Hello everyone. I have a new currency system that I would like to bring to the table. First let me state my case, and then continue forward from there.
As it stands coins mean squat in the game. Yes, we have these strange TP's that NOBODY uses because it takes so flipping long to do anything of worth. I just spent 2 hours gathering stuff, and got like 6 total TP's to show for it. I can go walk right into a quest, complete it in the same amount of time, and earn myself a friggin silver. This is rediculous. Next, tokens. Tokens are WONDERFUL quest rewards, and there are a ton of them out there if you look so they have their own place, like TPs, within the diverse world of 4D. However, what good are coins? Well, coins buy us heals when we actually use them, wands should we ever be desperate enough to hold such heavy things, and occasionally we give 200mil to some unsuspecting newbie. Mostly, we just hoard our coins. I would estimate that the average bank/player rests comfortably at 800,000,000 coins..wasting away. Reward Points- Way useless. We rarely give them out, and it takes forever for players to gather anything worth squat for say a pre-title ability. I used to do everything I could to hand out points so people would use them- However as a RPL/Hero- RP Points don't mean a thing- I can't earn them, and I'm stuck with only a FEW of the commands from the list.
This is what I propose-
I propose that we include JEWELS in shops for people to buy. Each jewel is worth a particular amount. Instead of holding coins in the bank, we hold jewels of difefrent types as follows:
Middle grade: Red Ruby (worth 5mil coins)
High grade: White Diamond (worth 20 RR)(100mil coins)
Exquisite: Jeweled Egg (worth 20 WD)(2bil coins)
The purpose of this is to create player treasuries that aren't so...bland, and it also makes the bank look much cooler. If you need to cash in some rubies for cash, you just deduct them from the bank, and sell them back to any shop for the EQUAL price you originally paid for you.
Next: I believe to bring up the player base, we need to give players a little bit more freedom by allowing them to access restrings more readily. By this I mean that since the IMM staff is so busy, they might as well use their HERO's who are the IMM lackies. Giving the HERO's this ability means tat a player can come to a HERO, and PAY for a restring for say 5 JE. 5JE would be worth probably close to 2bil in our current coinage.
This reason I am also proposing this system is so that there is more cash flow going around. People are spending more instead of just endlessly hoarding. Just because we are restringing something doesn't mean it's being perzed...just renamed.
Which leads to my next chart:
Exquisite: Jeweled Egg x 3 = 1 Restring (1 Silver)
Exquisite: Jeweled Egg x 21 = 1 perz (3 JE per script) (7 Silver)
Exquisite: Jeweled Egg x 18 = 1 lvl 50 mount (6 silver)
Exquisite: Jeweled Egg x 90 = House (+30 per upper grade of house) (3 Gold + 1 Gold/Upgrade)
This is just an example. I think that a currency system like this is more interactive and I think that we could even use this for mob trade quests as well. As you can see I'm calling for a slight decrease in the prices for housing because I think that we need to make the ability to own homes a little more accessable. The reason being is that not everyone is quest savy, and though this may hurt some prides from other players who have worked hard to get where they are today- I say get over it. I think that on top of the new class system being worked out, there is more that can be done to entice newer peoples into staying. Giving players more accessable options like buying restrings from 4D staff to create item uniqueness, and the ability to USE our coinage for the purpose of purchasing all that is available via tokens will help KEEP people here because it gives them more "reachable" goals. Housing and such is truly a minority, and I think that since it is the players that keep the mud going, they should be given a little slack on things.
If you think that the regular token system is fine, and you don't want to change how the treasury works, then I think we should at least allow for players to be able to BUY tokens from the token machine near recall for the same prices as the proposed jewels/jeweled egg.
This is just my proffessional opinion, and hope to hear some feedback form the staff on this. I would like to avoid nay saying from oldbie haters who own everything
We really need to start thinking outside the box rather than within the confines of the "power" we have emassed over the many years.
-Tocharaeh