I will be posting up skill trees for each class in the near future. Each class will have a full complement of skills etc, and debate/discussions should be held in those particular posts. For example, if you believe a certain skill tree should be taken away from a particular class, or added to another class, those discussions should be held in the relevant class posts.
For this stream here, we should be discussing the general framework of skill trees.
A brief outline:-
Each skill tree comprises of a basic skill, which becomes a prerequisite for all skills branching off that skill. Each skill is made of up to 20 ranks, and a final mastery rank can be attained through either mud-related quests, or immortal run quests.
Each skill further along the branch will require more practices to gain a rank. The basic skill will require only 1 practice per rank, whereas, the next branch along will require 3 pracs, and then 5 pracs and 7, etc.
Some classes will have the same skill trees, except with some branches lopped off, and some will have skill trees unique to their class.
Skills can be practiced at the same levels as they currently are, but instead of using percentages, we are now using skill ranks. There will also be a maximum skill rank you can practice to, depending on your level, and of course, when you reach the max level (say, level 50 or level 100?), you can train all the way to rank 20, and mastery of the skill.
These are rough numbers to be proposed and discussed, perhaps you feel the number of pracs required is too much, or too little?