'Light' will dispel it, so will a high enough rank of 'dispel magic'. 'Light' will also blind people with infravision.
Hmm, 'light' spell blids peple with infranvision? Nonsense. light is light, infravision is infra red, which is commonly called HEAT.
Actually that's not true at all. Horus has it right. If someone is using infravision and a great light is cast, then it caqn in fact cause temporary blindness. Such are and have always been the rules of DnD concerning infravision. The same can occure when a character is wearing nothing but powerful magic items, and you cast detect magic. you'll be blinded by the sudden glowing magical items assaulting your retinas.
The floating disc thing is commonly used actually, and is a good idea to finally imp.
Wall of thorns is a great idea. Should create a timer on it tho, and not have it last TOO long. It should also be coded to deal dmg based upon a characters HP so that it doesn't get abused against newbies.
Darkness is a great spell idea! I'm very pleased with it. I think it should do a negative to all character combat stats for everyone in the magically darkened room, including the caster. This is great because then you could bring in the blind fighting skill for rogues.
Also, darkness since it is magical should work in both outside and inside places. It only effects a single room, so this would make sense, and does in fact fall in the the classic DnD rules behind the darkness spells.
The clone change, awesome. I like it. Can we also get rid of the "Boring old clone" for higher ranks? If Viri has a high rank clone abilty, I expect to see an exact clone of him, and not know the difference.
Thieves traps, I like it. I'd love to see pitfall, caltrops, trip wire, and so on. MMMm traps.
melt metal is a great idea. It's usually called HEAT Metal though. but anyway, the idea is the same. good add. For wooden objects you should bring in WARP WOOD, and for cloth I would say make one called SODDEN (soak and wet). SODDEN would create a lot of weight problems for the characters causing them to slow down, and warp wood could destroy wooden weapon balancing, and woodem armor shape (no longer can be warn).
Pass wall is a great idea, it's usually called pass door, but hey. Whatever
I think it would be a great add since you could run through locked doors while someone is chasing your ass, including nasty green dragons.
as a side note we need WAY less !pick doors.
Light spell is a great balance for darkness.
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All around, I think they're great ideas Horus.