Poll

I'm just making a thread about spells

Spells
1 (50%)
Spellss
1 (50%)

Total Members Voted: 2

Author Topic: Spells  (Read 17991 times)

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Offline Xeriuth

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Re: Spells
« Reply #15 on: May 04, 2011, 08:18:45 pm »
1) Works, all casting classes at least should have it, and at least opens more classes of alts to have that can locate, if GM's don't have it.

2) Lets discuss? What does everyone think about more elementals? what tiers should they be? should tiers vary with your tier? maybe have elementals work like golems to a point? Your elemental is summoned via the spell, and can gain levels, more you have it out, gain exp from kills lose exp from deaths. Just an idea. Again all ideas welcome!

3) Simply up for discussion, do you want to see the powerful poison spells available?  If so what classes, or no classes, and on an item, or castable via scroll of sorts.

4) I'm in favor of a dispel magic, however if you cast it on yourself to remove a spell and chance of magic bubble, you could be stripping away all of your own buffs, more of a cast on self for adverse magic on you, and on another to remove any spell randomly perhaps?
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Offline Xeriuth

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Re: Spells
« Reply #16 on: June 12, 2011, 02:45:20 am »
Wanted to revisit this, to get more input..

1) Locate object available to more classes? Yes/No?

2) Variety of Elementals, now available to all classes?

3) Spells like poison 2 3 4 become available to players? Maybe in forms of scrolls or staffs.

4) Magic Bubble dispellable?

5) Perhaps other spells like 'Identify' become available? Instead of using scrolls all the times?

Any other skills/spells you'd like to see changed? Post and discuss!
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Offline Virisin

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Re: Spells
« Reply #17 on: June 12, 2011, 06:35:52 am »
Spells should be made less available to all classes rather than the other way around, although with all older players being GM it doesn't really matter so the only thing I'm really fussed over is magic bubble. It needs some kind of counter.

Offline Prometheus

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Re: Spells
« Reply #18 on: June 16, 2011, 04:55:26 pm »
Wanted to revisit this, to get more input..

1) Locate object available to more classes? Yes/No?

2) Variety of Elementals, now available to all classes?

3) Spells like poison 2 3 4 become available to players? Maybe in forms of scrolls or staffs.

4) Magic Bubble dispellable?

5) Perhaps other spells like 'Identify' become available? Instead of using scrolls all the times?

Any other skills/spells you'd like to see changed? Post and discuss!

1) Maybe. We will need to discuss this.

2) Maybe.

3) Maybe

4) Heck yes hehe. Magic bubble needs to be able to be dispelled. (More like this will be a wand and not a castable spell. This has been discussed before)

5) Possible. My feeling is it would be a t3 /t4 spell so not everyone can get it. Probably mage / esper / priest.

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« Last Edit: June 17, 2011, 07:17:24 pm by Prometheus »

Offline Asmodeus

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Re: Spells
« Reply #19 on: June 20, 2011, 09:32:07 am »
1) Yes please

2) What point do elementals have any more other than walking luggage?  they cast the occasional spell, but so what?  Is there anything else?

4) Is magic bubble even in the game any more?  Did people stock up on those wands or something?

5) Disagree.  As it is now, id scrolls are pretty much one of the only things people spend gold on.  Its not much, and its most likely not even often.  But I would keep it that way.

Offline Prometheus

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Re: Spells
« Reply #20 on: June 20, 2011, 05:32:23 pm »
1) So who else besides gypsy , ranger , esper should get locate object?

4) Spellinfo says Magic Bubble is still available but it is for gypsy / esper. But people do have scrolls of MB.

5) This is still open for discussion.

Offline Virisin

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Re: Spells
« Reply #21 on: June 20, 2011, 09:15:04 pm »
Why should anyone else get locate object?

Offline Asmodeus

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Re: Spells
« Reply #22 on: June 20, 2011, 11:44:44 pm »
mage and hunter?

just seems to me like a skill that would be in both of their lists. *shrug*