Author Topic: The maps have been fixed!  (Read 10765 times)

0 Members and 1 Guest are viewing this topic.

Offline Molly

  • Administrator
  • Hero Member
  • *****
  • Posts: 691
    • View Profile
The maps have been fixed!
« on: May 08, 2012, 02:39:45 am »
A big Hooray for Thotter, who has fixed the bug with the in-game maps that has irritated me for ever!

And while I'm at it; thanks to KaVir, who provided us with the Client maps in the first place. :)

You guys rock!

Offline Klax

  • Newbie
  • *
  • Posts: 10
    • View Profile
Re: The maps have been fixed!
« Reply #1 on: May 08, 2012, 09:54:37 am »
Sorry, I know I said I'd have a look, but I was snowed under with other things and kept putting it off.

Offline Prometheus

  • the bang your head against the wall coder.
  • Administrator
  • Sr. Member
  • *****
  • Posts: 365
    • View Profile
Re: The maps have been fixed!
« Reply #2 on: May 09, 2012, 06:41:57 pm »
From talking with Thotter it sounded like it was a simple fix. Something to do with the length of the sector fields it was 1 and it should have been 2 or something along those lines so it was truncating the sectors. At least that is how I understood it.

Prom

Offline Molly

  • Administrator
  • Hero Member
  • *****
  • Posts: 691
    • View Profile
Re: The maps have been fixed!
« Reply #3 on: May 11, 2012, 01:25:03 am »
Yeah, stupid code. :P

What happened was that it could only read 1-digit numbers.
So it interpreted # 11, 12 etc. as 1, and # 20, 21 etc. as 2.