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		<id>http://4dimensions.org/wiki/index.php?action=history&amp;feed=atom&amp;title=PLAYERHOUSES</id>
		<title>PLAYERHOUSES - Revision history</title>
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		<updated>2026-04-09T11:26:08Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://4dimensions.org/wiki/index.php?title=PLAYERHOUSES&amp;diff=374&amp;oldid=prev</id>
		<title>Isibot: Bot: Automated import of articles</title>
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				<updated>2016-01-26T02:49:34Z</updated>
		
		<summary type="html">&lt;p&gt;Bot: Automated import of articles&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''PLAYERHOUSES'''&lt;br /&gt;
[[Category:Help Files]]&lt;br /&gt;
&lt;br /&gt;
A house entails two things: access control and crash protection.  Only you &lt;br /&gt;
&lt;br /&gt;
and your guests will be allowed to enter the house.  Your house will be &lt;br /&gt;
&lt;br /&gt;
crash-saved every five minutes.  You can force your house to save by typing &lt;br /&gt;
&lt;br /&gt;
'save' while standing in the crashproofroom of your house. In the event of a &lt;br /&gt;
&lt;br /&gt;
crash, the objects in your house as of the last crash-save will be loaded back &lt;br /&gt;
&lt;br /&gt;
into your house when the MUD reboots.  Guests of your house can be defined &lt;br /&gt;
&lt;br /&gt;
using the HOUSE command. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The houses are not sold for gold, but for CURRENCY, which in turn can only be &lt;br /&gt;
&lt;br /&gt;
obtained in three ways: questing, reporting bugs and typos, or building a &lt;br /&gt;
&lt;br /&gt;
zone. The current price of a house is 5 Gold Tokens.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are the happy owner of a house, there are a few things you should &lt;br /&gt;
&lt;br /&gt;
be aware of. &lt;br /&gt;
&lt;br /&gt;
* The House Owner is responsible for the actions of their Guests.&lt;br /&gt;
* If you stuff your house too full with items, it may screw up the code &lt;br /&gt;
*; or even crash the mud, and our only option may be to purge all items &lt;br /&gt;
*; in your house. (This is due to a memory leak in the Circle code).&lt;br /&gt;
* Don't put any containers into other containers in a house.&lt;br /&gt;
* Don't EVER drop money in a house, it keeps the Mud from rebooting.&lt;br /&gt;
* You should not leave any 'manipulated' items in a house, this may keep &lt;br /&gt;
*; the mud from rebooting, and again we may have to purge the contents of &lt;br /&gt;
*; the house. Items that cause this are:&lt;br /&gt;
** enchanted or tinkered weapons&lt;br /&gt;
** scribed scrolls and brewed potions&lt;br /&gt;
** mudmail and written notes&lt;br /&gt;
Poisoned weapons are okay to leave in houses.&lt;br /&gt;
&lt;br /&gt;
See also: [[CURRENCY]]  [[HOUSE]]  [[LOCKERS]]  [[PLAYERHOUSES]]  [[QUESTS]]&lt;/div&gt;</summary>
		<author><name>Isibot</name></author>	</entry>

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