybe thats a little harsh... just trying to think of other appealing options.

29
Suggestions & Ideas / Re: Future Clan Contests
« on: June 11, 2011, 07:55:55 pm »
Many interesting ideas in that post Once.

Some things I want to comment on from the past few posts.

1: Deed List.  This sort of goes along with what Molly was saying, and with what I was saying on Viri's original post of deeds.  First, I like having a master deed list, as well as a clan deed list.  What I said I wanted to see (and it seems others agree) is who in each clan got the deed. I know Loran and I have been sort of competing against each other within the clan... friendly competition is great!  I suggest the following:

Show Deed <clan name>

Deeds Collected by <Clan Name>: <number of deeds>
- <Deed Name>    <Who Collected it>
- <Deed Name>    <Who Collected it>
.
.
.

This shows a number without having to go through and count them all, as well as who in the clan put that deed in the box last.


Show Deed All would show something similar to what there is now.  You probably don't necessarily need the actual person who collected the deed in this list.  The number would be nice, but again, not necessary if you can see it in 'show deed <clan>'



2: I think deeds should not reset every so often.  It should be a constantly ongoing thing.  You should either reclaim the deed through the zone, or through a clan raid (when those become an option).  The zone flag idea once posed is an interesting one.  But I think that excludes a large portion of the pbase (which isnt that big to begin with).  Perhaps something else that would accomplish the same effect?  Also, not all zones with deeds have zone flags, so it wouldn't always work.


3: Whats wrong with adding some perks to the grindfest?  Grinding sucks, that much is certain.  At least NOW there is a little bit of incentive to grinding.  I think its sometimes a good thing to add a feature that try to help boost our weaknesses (grinding).  We just need to make sure there is enough of a bonus to make the deeds through grinding worth it.  

Newbies and non-newbies who still want to level automatically participate in deed collection through leveling.  The extra xp that we get now for owning a deed is tailored for these players.  Although oldbie have the current advantage of earning more deeds, at this time, oldbie participation has to come out of the goodness of their heart to help their fellow clannies as the xp perk isnt really helpful to them.  This is where the milestone idea should come in.  The milestones that will provide some buffs and extra stuff is the incentive for the oldbies as well as noobs.  Bonus damage, spells (innates?), stat boosts, etc.  Different things at different levels.  The higher the number, the better the milestone boost.  My question... should they stack?  So if a clan gets to 40 and you get a milestone every 20, do you get both milestone from 20 and 40, or does the 40 replace the 20?  I seem to think the stacking is preferable, but thats my opinion.

The extra gold bonus is a little pointless now too just b/c there is no use for gold.  Hopefully that will change with raids.


4:  I dont find there to be any need for global announcements for deed shifts.  I guess i don't mind it, but if you go that route, at least add a toggle to turn it on/off.


I'm sure some of this post is a little nonsensical as I am currently very distracted, so for that I apologize.  However, the points should be clear enough to understand.

30
Suggestions & Ideas / Re: Future Clan Contests
« on: June 08, 2011, 11:59:21 pm »
I'm going to agree with Xeriuth on this one.  As I understood the original plan, thats how I thought the rewards were going to be implemented.  But even if its every 15 or 20 just so awards don't stack up too much, I think it should be done.

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