Author Topic: Trainer List of Skills and Spells  (Read 59172 times)

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Offline Virisin

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Re: Trainer List of Skills and Spells
« Reply #45 on: June 14, 2008, 03:39:08 pm »
Yes, I knew Apollo was known for archery. :D Most of those Greek/Egyptian gods were known for loads of things.

Also, not sure about encircle + hyperactivity on those lists. Those mobs arn't that hard to find.

Offline Kvetch

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Re: Trainer List of Skills and Spells
« Reply #46 on: June 14, 2008, 10:51:10 pm »
I love how the Dionysus priest can do more than Dionysus himself can.  *heh*  You'd think as a god he'd be able to train more.

Offline erwin

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Re: Trainer List of Skills and Spells
« Reply #47 on: June 14, 2008, 11:29:33 pm »
Yeah, but gods shouldn't know how to manifest as they have the power naturally.

Nod at Viri, that's why the vetting. Though, I do admit I put in hyperactivity for fun, considering the role of the Hera priestess. However, I thought the Pirate Leader was as 'hidden' as the encircle trainers currently, if not more so.

Of course, if Kvetch gets the trainers in, the entire list could be deleted, since the Aegean Islands comprise of 40 islands and 1 small land mass called Euboea. Big..big..big..big..big..place.
« Last Edit: June 15, 2008, 12:25:30 am by erwin »

Offline erwin

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Re: Trainer List of Skills and Spells
« Reply #48 on: June 15, 2008, 12:17:02 am »
Anyway, what do you all think about adding in pre-req skills or "ICable" pre req skills to trainers?

For example, for mobs I gave advanced melee to, I also gave them melee, for Siren type mobs, I give them charm + sweet dreams. And for Gods that teach T4 spells/skills eg, Helios for Mind Fire, I gave him Fireball, Inferno, Fire Shield, on the basis if that he can teach a T4 spell/skill, he should be able to teach T1-T3 IC-like spells/skills as well.


Offline erwin

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Re: Trainer List of Skills and Spells
« Reply #49 on: June 15, 2008, 01:02:40 am »
Old West

Victorian England
Mr Hyde - Smash / Drunk / Berserk
Burke and Hare - Sneak / Hide / Sense Life
Xian - Antidote 1
Li Wu - Sweet Dreams
Sweeney Todd (other) - filet / short blade
Margery - Detect Poison / Filet
Sherlock Holmes - Fortify Mind / Detect Poison / Detect Align / Pick lock (Iffy, but he *is* an expert cracksman, though I suppose, not as good as A.J. Raffles (Amateur Cracksman), or Arsene Lupin (Gentleman Thief))
A Tearful Woman - Poison
Jack the Ripper - Short Blade / Filet / Encircle (?)
Orla - Antidote 1 / Antidote 2 / Detect Poison
Fat Man - Forage
Old Hag - Confuse
Frail Old Lady - Poison
Grinning Lunatic - Confuse
Chief Surgeon - Shocking Grasp
Captain Gawp N. Mouth - Drunk


San Francisco Harbour
Bartender in Sea Shanty - Drunk
Bartender in Captain's Daughters - Drunk


Sutter's Fort and Coloma River Valley
Young Indian Boy - Tame / Mount / Riding
Guards/Soldier - Firearm
Gatekeeper - Firearm / Scan
Elizabeth Winston - Detect Poison
Donald Anson - Filet
James the Gunsmith - Firearm
Brand Bergen, Blacksmith Extraordinaire - Manipulate
Captain Manuel Trujillo - Firearm / Retreat / Rescue
Doc Brown - Cure Light / Cure Critic
Mama Joe - Filet / Detect Poison
Jasper Schmidt - Antidote 1 / Antidote 2
John Sutter - Firearm / Locate Object


Tombstone
Hank Swilling - Firearm
A Trapper - Forage / Track
Luke Short - Forsee / Drunk
Bat Masterton - Forsee
Doc Holliday - Firearm / Cure Light
McLowery Brothers - Firearm
Frank Loving - Firearm
Joe Lowe - Drunk / Firearm
Stage Coach Guard - Firearm / Kick
Earp Brothers - Firearm
The Undertaker - Sense Life
Clanton Brothers - Firearm
Sheriff Behan - Firearm / Hold Person
Chop Suey - Filet / Detect Poison
Town Drunk - Drunk
Tom Smith - Mount / Riding / Tame
John Ringo / Curly Bill - Firearm


Mines
Gloin the Dwarf Repairman - Recharge
Torin the Dwarven Armourer - Embue Armor
Muscular Blacksmith - Manipulate
Bombur - Manipulate / Enchant Weapon

Balrog - Grapple (He grappled and threw me into the Abyss :( )

« Last Edit: July 06, 2008, 09:20:10 am by Kvetch »

Offline Kvetch

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Re: Trainer List of Skills and Spells
« Reply #50 on: June 16, 2008, 01:53:04 pm »
I know, I know, this may sound a bit pointless, but.. I do have problems with Lionel the armorer of Olde Yorke training shield.  I mean, if he was teaching them how to MAKE a shield I'd have no problem, but how to cast a spell?  Problem.  Just thought I'd note that even though I still put it in.

And, Robin of Locksley, as far as I know, was known for his bow, not for his crossbow skill.  But still.. since no-one pointed it out, I put it in.  *blah*
« Last Edit: June 16, 2008, 02:00:58 pm by Kvetch »

Offline erwin

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Re: Trainer List of Skills and Spells
« Reply #51 on: June 16, 2008, 08:02:28 pm »
Good point. Never really thought about it that way. Guess I got confused with the Robber Baron and King Arthur's knights teaching shield.

For the crossbow, that's a bit iffy. I put it in originally because I thought very few mobs (if any), use the crossbow, but come to think of it..there's actually a lot when I went through the zones. So I guess it can be taken out too.

Offline erwin

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Re: Trainer List of Skills and Spells
« Reply #52 on: June 17, 2008, 06:37:07 am »
Just to finish off the Future Dimension

Outback
Harry - Strength
Old Guzzling Bartender - Drunk
Jimmy - Minor Identify / Steal
Mick - Mount / Riding / Tame
*I'm not sure whether the aborigines should get 'group' spells, since there isn't any IC reason except for the fact they are in groups, so I'll only give one group spell
Aboriginal Elder - Cure Blind / Antidote 1 / Antidote 2 / Heal / Group Heal / Cure Light / Cure Critic (Can a trainer teach these many spells? Else, just Heal and Group Heal)
Aborigines - Track / Filet / Forage / Scan
Jolly Swagman - Steal / Filet
Skippy the Kangaroo - Haste
Crocodile Dundee - track

Leprechaun - Locate Object
Rainbow Serpent - Control Weather / Create Water
« Last Edit: July 06, 2008, 09:30:04 am by Kvetch »

Offline Kvetch

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Re: Trainer List of Skills and Spells
« Reply #53 on: June 17, 2008, 04:47:28 pm »
Just to finish off the Future Dimension

Really?  I'm starting to think that's "Just to finish off Kvetchy's sanity..."


Offline Fizban

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Re: Trainer List of Skills and Spells
« Reply #54 on: June 18, 2008, 02:23:42 am »
Quote
Really?  I'm starting to think that's "Just to finish off Kvetchy's sanity..."

That was gone ages ago.

Offline erwin

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Re: Trainer List of Skills and Spells
« Reply #55 on: June 22, 2008, 12:21:47 am »
More Prehistoric Zones

Prehistoric Forest
Cleric of Lanseril - Cure Light / Cure Blind / Harm

Stone Age II
Neanderthals and Cro Magnons Adults - Hand to Hand / Melee / Kick
Shaman - Manifest / Detect Magic
Apprentice - Manifest


Crete
Satyr - Drunk
Overseer - Hold Person
Palace Guard - Kick / melee / Hand to Hand
Ariadne / Priestess - Manifest
Queen Pasiphae - Sweet Dreams
Bookmaker - Forsee
Actor the Trainer - Dodge


Labyrinth of Knossos
Ariadne (in the Maze) - Earth Elemental / Manifest
Minotaurus - Charge / Smash / Grapple

Realm of Hades
Pirithoos - sneak / blackjack / backstab
Hecate - Animate Dead / Curse
Theseus - Advanced Melee / Melee / Hand to Hand / Kick
Thanatos / Disease - Lifesuck
Ghost of Famous Warrior - Kick / Melee / Bash / Hand to Hand
Ajax - Advanced Melee / melee / Kick / Hand to Hand


Arabian Desert
Raider / Cactus - Hide / Sneak / Melee / Hand to Hand / Kick
Nyiam - Colour Spray / Manifest / Magic Bubble (iffy)
Behemoth - Trample / Smash


Upper Nile
Alchemist - Water to Wine / Antidote 1
Overseer - Hold Person
Innkeeper - Drunk
Priestess of Mut - Manifest / Protection from Evil / Fortify Mind
Amum Priest - Manifest


Wawat

Rogue Nomad - Steal / Backstab / Track
Egyptian Overseer - Hold Person
Egyptian Guard - Kick / Melee / Hand to Hand
Chief of the Guards - Kick / Melee / Hand to Hand / Disarm
War Elephant - Charge / Trample
Nubian Archer - Bow
Commander of Fort Semna - Advanced Melee / Parry / Melee / Hand to Hand
Didu - Advanced Melee / Meditate / Melee / Hand to Hand


Land of Kush
Parbatqo - Manipulate
Kaloque - Melee / Hand to Hand / Kick
Anubis Priest - Manifest / Remove Curse / Detect Alignment
Anemapis, Priest of Amun - Manifest / Air Elemental (Amun was the god of air!)
Mut Priestess - Manifest / Protection from Evil / Fortify Mind
Priest of Apedemek - Manifest / Devine Mind / Fortify Mind
Guard - Kick / Melee / Hand to Hand
Shebanqy - Track / Hand to Hand / Melee / Kick
Pygmy Chief - Throw / Scalp
« Last Edit: July 06, 2008, 11:20:58 am by Kvetch »

Offline Kvetch

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Re: Trainer List of Skills and Spells
« Reply #56 on: July 06, 2008, 11:22:00 am »
Done done done.. and... done.  Finally done with all of ERwin's lists.  *cheers*

And.. my sanity is gone as well.  Thank you very much.  If you ever find it, let me know, will ya.  I kinda miss it.. what little I had of it, that is.

Kvetchy

Offline Fizban

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Re: Trainer List of Skills and Spells
« Reply #57 on: July 09, 2008, 07:40:21 am »
*Fizban spots Kvetches sanity and remembers he was supposed to tell her if he did, but seeing as he hasn't eaten in a while he eats it instead.*


-- Fizban, the Eater of Sane Things

Offline Kvetch

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Re: Trainer List of Skills and Spells
« Reply #58 on: July 09, 2008, 05:15:28 pm »
Shoot.. that was probably hardly even an appitizer, Fizzy.  You could've let it live.

Offline Molly

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Re: Trainer List of Skills and Spells
« Reply #59 on: July 11, 2008, 02:50:05 pm »
OK – thanks, Erwin for putting together these lists, and Kvetch, for setting the Trainers in OLC.

I think that even the players, who were against this change to start with, have come to realize that the new system actually encourages exploring, which after all is what 4D basically is about. I’ve come to realize myself, that publishing the names of the zones and Trainers actually will encourage this exploring too. Without any detailed info, some players will just give up and sit at Recall whining about things being too hard and intimidating. Knowing the name of the zone and the Trainer gives you a specific goal to look for. And hopefully, once you’ve managed to seek a trainer out in a specific zone that you never visited before, at least some of you might realize that there are a lot more interesting things in this game than just killing the same mobs in the same few zones over and over for experience.

I’ve made a total list of all the trainers, based on the original helpfile list and Erwin’s new lists. A few of the skills/ spells have been removed from it, since they didn’t make sense to us ICly, (above all the Grocers and Bakers getting detect poison). I’ve also added a few skills and spells that seemed natural to me).

I’ll publish this list on a new thread, to make it easier to find.
The list is set up after the system Dimension – Zone – Location – Mob Name. This means that you’ll have to look a bit to find a specific skill, but it still provides very good info for those who care to read.

Two more things:

1. Eventually we’ll also publish the list on the Main Website, but not quite yet.
First I want as many as possible to check it out and see if some of the trainers don’t make sense, or if we’ve missed something in the process. In both cases , please post corrections and additions on this thread, not the new one.

2. I know that we decided not to post any info about the Trainers for Behead and Cleave, but I’ve started to think that this is a mistake. My personal belief is that we should at least post the name of the zone where these trainers are. I’d like some input on this from as many players as possible, feel free to set up a poll if you like