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		<id>http://4dimensions.org/wiki/index.php?action=history&amp;feed=atom&amp;title=Drow</id>
		<title>Drow - Revision history</title>
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		<updated>2026-04-11T09:54:55Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://4dimensions.org/wiki/index.php?title=Drow&amp;diff=2258&amp;oldid=prev</id>
		<title>Loran at 21:55, 18 April 2018</title>
		<link rel="alternate" type="text/html" href="http://4dimensions.org/wiki/index.php?title=Drow&amp;diff=2258&amp;oldid=prev"/>
				<updated>2018-04-18T21:55:22Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:55, 18 April 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Drow'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Drow'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Help Files]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Help Files]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:RP]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Loran</name></author>	</entry>

	<entry>
		<id>http://4dimensions.org/wiki/index.php?title=Drow&amp;diff=930&amp;oldid=prev</id>
		<title>Isibot: Bot: Automated import of articles</title>
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				<updated>2016-01-26T09:01:20Z</updated>
		
		<summary type="html">&lt;p&gt;Bot: Automated import of articles&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Drow'''&lt;br /&gt;
[[Category:Help Files]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Characteristics:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In many ways, drow resemble eladrin the most physically, and are slender &lt;br /&gt;
&lt;br /&gt;
compared with humans. Drow have black skin and pale yellow, silver or &lt;br /&gt;
&lt;br /&gt;
white hair, the latter being by far the most common. This hair is &lt;br /&gt;
&lt;br /&gt;
carefully groomed and cared for by most drow and worn long with jewelry &lt;br /&gt;
&lt;br /&gt;
and other accessories decorating it. Like eladrin and elves, drow are &lt;br /&gt;
&lt;br /&gt;
incapable of growing true beards, though many males are fond of long &lt;br /&gt;
&lt;br /&gt;
sideburns or small tufts of hair on their cheeks or chin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Drow eyes are usually bright red, but some are known to have different &lt;br /&gt;
&lt;br /&gt;
colored, commonly much paler, eyes such as blue, lilac, pink or silver. &lt;br /&gt;
&lt;br /&gt;
They usually vary in height between 5'4&amp;quot; and 6', and weigh between 130 to &lt;br /&gt;
&lt;br /&gt;
175 lbs on average. Almost all drow are handsome, especially nobles as &lt;br /&gt;
&lt;br /&gt;
Lolth does not favor meek, plain or unassuming worshipers. Drow have &lt;br /&gt;
&lt;br /&gt;
lifespans far beyond that of humans and comparable with other members of &lt;br /&gt;
&lt;br /&gt;
the Tel'Quessir, although usually somewhat longer. This is, of course, &lt;br /&gt;
&lt;br /&gt;
presuming the drow doesn't meet a premature and violent end, as many &lt;br /&gt;
&lt;br /&gt;
often do, but those that survive the trials of their society and the &lt;br /&gt;
&lt;br /&gt;
horrors of the Underdark can live for centuries, sometimes as long as 700 &lt;br /&gt;
&lt;br /&gt;
years or more. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Psychology:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Drow are taught from an early age to trust no one, forging alliances only &lt;br /&gt;
&lt;br /&gt;
when they are confident that they can outmatch their ally if he/she &lt;br /&gt;
&lt;br /&gt;
decides to turn on them. The inherent pride in their own abilities quite &lt;br /&gt;
&lt;br /&gt;
often leads to such alliances being forged, though they almost always end &lt;br /&gt;
&lt;br /&gt;
badly when one party decides said alliance is no longer convenient. Even &lt;br /&gt;
&lt;br /&gt;
drow who escape the cruelties of the Underdark find it more difficult to &lt;br /&gt;
&lt;br /&gt;
form long-term friendships than most races do. Most drow share a hatred &lt;br /&gt;
&lt;br /&gt;
of all other races, especially surface races but hate most of all the &lt;br /&gt;
&lt;br /&gt;
Seldarine and the surface elves ('Darthiir' in Drow) and wish to re-take &lt;br /&gt;
&lt;br /&gt;
the surface world from their hated brethren. It is the only thing that &lt;br /&gt;
&lt;br /&gt;
unites them as a species, leading them to yearn for a return to the &lt;br /&gt;
&lt;br /&gt;
surface that will defeat the surface elves. Drow have an admiration for &lt;br /&gt;
&lt;br /&gt;
stealth and guile, and works of great skill. They are encouraged to &lt;br /&gt;
&lt;br /&gt;
become skilled at armed combat, arcanists (for males) and wielders of &lt;br /&gt;
&lt;br /&gt;
divine powers (for females). Drow scouts are also valuable for the early &lt;br /&gt;
&lt;br /&gt;
warnings of threats they can provide in the tunnels of the Underdark. An &lt;br /&gt;
&lt;br /&gt;
assassin is prestigious in drow culture. Drow are also known for their &lt;br /&gt;
&lt;br /&gt;
allure, which can be seductive but is more likely used as a tool of fear.&lt;br /&gt;
&lt;br /&gt;
All drow enjoy surrounding themselves with things of beauty (drow cities &lt;br /&gt;
&lt;br /&gt;
are always spectacles of breathtaking architecture) and often partake of &lt;br /&gt;
&lt;br /&gt;
lavish revels, indulging in the most pleasurable of activities.&lt;br /&gt;
&lt;br /&gt;
It is important to recognize that though drow are untrusting and devious, &lt;br /&gt;
&lt;br /&gt;
they are not necessarily evil any more than gnolls or tieflings and drow &lt;br /&gt;
&lt;br /&gt;
can become forces of good given the right conditions. However, the mental &lt;br /&gt;
&lt;br /&gt;
scars of drow culture are not easily removed from the minds of an &lt;br /&gt;
&lt;br /&gt;
individual and the terrors of the Underdark and drow society can leave &lt;br /&gt;
&lt;br /&gt;
those who reject its evil with fractured minds and even a loose hold on &lt;br /&gt;
&lt;br /&gt;
their sanity. Others may escape the Underdark relatively unscarred, but &lt;br /&gt;
&lt;br /&gt;
these individuals are rare and considered, by and large, anomalies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Culture:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Drow society is matriarchal, militaristic, and heavily influenced by &lt;br /&gt;
&lt;br /&gt;
religion. Their city-states are formed in huge underground caverns but &lt;br /&gt;
&lt;br /&gt;
frequently war with one another. These cities are ruled by the most &lt;br /&gt;
&lt;br /&gt;
powerful of the families (or houses) and although the power of the many &lt;br /&gt;
&lt;br /&gt;
families changes often, the top few usually remain stable. Males who hope &lt;br /&gt;
&lt;br /&gt;
to find any place of power in society often resort to ends as treacherous &lt;br /&gt;
&lt;br /&gt;
as the women that rule the drow, hoping to perhaps win a coveted place as &lt;br /&gt;
&lt;br /&gt;
the courtesan of a powerful matron mother.&lt;br /&gt;
&lt;br /&gt;
It can be easy to imagine that drow females, by comparison, have it much &lt;br /&gt;
&lt;br /&gt;
easier but this is an illusion and their prestigious position within &lt;br /&gt;
&lt;br /&gt;
society comes at a high cost. In fact, the teachings of Lolth and drive &lt;br /&gt;
&lt;br /&gt;
to gain more power over others makes competition between female drow, &lt;br /&gt;
&lt;br /&gt;
particularly those who belong to powerful houses, violently competitive &lt;br /&gt;
&lt;br /&gt;
in a way that males do not have to cope with. Matters are even worse for &lt;br /&gt;
&lt;br /&gt;
those who seek power through venues outside of Lolth's church, where the &lt;br /&gt;
&lt;br /&gt;
females have to compete not only with one another but with resentful and &lt;br /&gt;
&lt;br /&gt;
oppressed males.&lt;br /&gt;
&lt;br /&gt;
Drow are arrogant, ambitious, sadistic, treacherous and hedonistic. From &lt;br /&gt;
&lt;br /&gt;
birth, drow are taught they are superior to other races and should crush &lt;br /&gt;
&lt;br /&gt;
those beneath them. Children who resist and show kindness or love are &lt;br /&gt;
&lt;br /&gt;
brutally punished, so as to drive the instinct of cruelty into them. They &lt;br /&gt;
&lt;br /&gt;
value advancement over their peers more than anything else, pulling down &lt;br /&gt;
&lt;br /&gt;
their superiors and crushing their inferiors. This doesn't mean they &lt;br /&gt;
&lt;br /&gt;
treat all of their peers with disdain, however. They appreciate a sense &lt;br /&gt;
&lt;br /&gt;
of subtlety and thus drow are often courteous and urbane, even to deadly &lt;br /&gt;
&lt;br /&gt;
rivals.&lt;br /&gt;
&lt;br /&gt;
Cities are structured around the most powerful families taking the best &lt;br /&gt;
&lt;br /&gt;
areas, leaving the other drow to take whatever land they can. The focus &lt;br /&gt;
&lt;br /&gt;
of a city is often the temple of Lloth and this is often in the grounds &lt;br /&gt;
&lt;br /&gt;
of the ruling family. Magical items that emit faerie fire adorning &lt;br /&gt;
&lt;br /&gt;
buildings are a sign of prosperity. Outside the city, the garrison and &lt;br /&gt;
&lt;br /&gt;
some of the slaves are kept, as well as roth farms.&lt;br /&gt;
&lt;br /&gt;
Often a city will seek to forge an alliance with a powerful Underdark &lt;br /&gt;
&lt;br /&gt;
creature like a deep dragon or a beholder so that they can gain extra &lt;br /&gt;
&lt;br /&gt;
protection.&lt;br /&gt;
&lt;br /&gt;
Although many drow seek to regain the surface world that they feel was &lt;br /&gt;
&lt;br /&gt;
taken from them unjustly, some have become so used to life in the &lt;br /&gt;
&lt;br /&gt;
Underdark that they would prefer to make the best of this realm and have &lt;br /&gt;
&lt;br /&gt;
no interest in the surface. The drow who do choose to live on the surface &lt;br /&gt;
&lt;br /&gt;
do not form any kind of organized society and instead live as hermits and &lt;br /&gt;
&lt;br /&gt;
outcasts. They will interact with other societies when they need to, but &lt;br /&gt;
&lt;br /&gt;
not through choice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
History:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Drow were once known as Ilythiiri (Ssri-tel-quessir in old Elven) and &lt;br /&gt;
&lt;br /&gt;
their nation, Ilythiir, was one of the most powerful, but, in -30000 DR &lt;br /&gt;
&lt;br /&gt;
their goddess Araushnee (see Lolth) betrayed her fellow Seldarine and, &lt;br /&gt;
&lt;br /&gt;
along with Ghaunadaur, Vhaeraun, Malar and others they tried to invade &lt;br /&gt;
&lt;br /&gt;
Arvandor. Afterwards Araushnee was cast into the Abyss, where she took &lt;br /&gt;
&lt;br /&gt;
the name Lolth.&lt;br /&gt;
&lt;br /&gt;
During the First Crown War, the Ilythiiri made several unsuccessful &lt;br /&gt;
&lt;br /&gt;
attempts to conquer Faern (actually they conquered Southern Faerun and &lt;br /&gt;
&lt;br /&gt;
to the north up to Shantel Othreier, and perhaps only the intervention of &lt;br /&gt;
&lt;br /&gt;
Corellon Larethian had stopped them), and at the time of the Fourth Crown &lt;br /&gt;
&lt;br /&gt;
War, they turned to Lloth and the other outcast Seldarine in the Demonweb &lt;br /&gt;
&lt;br /&gt;
Pits who gave them powerful magic and fiendish allies as a reward for &lt;br /&gt;
&lt;br /&gt;
allegiance. After many malicious acts and abuses of elven magic, Corellon &lt;br /&gt;
&lt;br /&gt;
Larethian banished the &amp;quot;Dhaerow&amp;quot; (traitors) whom Lolth used to be &lt;br /&gt;
&lt;br /&gt;
responsible for (and most of whom still secretly worshiped her) to the &lt;br /&gt;
&lt;br /&gt;
Underdark. The drow, as they were now named, have always believed that &lt;br /&gt;
&lt;br /&gt;
they were punished for being &amp;quot;successful&amp;quot; and have remembered this &lt;br /&gt;
&lt;br /&gt;
percieved slight and vowed eternal revenge, still claiming the surface &lt;br /&gt;
&lt;br /&gt;
world as rightfully theirs.&lt;br /&gt;
&lt;br /&gt;
After the so-called &amp;quot;Descent&amp;quot;[citation needed] the warlike drow &lt;br /&gt;
&lt;br /&gt;
immediately began violently trying to establish their own territories in &lt;br /&gt;
&lt;br /&gt;
the Underdark around -9600 DR.[9] They stole dwarven magical items and &lt;br /&gt;
&lt;br /&gt;
used them against their former masters, creating the enmity that still &lt;br /&gt;
&lt;br /&gt;
exists to this day. They also seized the gold dwarf cavern of Bhaerynden, &lt;br /&gt;
&lt;br /&gt;
creating the kingdom of Telantiwar. The drow then began fighting amongst &lt;br /&gt;
&lt;br /&gt;
themselves, trying to establish a single ruler. The attempt failed, only &lt;br /&gt;
&lt;br /&gt;
resulting in a great magical explosion that destroyed this large cavern, &lt;br /&gt;
&lt;br /&gt;
forming the Great Rift. The surviving nobles took what they could and &lt;br /&gt;
&lt;br /&gt;
left to establish their own realms elswhere in the Underdark. This time &lt;br /&gt;
&lt;br /&gt;
was known as The Scattering and produced most of the cities in which the &lt;br /&gt;
&lt;br /&gt;
drow live to this day, such as Sshamath, founded beneath the Far Hills in &lt;br /&gt;
&lt;br /&gt;
-4973 DR, Menzoberranzan, founded in -3917 DR, and Ched Nasad, founded in &lt;br /&gt;
&lt;br /&gt;
-3843 DR.&lt;br /&gt;
&lt;br /&gt;
After the Sacrifice of Lolth's daughter Eilistraee, the pure blood drow &lt;br /&gt;
&lt;br /&gt;
have reverted back to true dark-elf attributes, whereas those who are &lt;br /&gt;
&lt;br /&gt;
tainted with the blood of Lolth's champion, Wendonai, remain forever &lt;br /&gt;
&lt;br /&gt;
drow.&lt;br /&gt;
&lt;br /&gt;
Drow see all other races as inferior, even those to whom they are allied, &lt;br /&gt;
&lt;br /&gt;
and will attempt to enslave any enemies they capture, usually never &lt;br /&gt;
&lt;br /&gt;
willingly releasing them. Drow commonly enslave hobgoblins, ogres and &lt;br /&gt;
&lt;br /&gt;
orcs but also other humanoids. Above all else, drow save their &lt;br /&gt;
&lt;br /&gt;
hostilities for surface elves. They are willing to forge temporary &lt;br /&gt;
&lt;br /&gt;
alliances with anyone that will help them inflict pain or suffering on &lt;br /&gt;
&lt;br /&gt;
the surface elves. They regard all surface elves as &amp;quot;N'Tel'Quess&amp;quot;, &lt;br /&gt;
&lt;br /&gt;
meaning &amp;quot;not people&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Isibot</name></author>	</entry>

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