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Messages - erwin

Pages: 1 ... 3 4 [5] 6 7 ... 21
61
Scripting Board / Re: context %actor.id% in rooms
« on: August 22, 2014, 10:40:55 pm »
Yup it works, thanks :)

62
Suggestions & Ideas / Helpfiles revamp ?
« on: August 22, 2014, 02:19:12 am »
Molly and I were talking about helpfiles recently, and I got this idea - though I'm not sure how feasible it would be given 4D's code.

Would it be possible to re-arrange the helpfiles into different categories, like on the main "help" page. Eg, typing help shows several categories - (movement, communication, objects, information, etc ...)

So if there's a folder called /help where the helpfiles are stored, there could be subfolders, such as:

/help/movement
/help/communication

etc, and the respective helpfiles placed there.

So typing "help" would list the categories (or rather, list the current folders in the /help folder) in a nice formatted list.

Typing "help <category>" would list help files in the respective folder, eg help movement will list all the help files in /help/movement.

Typing "help <topic>" will scan through all folders and find helpfiles with the same keyword.
Typing "help <category> <topic>" will scan through the respective category instead - so maybe "help spells fortify" will show entries on fortify body and fortify mind, and not show the entry on fortify.
Typing "help 'blahblah'" (in quotations) will try to search for the help file with the exact keyword.

The hedit command could be modified to include in the respective category (or create new ones), so new helpfiles can be created on the fly and put in the respective folder.

I'm not sure whether this is feasible, or whether a lot of effort will be needed in doing this - I would think the most amount of effort would be to rearrange the current helpfiles into the categories. I don't think the helpfiles would need to be edited to show what "category" they're in, since a check could be done by looking what folder the helpfile is in, and then saying <folder name> is the category....

What do coders think of this idea?


63
General Discussions / 4D plugin with mudlet
« on: August 20, 2014, 07:55:46 pm »
I'm not sure whether it's just me, but I find that the 4D plugin with mudlet "lags" you a bit when you are buffed up (i.e. on the left hand side, you get all the affect boxes), such that when you type stuff, some letters don't go through.

As an example, I've tried to type: "The quick brown fox jumps over the lazy dog" multiple times on wordpad, all the letters go through. When fully buffed up (as a GM), and typing it there, I get missing letters like: "The uick brow fox jumps oer the lazy dog."

This is kind of irritating, especially with "bs mobname", because sometimes, this becomes "s mobname", which results in my player character walking south (not nice in zones with DTs)...

In any case, is there a way to turn this plugin off? Or at least, turn the left hand side off (I like the map on the right hand side).

64
News & Announcements / Re: Weekly Puzzle / Trivia contest
« on: August 19, 2014, 09:23:25 am »
Here's the questions for the 5th puzzle contest, which was a short one.

Category: ???
1. Animals star, frog rides motorcar
2. Ageless via paint, evil deeds does leads to soul taint
3. Wager on travelling ride, end up marrying Indian bride
4. Dinosaur trip for proof indicated, scientist vindicated
5. Monster created, leads to hatred
6. Although circumstances vicious, London pickpocket elevated to riches
7. French revolutionary damning, mistaken identity hanging
8. Identical as if a clone, impersonating a king to save a throne

The answers are shown below:

Category: Books (classics) - or if you want to be precise, classics written by English novelists in the 19th century.

1. Wind in the Willows
2. Picture of Dorian Grey
3. Around the world in 80 days
4. Lost World
5. Frankenstein
6. Oliver Twist
7. A Tale of Two Cities
8. Prisoner of Zenda

All of these books are available to read online (eg such as Project Gutenberg), and if you're looking for some fiction to read, why not try them out?

The breakdown of the tokens are as such:
Tadrielith: 7
Once: 1
Loran: 1
with Loran guessing 2, Once guessing 3, and Tadrielith guessing the rest and the category.

65
Scripting Board / context %actor.id% in rooms
« on: August 15, 2014, 11:17:58 am »
There seems to be a small bug (or I'm using the wrong syntax) with context %actor.id% and rooms.

Here's the set up. Suppose I want to store a variable in the room, and my trigger in storing the variables have this line:

Code: [Select]
context %actor.id%
  set myvariable blahblah
  global myvariable
context 0

When players trigger this, statting the room gives

Code: [Select]
myvariable:154:  yes
myvariable:28:  no

i.e. the first player with player ID 154 has stored the value yes in the room, and the second player with player ID 28 has stored the value no in the room.

Now, suppose I want to check the value stored by the respective players, when neither of the players are in the same room.

Code: [Select]
context %actor.id%
set roomnum 75000
if %roomnum.myvariable% == yes
  %echo% yes, %roomnum.myvariable%
else
  %echo% no, %roomnum.myvariable%
endif
context 0

However, this doesn't work as well as it expects.

I have the following cases.

If only ONE player, let's call it player A stores the value yes in the room, this trigger activated by player A will echo yes. Success!

If player A *first* stores the value yes, and player B *then* stores the value no, then player A activating the trigger will trigger a no, and says the value no is stored. Player B activating the trigger will trigger a no, and says the value no is stored.

If player B *first* stores the value no, and player A then stores the value yes, then player A activating the trigger will trigger a yes, and so will player B activating a trigger.

So it seems that the following snippet of code, will give the value of myvariable in that room which has been stored by the last player activating it :(

Thus, I am unsure whether it's a syntax problem, or a small bug.

Motivation for this: Could check if player's action in a room (pulled lever, etc) causes changes in another place (eg gate opens), *only* for the player itself. So if a player spends 20 mins and figures out something, he gets free access, but another player would be stuck.

Could anyone comment on this if they know more? Thanks!

PS. I'll try to pose a workaround to this in the next post.

66
Suggestions & Ideas / Re: Non standard game commands
« on: August 15, 2014, 12:36:28 am »
Update: Currently, I'm working on a mob which sells several manuals (broken down into subgroups) of commands.

*Cross fingers* - it should be complete by next week.

67
News & Announcements / Re: Weekly Puzzle / Trivia contest
« on: August 13, 2014, 11:21:42 pm »
We've had the 4th puzzle contest for this week - with the questions as such:

Category: ??
1. Best amongst men, heavyweight
2. Pitched fight, candle material
3. A beast of burden crossing bodies of water at shallow places
4. Exchanging old lamps, Redneck area, aquatic animal
5. Painful feet syndrome, Lithuania's capital
6. Dunderhead, famous Filipina singer
7. Veni, a nautical place of meeting
8. Redealing a bridge hand, pivot, revolution

The answers are shown below:

A hint was given on the MUD: The category is something associated with what most of the players have done, except Once, which possibly explains why Once is probably the most successful player in real life, and why he solved most of the questions.

Category: Colleges (guessed by Bane)

1. Best amongst men (prince), heavyweight (ton) - Princeton (guessed by Shannara)
2. Pitched fight (war), candle material (wick) - Warwick (guessed by Once)
3. A beast of burden (ox) crossing bodies of water at shallow places (ford) - Oxford (guessed by Once)
4. Exchanging old lamps (for new), Redneck area (south), aquatic animal (whale) - New South Wales (guessed by Once)
5. Painful feet syndrome (corns), Lithuania's capital (L) - Cornell (guessed by Once)
6. Dunderhead (berk), famous Filipina singer (Lea Salonga) - Berkeley (no one guessed this)
7. Veni (came), a nautical place of meeting (bridge) - Cambridge (guessed by Tadrielith)
8. Redealing a bridge hand (wash), pivot (hinge), revolution (turn) - Washington (guessed by Once)

Tokens for this week were donated by Kvetch, and here is the breakdown:
Bane: 1
Once: 5
Shannara: 1
Tadrielith: 1

68
Building Board / Re: Debugging scripts
« on: August 10, 2014, 03:40:16 pm »
Error: :: osend called without a message

This error comes about because there is nothing to be sent, so here are two examples of where this error comes about:

First example:

This usually occurs when copying and pasting scripts in the client where there is a colour code. Eg, suppose you wanted a line break, and you actually had:

Code: [Select]
%echo% {cx
%send% %actor% {cx
%echoaround% %actor% {cx

However, copying and pasting this in a client would lead to copying and pasting just

Code: [Select]
%echo%
%send% %actor%
%echoaround% %actor%

Hence an error.

Second example:

When a variable hasn't been defined yet, and you want to send / echo it. Suppose you had a quest with dynamically generated passwords, and the variable %password% could be something random, eg

Code: [Select]
set password %random.5%
and later

Code: [Select]
%send% %actor% The password is:
%send% %actor% ...
%send% %actor% %password%

If the second snippet is run first, and %password% hasn't been defined, then the error will occur.

Consequences of this error in syslog: For the first example, not really game-breaking, since it's more of a cosmetic issue (do line breaks look nice?) But for the second example, it might break a quest or two..

How to spot this error: Just search for lines that are of the form:

Code: [Select]
%send% %actor%
%echoaround% %actor%
%echo%
%echo% %blahblah%
%send% %actor% %blahblah%

etc

69
Building Board / Debugging scripts
« on: August 10, 2014, 03:31:22 pm »
This thread will hopefully list common errors (in syslog), and how to find and fix them. The thread assumes that the errors are not because of nohassle / imm level > 50, so it's meant for errors that occur with players, or imms with nohassle off and level at 50 or below.

Anyone can post on this thread - hopefully with the parts: Error Message -> Examples -> Consequences of (not) fixing it

Hopefully this thread will be unneeded if there's a code upgrade which will show where the errors are (i.e. which lines in the script).

70
News & Announcements / Re: Weekly Puzzle / Trivia contest
« on: August 06, 2014, 11:57:47 pm »
Here are the puzzles for the third week.

First - the clues

1. Bovine computing device
2. Rat-catcher disaster
3. Criticizing clothing concealing predator
4. A hounding growth from within.
5. Terribly large insect
6. King's pendant
7. Egyptian sheep
8. Explosive spider

Now here are the solutions

Category: Words containing animals

1. Bovine computing device - Calculator
2. Rat-catcher disaster - Catastrophe
3. Criticizing clothing concealing predator - Lambast (to criticize)
4. A hounding growth from within - Endogeny
5. Terribly large insect - Giant
6. King's pendant - Medallion
7. Egyptian sheep - Pyramid
8. Explosive spider - Dynamite

Shannara wins 5 tokens (guessed Category, 1, 5, 6, 8)
Serimia wins 1 token (guessed 2)
Stile wins 1 token (guessed 7)
Ivana wins 1 token (guessed 3)

71
Suggestions & Ideas / Re: Non standard game commands
« on: August 04, 2014, 10:11:04 pm »
Great, thanks Diandra, Rynald, Kvetch :)

I'll try to work on the item / room after my conference.

Also, would it be possible to modify replylock? At the moment, typing replylock shows

"You unlock your replier"
and
"You unlock your replyer"

I assume that one message locks the replier, and the other unlocks it...

Replylock also doesn't show on toggle, so at the moment, players won't know if replylock is toggled on (or off).

May I suggest a message that goes: You lock your replier to <playername>, and You unlock your replier, so it's more intuitive? Thanks!

(A help file wouldn't go amiss either....)

72
News & Announcements / Re: Weekly Puzzle / Trivia contest
« on: July 31, 2014, 12:30:16 am »
This week's puzzle was apparently too hard, and number 3, 5, and 8 were left unsolved. However, Bane has answered 1,4, and 7 ; Hesper has answered 2, and guessed the category, and Kvetch has answered 6.

Here are the answers:

The category I was looking for was Musicals, but I accepted Broadway plays from Hesper, since *technically* all of them showed on Broadway.

So for a bit of culture (and because when we MUD, we should also learn something new ;), here are the answers, some explanations, and YouTube links!

1.

Theft for survival
Redemption
Cat and mouse both die


The answer to this is Les Miserables. This describes Jean Valjean, the main character in the musical, where he stole a loaf of bread for his sister's child (and was sent to prison for 19 years). After his release, he strove for redemption. Javert, one of the prison guards, did not believe he could turn over a new leaf, and was hunting him down over the course of the musical. Sadly, both die in the end. This was the first ever musical I watched, and it holds quite a few memories for me.

Here's a Youtube link to the 10th anniversary of Les Mis: https://www.youtube.com/watch?v=NAVrm3wjzq8

2.

A mask hides many things
Not just my face
But distortion in my soul


This was the first to be guessed by Hesper (and other players), and of course, this is the Phantom of the Opera. It is set in France as well (did you know Les Miserables, and the current Phantom were derivatives of previous musicals?), and tells the tale of Christine, Raoul, and the Phantom. In the song "Down Once More", the Phantom sings: "This face which earned a mother's fear and loathing, a mask, my first unfeeling scrap of clothing..." to which Christine sings back: "..it's in your soul, where the true distortion lies".

Here's a Youtube link to the 25th anniversary of Phantom: https://www.youtube.com/watch?v=n8gEw57r98Q

3.

Eight people in my way
Carefully planned murders
Left plans in cell. Oops.


This was not guessed by anyone at all - but it is a relatively new musical, which came out on Broadway last year. It's A Gentleman's Guide to Love and Murder, and was inspired by the movie Kind Hearts and Coronets, which was inspired by the book Israel Rank: the Autobiography of a Criminal. This musical is set in Victorian England (presumably), where the protagonist decides to murder people in the way to his inheritance. It's extremely funny too, and reminds me of Gilbert and Sullivan operas when I watched it last year. Guess what happens in the end?

Anyway - here's a YouTube link to the soundtrack: https://www.youtube.com/watch?v=44nHi_rXIxI&index=2&list=PLGA_rouGAHXbcV02UDT0a9rDQzdZTgPyM

4.

My ambitious mother
Pushes the best for me
I do strip teases now


The musical here changes location to the United States - and of course, this is Gypsy. It's loosely based on the life of Gypsy Rose Lee, the famous burlesque striptease artiste in the 1950s. The musical shows how young Gypsy Rose Lee became the striptease artiste eventually. Surprisingly, I can connect with some of the characters in this musical....

Here's a Youtube link to the Gypsy soundtrack for the movie (not the Broadway production alas): https://www.youtube.com/watch?v=WpOhdv2DV6s

5.

Innocent woman
No money or connections
Dies in rope trick


This is a hard one, and no one guessed this. The musical is Chicago, and is set in the United States, in the city of - you've guessed it, Chicago. From the Wikipedia entry, the musical is a "satire on corruption in the administration of criminal justice, and the concept of the celebrity criminal". But the entire musical follows the protagonist (can we even call her that?) Roxie Hart - from when she shot her lover, to her prison time, and after she gets acquitted. What's the haiku about?

Well, in the prison she gets sent to, everyone (except one) is guilty of murdering their spouses / lovers, but no one gets hanged. Except the innocent Hungarian woman, who dies in a "rope trick"....

The Youtube link is to the movie soundtrack (well - it's continuous!) - https://www.youtube.com/watch?v=sxyzp6LoeQo

6

Country girl in city
Establishes ambition, dies young
A nation mourns


We now take a detour to South America, for this musical is Evita, guessed by Kvetch. I goofed up a bit because I was sleepy when I hosted this last Sunday, and when Shannara said "Marilyn", I said she was close, and then slightly later realized I screwed up - I was thinking of Madonna, who played as Evita in the movie. The musical depicts the life of Eva Peron. The musical depicts Eva's rise to Colonel Juan Peron's wife, and "leader" of Argentina - and actually humanizes her.

Here's a Youtube link to the Evita soundtrack (Madonna is singing!): https://www.youtube.com/watch?v=IVyU_gdCnek&list=PL5AC61F8206235E52

7

Unwanted and unloved
Girl develops psychic powers
Finds a new home


After going from France to England, to America, and then to South America, we go back to England again with Matilda. Probably most people has read Roald Dahl's Matilda, so I won't say much. Except maybe the set design, dances, and some special effects which I like - I watched this in January this year, and this has got to be one of my favourite musicals. For those of you in England, go take advantage of the £5 rush tickets and watch this musical - you'll never get to watch a musical that cheap across the ocean!

Here's the Youtube link to the Matilda soundtrack: https://www.youtube.com/watch?v=wCQst9ruq0w&list=PLnnZSd9hTNDiDTfWIgDh4752-42QmfoZY


8

Tries to help people
No good deed goes unpunished
Crap.


I thought this was the easiest actually, only because of the "No good deed goes unpunished", but way too many people were guessing Spiderman and Batman. This is none other than Wicked. It's the only musical in this contest which is set in a fictional world of L. Frank Baum - Oz. But instead of chronicling the adventures of Dorothy, we see the viewpoint of the "Wicked Witch of the West", who really isn't.. wicked through the musical. She's looked down upon because of her green skin, and is misunderstood when she tries to help people (hence her song: "No good deed"). And in the end she dies - or does she? Watch the musical and find out!

The Youtube link to the soundtrack is here: https://www.youtube.com/watch?v=Li8cryWN2ew&list=PLD52A49BC06032D3D


And there we go - all eight musicals! See you this weekend for the third contest.

73
Suggestions & Ideas / Re: Non standard game commands
« on: July 30, 2014, 11:41:27 pm »
Last post here!

Finally, there are some commands which I am unsure of:


check sky - (this seems to be overridden by check - as in check mail)
clear - Not sure what this does - does not clear screen
cls - Not sure what this does - does not clear screen
commandslike - No idea
compact - helpfile has typos
compress - No idea
fire  - No idea
fuel - No idea
nobrag -  No idea
nomating - Nothing happens when this is typed
offer - No idea
recho - No idea
rent - No idea
replylock - No idea


Would be nice if someone can help out!

I'm now thinking of doing an info booklet of all categories of commands, and not just the unique ones...

74
Suggestions & Ideas / Re: Non standard game commands
« on: July 30, 2014, 11:38:28 pm »

Information

account - To see characters linked to your account
affects - To see current spell / skill affects on your character
brief - Goes into brief mode (only room names, objects in room seen)
bug - Sends a bug command
calender - See the calendar (real world)
changes - Read code changes to the MUD
check - Checks for mail (1 e from recall)
commands - See all mud commands
compact - Turns on compact mode (empty lines removed)
compare - Compare two items
consider - Considers a mob to see how difficult it is
corpse - Shows where your corpse is when you die
credits - Show the CircleMUD credits
date - See the time and date
damdice - Calculate damdice, example: damdice 10 10
deposit - Deposits money in bank
detector - Toggles artifact detector (see help file for more info)
equipment - Shows equipment you're wearing
exits - Show visible exits in a room
examine - Examines an object (also shows more info if it has been IDed)
feel - Feel an object for more information
finger - Finger a player for more information
help - See helpfiles
heal - Used at a healer to see prices of heals
hedit - Edit help files (heroes, imms)
inventory - See your inventory
idea - Posts an idea / read ideas             
immlist - See the immlist
info - Get some info about starting a new player on the MUD
ipstat - See your IP address, client, protocols, and screen length and width
killlist - See the last few kills you have
look - Looks at the room
levels - Show the amount of exp needed for all levels of your current tier
list - Shows items sold in a shop
listen - Listens in the room for anything of interest 
map - Displays a map of your surroundings
motd - Sees the message of the day
news - Read the MUD news
note - Use note commands (see help file for more info)
page - Page players
password - Change your password
policy - See the MUD policy
pose - Pose text for RP sessions
prereq - Show prereqs for all skills / spells
radar - See radar (in spaceships)
read - Read bulletin boards
receive - Receive mail (1e from recall)
report - Reports your status to everyone in the room
sample - Sample a bit of food
score - Shows your character's statistics and other information
search - Search a room for hidden exits
skilllist - See the skilllist of a particular class
skills - Shows a list of your skills
skin - Skins corpses
smell - Sniffs a room / object for more information
socials - See a list of all socials 
spellinfo - See info about skills and spells
spells - See a list of your spells
taste - Taste an object for more information
tiername - Shows tiername of a class
time - Checks the in-game time
typo - Submit in a typo report
version - See the version of the MUD
where - Check where players and mobs are in a zone
who - See the who list
whoami - See who you are       
wizlist - See the wizlist
worth - See some information about your character


Misc

alias - Sets aliases - see help alias for more info
award - Command for RPLs to award points for roleplaying
bet - Bet coins for some games in particular places
buck - Buck a player if he/she is riding you (centaurs only)
bug - Sends a bug command
bury - Buries an item in the room
calender - See the calendar (real world)
chaos - Activate chaos (heroes, imms)
choose - Choose your classes / stats (newbies)
clear - Clears screen ?
close - Close doors and containers
cls - Clears screen?
color - Sets color level for Americans
colour - Sets colour level for rest of the world   
commands - See all mud commands                                             
compact - Turns on compact mode (empty lines removed)
corpse - Shows where your corpse is when you die
credits - Show the CircleMUD credits
delay - Gives a delay between actions (see help file for more info)
die - Die if you have too little hp
dig - Dig up buried items
discard - Discards an object you want to get rid of 
donate - Donate items to donation pit
drink - Drink water from containers
drop - Drop items
eat - Consume some food
equipment - Shows equipment you're wearing
ethos - Sets your ethos (see help file for more info)
fill - Fill containers with liquids
freeze - Freezes people (heroes and imms)
get - Get items from the ground
grab - Holds an object
ground - Land (if you are flying)
hedit - Edit help files (heroes, imms)
hold - Holds an object
house - Lets you use house commands for your house (see help file for more info)
idea - Posts an idea / read ideas 
junk - Destroys an object you want to get rid of.           
leave - Leaves a vehicle
mail - Sends mail (1 e from recall)
meld - Melds with your corpse to get back equipment after death
motd - Sees the message of the day
put - Put objects in containers
password - Change your password
policy - See the MUD policy
pour - Pour liquid from containers
pretitle - Sets a pretitle
prompt - Configures your prompt
quest - Join the Quest
qui - Filler for quit
quit - Exit the MUD
recall - Brings you back to recall if you are less than level 43
recover - Recover your corpse after death (1e1d from recall)
register - Use this if you want to be a PK-er
remove - Remove pieces of equipment if you are wearing them
rest - Rest to restore some hp / mana / moves
reward - Reward players with RP points
rouse - Wake players / mobs
sail - Sail ships (see help file for more info)
sample - Sample a bit of food
save - Saves your character and aliases
silence - Silences a player (heroes and imms)
sip - Takes a sip from a liquid container
sit - Sits to regenerate some hp / mana / movs
sleep - Sleep to regenerate some hp / mana / moves
socials - See a list of all socials 
speedwalk - Speedwalk to a place (see help file for more info)
stand - Stand up after sleeping / sitting
struggle - Struggle free from grips
take - Get an object
title - Set your title on the who list
typo - Submit in a typo report
visible - Turn yourself visible if you want to break invisibility
wake - Wake a person
wear - Wear equipment
weather - Check the current weather
where - Check where players and mobs are in a zone
who - See the who list
whoami - See who you are       
wield - Wield weapons



Mud Romance

accept - To accept when a player asks you out
askout - Ask out a player
breakup - Breakup with a player
consent - Consent to players
deny - Denies a player
marry - Show marriage status
propose - Propose to a player
reject - Reject a player's romantic advances
seduce - Seduce a player



Subskills / Skills / Spells

backstab - Backstabs a mob (thief, ranger, GM)
bash - Bashes a mob (warrior, hunter, GM)
behead - Beheads a mob (hunter)
berserk - Go into berserk mode to do more damage (warrior, hunter)
blackjack - Blackjacks a mob and sends them to sleep (thief, gypsy, GM)
bladedance - Improves hitroll, attack, speed (thief, hunter, gypsy)
brace - Reduce melee damage by a third (warrior, hunter)
brew - Brew potions (priest, GM)
bs - Backstabs a mob (thief, ranger, GM)
cast - Cast spells
charge - Charges mobs to knock them down (warrior)
cleave - Cleaves a mob (warrior)
disarm - Disarm a mob of its weapon (thief, warrior hunter)
dodge - Toggle dodge mode (thief, ranger)
drainblood - Drainblood subskill (quest)
encircle - Encircles a mob (thief)
face - Face mobs you want to attack when fighting multiple mobs (warrior, hunter, ranger, gypsy, thief, GMs)
fell - Lumberjack subskill (quest)
filet - Filet animal corpses for food (thief, hunter, ranger, gypsy, GM)
flank - Flanks a mob in a group (thief)
focus - Improves combat ability (ranger, gypsy, GM)
forage - Forage for food (thief, hunter, ranger, gypsy, GM)
fortify - Improves defence and health (warrior, hunter)
furyattack - Furyattack subskill (quest)
grapple - Throws someone out of the room (thief, warrior, hunter, ranger, gypsy)
hide - Hide in a room (thief, hunter, ranger)
holystrength - Temporarily increases strength to maximum (mage, priest, GM)                     
hyperactivity - Gives a large boost to speed (hunter, gypsy)
ignite - Ignites a lightsaber hilt / lightsaber subskill (quest)
joust - Joust and try to topple someone of his/her mount (thief, warrior, hunter, ranger, gypsy)
juggle - Juggling subskill (quest) 
kick - Kicks a mob (thief, warrior, hunter, ranger, gypsy, GM)
manifest - Manifests a weapon into an orb to do magic damage (mage, priest, esper, GM)
manipulate - Manipulates a weapon to give more speed, attack, defence (mage, gypsy)
martialarts - Improves defense and speed (thief, ranger, gypsy)
meditate - Improves regeneration (warrior, hunter, GM)
mine - Use mine commands (subskill) 
mount - Mounts horses or other suitable mounts (all classes)
phase - Chance of avoiding attack and attacking back (thief, ranger, gypsy, esper)
pick - Picks a lock (thief, ranger, GM)
poisonweapon - Poisons a weapon (thief)
push - Push players / mobs into adjacent rooms (warrior, hunter, GM)
rescue - Rescue someone in combat (warrior, GM)
retreat - Retreat from combat without losing XP (warrior, ranger, GM)
scalp - Scalps a corpse (hunter, ranger, gypsy, GM)
scan - Scans nearby rooms (thief, hunter, ranger, GM)
scribe - Scribe spells on scrolls to be used (mage, priest, esper, GM)
sharpen - Sharpens a weapon (thief, warrior, hunter)
slip - Slips an item into a mob / player's inventory (thief)
slit - Slit throats (gypsy)
smash - Tries to break your opponent's shield (warrior, hunter)
snare - Traps a mob so they cannot flee (thief, hunter, gypsy, GM) 
sneak - Go into stealth mode (thief, ranger, gypsy, GM)
steal - Steal items from mobs (thief, ranger, gypsy, GM)
strangle - Strangles a mob (thief, GM)
sweepattack - Does the sweepattack subskill (quest)
task - Task subskill (quest)
tame - Tame a mount (thief, warrior, hunter, ranger, gypsy, GM)
throw - Throws an object at a mob (thief, warrior, hunter, ranger, gypsy, GM)
thrust - Thrusts a weapon at a mob (ranger)
tinker - Tinkers with a weapon to improve its damage (gypsy)
track - Track a mob (thief, hunter, ranger, gypsy, GM)
trample - Trample a mob with your mount (thief, warrior, hunter, ranger, gypsy)
truestrike - Increases damroll (warrior, ranger)
tunnel - Mining subskill (quest)               
woodsing - Get staves from trees (gypsy)   



Toggleables / Configurations for characters

bprompt - Configures your battle prompt (shown only in battle)
prompt - Configures your prompt

afk - Toggles AFK mode - similar to busy, optionally gives a message, example: afk working   
afktell - Toggles whether you hear tells while afk or not.
busy - Toggles BUSY mode - similar to afk, optionally gives a message, example: busy sleeping

toggle - See all your toggles

pageheight - Configure pageheight for your client     
pagewidth - Configure pagewidth for your client
pagewrap - Toggles pagewrap

autocompress - Toggles compression for mud client (if client allows)
autoexit - Toggles whether exits are shown or not when you enter a room
autogold - Toggles whether you automatically loot the gold from a killed mob
autoloot - Toggles whether you automatically loot items from a killed mob
autosac - Toggles whether you automatically sacrifice corpses of mobs after killing them


brief - Goes into brief mode (only room names, objects in room seen)
compact - Turns on compact mode (empty lines removed)
keeptitle - Prevents title from getting changed 

loginmsg - Set your log in message           
logoutmsg - Set your log out message
movemsg - Toggles whether you see move messages or not

noauction - Toggle whether you can hear the auction channel
nobattlespam - Toggle whether you see battlespam
noctalk - Toggle whether you can hear clan talk
nodisplaytitle - Toggles whether you see players' full titles
nogate - Toggle whether you want players to gate to you
nogossip - Toggles whether you can hear the gossip channel
nographics - Toggles whether you see graphics or not
nograts - Toggles whether you can hear the grats channel
nohero - Toggles whether you can hear the hero channel
noic - Toggles whether you can hear the ic channel 
nomail - Toggles whether you see mail messages
nomount - Toggles whether you want players to mount you (centaur)
nonewbie - Toggles whether you can hear the newbie channel
noooc - Toggles whether you can hear the ooc channel
norepeat - Toggles whether your communication is repeated
noshout - Toggles whether you can hear shouts
nosummon - Toggles whether you can be summoned
noteleport - Toggles whether teleport spell can be cast on you
notell - Toggles whether you can hear tells
offtell - Toggles whether you can hear tells





Unique (this was the main goal actually!)

-- - To clear commands.
account - To see characters linked to your account
bprompt - Configures your battle prompt (shown only in battle)
bury - Buries an item in the room
calender - See the calendar (real world)
climb - Climb objects
clear - Clears screen ?
cls - Clears screen?
convert - Splits high level tokens into smaller ones
convey - Exchanges tokens / tradepoints / gold / awardpoints into other items
corpse - Shows where your corpse is when you die
damdice - Calculate damdice, example: damdice 10 10
deduct - Deduct tokens from your account
delay - Gives a delay between actions (see help file for more info)
descend - Descend objects
detector - Toggles artifact detector (see help file for more info)
die - Die if you have too little hp
dig - Dig up buried items
drive - Drive vehicles (see help file for more info)
enter - Enter objects (eg portals, spaceships)
ethos - Sets your ethos (see help file for more info)
feel - Feel an object for more information
fuse - Fuse when you have 5 people in a group for greater power
fusion - Check your fused status
ground - Land (if you are flying)
ignore - Puts a player on your ignore list
ipstat - See your IP address, client, protocols, and screen length and width
jump - Jump past objects
keeptitle - Prevents title from getting changed 
killlist - See the last few kills you have
listen - Listens in the room for anything of interest 
locker - Use locker commands (see help file for more info)
loginmsg - Set your log in message           
logoutmsg - Set your log out message
map - Displays a map of your surroundings
movemsg - Toggles whether you see move messages or not
pageheight - Configure pageheight for your client     
pagewidth - Configure pagewidth for your client
pagewrap - Toggles pagewrap
pull - Pull items (eg levers)
recover - Recover your corpse after death (1e1d from recall)
sail - Sail ships (see help file for more info)
smell - Sniffs a room / object for more information
speedwalk - Speedwalk to a place (see help file for more info)
taste - Taste an object for more information
trade - Use tradepoints to trade items at certain mobs
weather - Check the current weather

75
Suggestions & Ideas / Re: Non standard game commands
« on: July 30, 2014, 11:37:38 pm »
Here are the commands split into categories - note that each category may have duplicate entries, because some commands may fit into more than one category.

Arena

ahall - See the Arena Hall of Fame
arena - Enter the arena when it is open
arinfo - Toggles whether you see arena messages or not
awho - Check who is in the arena at the moment
wager - Wager on players in the arena


Clan

clan - See available clan commands
ctell - Clan channel


Combat

aggro - Toggles aggro mode (whether you autoattack all mobs you see)
assist - Assists players in combat, example: assist Calypso
autogold - Toggles whether you automatically loot the gold from a killed mob
autoloot - Toggles whether you automatically loot items from a killed mob
autosac - Toggles whether you automatically sacrifice corpses of mobs after killing them
consider - Considers a mob to see how difficult it is
damdice - Calculate damdice, example: damdice 10 10
delay - Gives a delay between actions (see help file for more info)
diagnose - Checks health condition of player / mob, example: diagnose dragon 
die - Die if you have too little hp
ethos - Sets your ethos (see help file for more info)
flee - Escape from combat
hit - Start an attack, example: hit knight
heal - Used at a healer to see prices of heals
kill - Starts an attack, example: kill clown
killlist - See the last few kills you have
meld - Melds with your corpse to get back equipment after death
murder - Starts combat with players
nobattlespam - Toggle whether you see battlespam
nogate - Toggle whether you want players to gate to you
nomount - Toggles whether you want players to mount you (centaur)
nosummon - Toggles whether you can be summoned
noteleport - Toggles whether teleport spell can be cast on you
order - Order charmed mobs about
practice - Practice spells / skills
prereq - Show prereqs for all skills / spells
quaff - Quaff potions
recite - Recite scrolls
recover - Recover your corpse after death (1e1d from recall)
register - Use this if you want to be a PK-er
reload - Reload guns
rest - Rest to restore some hp / mana / moves
shoot - Shoots a gun or a crossbow
sit - Sits to regenerate some hp / mana / movs
sleep - Sleep to regenerate some hp / mana / moves
stand - Stand up after sleeping / sitting
struggle - Struggle free from grips
swap - Swap objects from your left hand to your right hand
unregister - Unregister as a player killer
wield - Wield weapons
wimpy - Sets your wimpy level



Communication / Player Interaction

" - See the last few lines of a channel, example: "gossip 
' - Use to say something, example: 'Hi, how are you?
-- - To clear commands.
. - Use to gossip, example: .Hi everyone!
: - Use to emote, example: :ponders.
> - Use to say things to someone, example: >loria hello!
afk - Toggles AFK mode - similar to busy, optionally gives a message, example: afk working   
afktell - Toggles whether you hear tells while afk or not.
answer - The answer channel, example: answer It's 42! 
ask - Asks a player something, example: ask Loran why?
auctalk - Talk on the auction channel, example: auctalk I want to buy the Rainbow Serpent's skin
busy - Toggles BUSY mode - similar to afk, optionally gives a message, example: busy sleeping
check - Checks for mail (1 e from recall)
ctell - Clan channel
emote - emotes a sentence, example: emote ponders.
give - Give items to mobs / players
gossip - Talk on the gossip channel, example: gossip yo
grats - Talk on the grats channel, example: grats Shannara on levelling!
gsay - Talk in your group
gtell - Talk in your group   
hgossip - Gossip channel for heroes
holler - Hollers a message, example: holler Vegas stepped on my foot
house - Lets you use house commands for your house (see help file for more info)
ic - In-char roleplay channel, example: ic Hugh
idea - Posts an idea / read ideas             
ignore - Puts a player on your ignore list
loginmsg - Set your log in message           
logoutmsg - Set your log out message
mail - Sends mail (1 e from recall)
movemsg - Toggles whether you see move messages or not
newbie - Talk on the newbie channel, example: newbie I am a newbie
noauction - Toggle whether you can hear the auction channel
noctalk - Toggle whether you can hear clan talk
nogossip - Toggles whether you can hear the gossip channel
nograts - Toggles whether you can hear the grats channel
nohero - Toggles whether you can hear the hero channel
noic - Toggles whether you can hear the ic channel 
nomail - Toggles whether you see mail messages
nomount - Toggles whether you want players to mount you (centaur)
nonewbie - Toggles whether you can hear the newbie channel
noooc - Toggles whether you can hear the ooc channel
norepeat - Toggles whether your communication is repeated
noshout - Toggles whether you can hear shouts
note - Use note commands (see help file for more info)
notell - Toggles whether you can hear tells
offtell - Toggles whether you can hear tells
ooc - Ooc channel
page - Page players
pemote - emotes a sentence, example: emote whistles innocently.
pose - Pose text for RP sessions
pretitle - Sets a pretitle
qsay - Quest say messages, example: qsay this is a quest
quest - Join the Quest
question - Ask a question, example: question What is the last digit of pi?
reply - Reply to tells
read - Read bulletin boards
receive - Receive mail (1e from recall)
rouse - Wake players / mobs
rp - Toggle roleplaying mode
rsay - Say messages in character, example: rsay I am a roleplayer
say - Say something, example: say hi
sayto - Say something to someone, example: sayto Molly hi
shout - Shouts to everyone, example: shout I have a sore throat
silence - Silences a player (heroes and imms)
split - Split gold within your group
tell - Sends a tell to someone, example: tell kvetch hi
title - Set your title on the who list
wake - Wake a person
whisper - Whispers to someone in the room
write - Write notes to players


Crafts

analyze - Analyzes an item to make an item template
assemble - Assembles components to make items
bake - Puts together ingredients and bakes them
craft - Puts parts together to craft an item
energize - Energize items with stats
fence - Build fence (usable in Range)
fletch - Fletch arrows from parts
forge - Forge items
gate - Build gate (usable in Range)
knit - Knit objects
make - Make objects from parts
mix - Mix objects together
skin - Skins corpses
thatch - Thatches objects
weave - Weave items together



Currencies / Trade / Buying and Selling

auction - Auction items for sale
auctalk - Talk on the auction channel, example: auctalk I want to buy the Rainbow Serpent's skin
autogold - Toggles whether you automatically loot the gold from a killed mob
balance - Checks your bank balance
buy - Buy items from mobs     
bid - Bid for items in auction
convert - Splits high level tokens into smaller ones
convey - Exchanges tokens / tradepoints / gold / awardpoints into other items
deduct - Deduct tokens from your account
deposit - Deposits money in bank
gold - Check the gold, tokens, tradepoints you have
identify - Identify items in shops before buying them
locker - Use locker commands (see help file for more info)
noauction - Toggle whether you can hear the auction channel
sacrifice - Sacrifice corpses and items for some gold
sell - Sell an item to a shop
trade - Use tradepoints to trade items at certain mobs
value - Values (gives price of) an item before selling it
withdraw - Withdraw money from a bank




Exploration

bury - Buries an item in the room
climb - Climb objects
close - Close doors and containers
compare - Compare two items
consider - Considers a mob to see how difficult it is
corpse - Shows where your corpse is when you die
down - Go down in a room
descend - Descend objects
detector - Toggles artifact detector (see help file for more info)
dig - Dig up buried items
dismount - Dismount from a mount
drink - Drink water from containers
drive - Drive vehicles (see help file for more info)
drop - Drop items
east - Go east in a room
eat - Consume some food
enter - Enter objects (eg portals, spaceships)
equipment - Shows equipment you're wearing
exits - Show visible exits in a room
examine - Examines an object (also shows more info if it has been IDed)
feel - Feel an object for more information
fill - Fill containers with liquids
fly - Fly vehicles (eg spaceships)
get - Get items from the ground
give - Give items to mobs / players
grab - Holds an object
ground - Land (if you are flying)
heal - Used at a healer to see prices of heals
hold - Holds an object
jump - Jump past objects
leave - Leaves a vehicle
list - Shows items sold in a shop
listen - Listens in the room for anything of interest 
lock - Lock containers / doors
locker - Use locker commands (see help file for more info)
map - Displays a map of your surroundings
meld - Melds with your corpse to get back equipment after death
movemsg - Toggles whether you see move messages or not
north - Go north in a room
nogate - Toggle whether you want players to gate to you
noteleport - Toggles whether teleport spell can be cast on you
open - Open containers and doors 
order - Order charmed mobs about
put - Put objects in containers
pick - Picks a lock (thief, ranger, GM)
pour - Pour liquid from containers
practice - Practice spells / skills
pull - Pull items (eg levers)
quaff - Quaff potions
radar - See radar (in spaceships)
recite - Recite scrolls
recall - Brings you back to recall if you are less than level 43
recover - Recover your corpse after death (1e1d from recall)
reload - Reload guns
rest - Rest to restore some hp / mana / moves
rouse - Wake players / mobs
south - Go south in a room
sail - Sail ships (see help file for more info)
sample - Sample a bit of food
scan - Scans nearby rooms (thief, hunter, ranger, GM)
search - Search a room for hidden exits
sip - Takes a sip from a liquid container
sit - Sits to regenerate some hp / mana / moves
sleep - Sleep to regenerate some hp / mana / moves
smell - Sniffs a room / object for more information
speedwalk - Speedwalk to a place (see help file for more info)
stand - Stand up after sleeping / sitting
swap - Swap objects from your left hand to your right hand
take - Get an object
taste - Taste an object for more information
time - Checks the in-game time
track - Track a mob (thief, hunter, ranger, gypsy, GM)
trade - Use tradepoints to trade items at certain mobs
up - Go up in a room
unlock - Unlocks a container or a door
use - Use wands and misc objects
visible - Turn yourself visible if you want to break invisibility
west - Go west in a room
wake - Wake a person
wear - Wear equipment
weather - Check the current weather
where - Check where players and mobs are in a zone
wimpy - Sets your wimpy level


Grouping

autoassist - Toggles whether you auto-assist a player in combat when grouping
autogroup - Will automatically accept people in a group if they follow you
autosplit - Toggles whether you split the gold with players in a group after killing a mob
buck - Buck a player if he/she is riding you (centaurs only)
follow - Asks to follow a person to join his/her group
fuse - Fuse when you have 5 people in a group for greater power
fusion - Check your fused status 
group - Looks at the status of people in your group
involve - Controls involvement of group members in combat
leader - Makes a person the group leader
order - Order charmed mobs about
split - Split gold within your group
ungroup - Remove a person from the group




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