Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - erwin

Pages: 1 ... 4 5 [6] 7 8 ... 21
76
Suggestions & Ideas / Re: Non standard game commands
« on: July 30, 2014, 11:35:45 pm »
K
kill - Starts an attack, example: kill clown         
keeptitle - Prevents title from getting changed         
kick - Kicks a mob (thief, warrior, hunter, ranger, gypsy, GM)         
killlist - See the last few kills you have         
knit - Knit objects (crafting)         
         
         
L
look - Looks at the room         
leave - Leaves a vehicle         
leader - Makes a person the group leader         
levels - Show the amount of exp needed for all levels of your current tier         
list - Shows items sold in a shop                                               
listen - Listens in the room for anything of interest               
lock - Lock containers / doors                                                   
locker - Use locker commands (see help file for more info)                 
loginmsg - Set your log in message           
logoutmsg - Set your log out message       

M
mail - Sends mail (1 e from recall)
make - Make objects from parts (crafting)
manifest - Manifests a weapon into an orb to do magic damage (mage, priest, esper, GM)
manipulate - Manipulates a weapon to give more speed, attack, defence (mage, gypsy)
map - Displays a map of your surroundings
marry - Show marriage status (mud romance system)                                       
martialarts - Improves defense and speed (thief, ranger, gypsy)   
meditate - Improves regeneration (warrior, hunter, GM)
meld - Melds with your corpse to get back equipment after death
mine - Use mine commands (subskill)     
mix - Mix objects together (crafting)                                       
motd - Sees the message of the day                   
mount - Mounts horses or other suitable mounts (all classes)         
movemsg - Toggles whether you see move messages or not           
murder - Starts combat with players           
                                                 
N
north - Go north in a room
news - Read the MUD news
newbie - Talk on the newbie channel, example: newbie I am a newbie
noauction - Toggle whether you can hear the auction channel
nobattlespam - Toggle whether you see battlespam
nobrag - ??
noctalk - Toggle whether you can hear clan talk               
nogate - Toggle whether you want players to gate to you   
nogossip - Toggles whether you can hear the gossip channel
nograts - Toggles whether you can hear the congrats channel
nographics - Toggles whether you see graphics or not
nohero - Toggles whether you can hear the hero channel                                   
noic - Toggles whether you can hear the ic channel                 
nomail - Toggles whether you see mail messages
nomating - ???                                       
nomount - Toggles whether you want players to mount you (centaur)               
nonewbie - Toggles whether you can hear the newbie channel
noooc - Toggles whether you can hear the ooc channel
norepeat - Toggles whether your communication is repeated
noshout - Toggles whether you can hear shouts
nodisplaytitle - Toggles whether you see players' full titles
nosummon - Toggles whether you can be summoned
note - Use note commands (see help file for more info)
noteleport - Toggles whether teleport spell can be cast on you                                       
notell - Toggles whether you can hear tells
       
O
offer - ??             
offtell - Toggles whether you can hear tells
ooc - Ooc channel                   
open - Open containers and doors     
order - Order charmed mobs about

P
put - Put objects in containers             
page - Page players                   
pageheight - Configure pageheight for your client     
pagewidth - Configure pagewidth for your client
pagewrap - Toggles pagewrap
password - Change your password
pemote - emotes a sentence, example: emote whistles innocently.
phase - Chance of avoiding attack and attacking back (thief, ranger, gypsy, esper)
pick - Picks a lock (thief, ranger, GM)     
poisonweapon - Poisons a weapon (thief) 
policy - See the MUD policy   
pose - Pose text for RP sessions     
pour - Pour liquid from containers                                       
practice - Practice spells / skills
pretitle - Sets a pretitle
prereq - Show prereqs for all skills / spells
prompt - Configures your prompt   
propose - Propose to a player (mud romance system)             
pull - Pull items (eg levers)
push - Push players / mobs into adjacent rooms (warrior, hunter, GM)
                                           

Q
quaff - Quaff potions                   
qsay - Quest say messages, example: qsay this is a quest           
quest - Join the Quest
question - Ask a question, example: question What is the last digit of pi?
qui - Filler for quit
quit - Exit the MUD
                                         
R
reply - Reply to tells                   
radar - See radar (in spaceships)
read - Read bulletin boards
recite - Recite scrolls
recall - Brings you back to recall if you are less than level 43
receive - Receive mail (1e from recall)
recho - ???
recover - Recover your corpse after death (1e1d from recall)                                                 
register - Use this if you want to be a PK-er
reject - Reject a player's romantic advances (mud romance system)
reload - Reload guns
remove - Remove pieces of equipment if you are wearing them     
rent - ??
report - Reports your status to everyone in the room
replylock - ???       
rest - Rest to restore some hp / mana / moves                                     
rescue - Rescue someone in combat (warrior, GM)                 
retreat - Retreat from combat without losing XP (warrior, ranger, GM)                 
reward - Reward players with RP points                 
rouse - Wake players / mobs                 
rp - Toggle roleplaying mode                                           
rsay - Say messages in character, example: rsay I am a roleplayer                   
                     

S
south - Go south in a room
say - Say something, example: say hi
sacrifice - Sacrifice corpses and items for some gold
sail - Sail ships (see help file for more info)                       
sample - Sample a bit of food
save - Saves your character and aliases                               
sayto - Say something to someone, example: sayto Molly hi
scalp - Scalps a corpse (hunter, ranger, gypsy, GM)   
scan - Scans nearby rooms (thief, hunter, ranger, GM)             
score - Shows your character's statistics and other information                               
scribe - Scribe spells on scrolls to be used (mage, priest, esper, GM)                           
search - Search a room for hidden exits                                                   
seduce - Seduce a player (mud romance system)
sell - Sell an item to a shop
sharpen - Sharpens a weapon (thief, warrior, hunter)
shout - Shouts to everyone, example: shout I have a sore throat
shoot - Shoots a gun or a crossbow
silence - Silences a player (heroes and imms)                 
sip - Takes a sip from a liquid container
sit - Sits to regenerate some hp / mana / moves
skilllist - See the skilllist of a particular class                                               
skills - Shows a list of your skills
skin - Skins corpses
sleep - Sleep to regenerate some hp / mana / moves               
slip - Slips an item into a mob / player's inventory (thief)   
slit - Slit throats (gypsy)
smash - Tries to break your opponent's shield (warrior, hunter)                                     
smell - Sniffs a room / object for more information                                     
snare - Traps a mob so they cannot flee (thief, hunter, gypsy, GM)                                                 
sneak - Go into stealth mode (thief, ranger, gypsy, GM)     
socials - See a list of all socials     
speedwalk - Speedwalk to a place (see help file for more info)       
spellinfo - See info about skills and spells                             
spells - See a list of your spells                             
split - Split gold within your group                                               
stand - Stand up after sleeping / sitting
steal - Steal items from mobs (thief, ranger, gypsy, GM) 
strangle - Strangles a mob (thief, GM)
struggle - Struggle free from grips
swap - Swap objects from your left hand to your right hand         
sweepattack - Does the sweepattack subskill (quest)                                             


T
task - Task subskill (quest)   
take - Get an object   
tame - Tame a mount (thief, warrior, hunter, ranger, gypsy, GM) 
taste - Taste an object for more information   
tell - Sends a tell to someone, example: tell kvetch hi
thatch - Thatches objects (crafting)
throw - Throws an object at a mob (thief, warrior, hunter, ranger, gypsy, GM)
thrust - Thrusts a weapon at a mob (ranger)                                               
tiername - Shows tiername of a class
time - Checks the in-game time
tinker - Tinkers with a weapon to improve its damage (gypsy)                 
title - Set your title on the who list                                               
toggle - See all your toggles
track - Track a mob (thief, hunter, ranger, gypsy, GM)
trade - Use tradepoints to trade items at certain mobs
trample - Trample a mob with your mount (thief, warrior, hunter, ranger, gypsy)
truestrike - Increases damroll (warrior, ranger)
tunnel - Mining subskill (see help file for more info)                   
typo - Submit in a typo report                                         
                   


U
up - Go up in a room
ungroup - Remove a person from the group
unlock - Unlocks a container or a door
unregister - Unregister as a player killer
use - Use wands and misc objects

                                           
V
value - Values (gives price of) an item before selling it         
version - See the version of the MUD         
visible - Turn yourself visible if you want to break invisibility                   
             

   
W
west - Go west in a room
wager - Wager on players in the arena
wake - Wake a person
wear - Wear equipment
weather - Check the current weather
weave - Weave items together (crafting)                                 
where - Check where players and mobs are in a zone         
whisper - Whispers to someone in the room         
who - See the who list         
whoami - See who you are   
wield - Wield weapons     
wimpy - Sets your wimpy level
withdraw - Withdraw money from a bank
wizlist - See the wizlist                           
woodsing - Get staves from trees (gypsy)                           
worth - See some information about your character                                                 
write - Write notes to players           

77
Suggestions & Ideas / Re: Non standard game commands
« on: July 30, 2014, 11:35:29 pm »
This will be a long post - and might be split into five. I looked at the commands, and I decided to first list out what they all do. I was thinking of maybe an info sheet broken down into categories (not just unique commands), or maybe re-organizing helpfiles. In any case, I would like suggestions on how to go about this.

The post will be followed by an alphabetical compilation of all player commands, followed by player commands in categories, and lastly some questions I have about some commands.

Here's the alphabetical compilation


" - See the last few lines of a channel, example: "gossip 
' - Use to say something, example: 'Hi, how are you?
-- - To clear commands.
. - Use to gossip, example: .Hi everyone!
: - Use to emote, example: :ponders.
> - Use to say things to someone, example: >loria hello!


A
accept - To accept when a player asks you out (mud romance system)
account - To see characters linked to your account
affects - To see current spell / skill affects on your character
afk - Toggles AFK mode - similar to busy, optionally gives a message, example: afk working         
afktell - Toggles whether you hear tells while afk or not.
aggro - Toggles aggro mode (whether you autoattack all mobs you see)
ahall - See the Arena Hall of Fame               
alias - Sets aliases - see help alias for more info       
analyze - Analyzes an item to make an item template (crafting)
answer - The answer channel, example: answer It's 42!
arena - Enter the arena when it is open
arinfo - Toggles whether you see arena messages or not
assist - Assists players in combat, example: assist Calypso                 
ask - Asks a player something, example: ask Loran why?                                     
askout - Ask out a player (mud romance system)
assemble - Assembles components to make items (crafting)
auction - Auction items for sale
auctalk - Talk on the auction channel, example: auctalk I want to buy the Rainbow Serpent's skin
autoassist - Toggles whether you auto-assist a player in combat when grouping
autocompress - Toggles compression for mud client (if client allows)
autoexit - Toggles whether exits are shown or not when you enter a room               
autogold - Toggles whether you automatically loot the gold from a killed mob
autogroup - Will automatically accept people in a group if they follow you
autoloot - Toggles whether you automatically loot items from a killed mob
autosplit - Toggles whether you split the gold with players in a group after killing a mob
autosac - Toggles whether you automatically sacrifice corpses of mobs after killing them
award - Command for RPLs to award points for roleplaying
awho - Check who is in the arena at the moment


B
buy - Buy items from mobs         
backstab - Backstabs a mob (thief, ranger, GM)   
bake - Puts together ingredients and bakes them (crafting)                       
balance - Checks your bank balance     
bash - Bashes a mob (warrior, hunter, GM)
behead - Beheads a mob (hunter)
berserk - Go into berserk mode to do more damage (warrior, hunter)
bet - Bet coins for some games in particular places
bid - Bid for items in auction         
blackjack - Blackjacks a mob and sends them to sleep (thief, gypsy, GM)                                             
bladedance - Improves hitroll, attack, speed (thief, hunter, gypsy)               
bprompt - Configures your battle prompt (shown only in battle)                             
brief - Goes into brief mode (only room names, objects in room seen)                             
brace - Reduce melee damage by a third (warrior, hunter)                             
breakup - Breakup with a player (mud romance system)                                           
brew - Brew potions (priest, GM)
bs - Backstabs a mob (thief, ranger, GM)
buck - Buck a player if he/she is riding you (centaurs only)
bug - Sends a bug command                   
bury - Buries an item in the room
busy - Toggles BUSY mode - similar to afk, optionally gives a message, example: busy sleeping   


C
cast - Cast spells
calender - See the calendar (real world)                                                         
changes - Read code changes to the MUD                   
chaos - Activate chaos (heroes, imms)                 
charge - Charges mobs to knock them down (warrior)                 
check - Checks for mail (1 e from recall)
check sky - ??? (seems to be overridden by check)                 
choose - Choose your classes / stats (newbies)                 
clan - See available clan commands         
clear - Clears screen ?         
cleave - Cleaves a mob (warrior)         
climb - Climb objects         
close - Close doors and containers                                       
cls - clears screen?                                       
color - Sets color level for Americans
colour - Sets colour level for rest of the world                                                 
commands - See all mud commands
commandslike - ??
compact - Turns on compact mode (empty lines removed)                     
compare - Compare two items
compress - ??
consider - Considers a mob to see how difficult it is
consent - Consent to players (mud romance system)
convert - Splits high level tokens into smaller ones
convey - Exchanges tokens / tradepoints / gold / awardpoints into other items
corpse - Shows where your corpse is when you die               
craft - Puts parts together to craft an item (crafting)                                       
credits - Show the CircleMUD credits               
ctell - Clan channel


D
down - Go down in a room
date - See the time and date
damdice - Calculate damdice, example: damdice 10 10
deduct - Deduct tokens from your account                 
delay - Gives a delay between actions (see help file for more info)                                                 
deny - Denies a player (mud romance system)
deposit - Deposits money in bank 
descend - Descend objects
detector - Toggles artifact detector (see help file for more info)               
diagnose - Checks health condition of player / mob, example: diagnose dragon                                   
die - Die if you have too little hp                                     
dig - Dig up buried items                                     
disarm - Disarm a mob of its weapon (thief, warrior hunter)                                     
discard - Discards an object you want to get rid of                                           
dismount - Dismount from a mount
dodge - Toggle dodge mode (thief, ranger)   
donate - Donate items to donation pit               
drink - Drink water from containers
drainblood - Drainblood subskill (quest)                                             
drive - Drive vehicles (see help file for more info) 
drop - Drop items


E
east - Go east in a room
eat - Consume some food
emote - emotes a sentence, example: emote ponders.
enter - Enter objects (eg portals, spaceships)               
energize - Energize items with stats (crafting)                                                 
encircle - Encircles a mob (thief)
equipment - Shows equipment you're wearing
ethos - Sets your ethos (see help file for more info)
exits - Show visible exits in a room   
examine - Examines an object (also shows more info if it has been IDed)               


F
face - Face mobs you want to attack when fighting multiple mobs (warrior, hunter, ranger, gypsy, thief, GMs)                                       
feel - Feel an object for more information
fell - Lumberjack subskill (quest)
fence - Build fence (usable in Range)
fill - Fill containers with liquids
filet - Filet animal corpses for food (thief, hunter, ranger, gypsy, GM)                   
finger - Finger a player for more information
fire - ??
flee - Escape from combat                               
flank - Flanks a mob in a group (thief)   
fletch - Fletch arrows from parts (crafting)
fly - Fly vehicles (eg spaceships)
focus - Improves combat ability (ranger, gypsy, GM)
follow - Asks to follow a person to join his/her group
forge - Forge items (crafting) 
forage - Forage for food (thief, hunter, ranger, gypsy, GM)                                           
fortify - Improves defence and health (warrior, hunter)                   
freeze - Freezes people (heroes and imms)
fuel - ??
furyattack - Furyattack subskill (quest)
fuse - Fuse when you have 5 people in a group for greater power
fusion - Check your fused status                                                   
                   

G
get - Get items from the ground                                         
gate - Build gate (usable in Range)   
give - Give items to mobs / players
gold - Check the gold, tokens, tradepoints you have
gossip - Talk on the gossip channel, example: gossip yo 
grab - Holds an object
grapple - Throws someone out of the room (thief, warrior, hunter, ranger, gypsy)
grats - Talk on the grats channel, example: grats Shannara on levelling!
grip - Improves damroll (warrior, GM)
group - Looks at the status of people in your group
ground - Land (if you are flying)
gsay - Talk in your group
gtell - Talk in your group         


H
hit - Start an attack, example: hit knight
help - See helpfiles                                                                       
heal - Used at a healer to see prices of heals
hedit - Edit help files (heroes, imms)
hgossip - Gossip channel for heroes
hide - Hide in a room (thief, hunter, ranger)
hold - Holds an object
holler - Hollers a message, example: holler Vegas stepped on my foot
holystrength - Temporarily increases strength to maximum (mage, priest, GM)                     
house - Lets you use house commands for your house (see help file for more info)                                                     
hyperactivity - Gives a large boost to speed (hunter, gypsy)                 
             
             
I
inventory - See your inventory             
ic - In-char roleplay channel, example: ic Hugh             
idea - Posts an idea / read ideas             
identify - Identify items in shops before buying them         
ignore - Puts a player on your ignore list           
ignite - Ignites a lightsaber hilt / lightsaber subskill (quest)             
immlist - See the immlist   
info - Get some info about starting a new player on the MUD         
involve - Controls involvement of group members in combat             
ipstat - See your IP address, client, protocols, and screen length and width                                   
 
 
J
junk - Destroys an object you want to get rid of.               
joust - Joust and try to topple someone of his/her mount (thief, warrior, hunter, ranger, gypsy)                                             
juggle - Juggling subskill (quest)                   
jump - Jump past objects         
         

78
Suggestions & Ideas / Re: Non standard game commands
« on: July 29, 2014, 11:26:20 am »
I'll do it!

79
News & Announcements / Re: Weekly Puzzle / Trivia contest
« on: July 27, 2014, 10:29:25 pm »
Hi all,

Here are this week's clues (as modern haikus). Remember, a bronze  token for the first person (either on gossip to brag or by sending me a note) for each item, and another bronze token for the category! Prizes will be given out once all clues and category are solved.

Category: ???

1.

Theft for survival
Redemption
Cat and mouse both die

2.

A mask hides many things
Not just my face
But distortion in my soul

3.

Eight people in my way
Carefully planned murders
Left plans in cell. Oops.

4.

My ambitious mother
Pushes the best for me
I do strip teases now

5.

Innocent woman
No money or connections
Dies in rope trick

6

Country girl in city
Establishes ambition, dies young
A nation mourns

7

Unwanted and unloved
Girl develops psychic powers
Finds a new home

8

Tries to help people
No good deed goes unpunished
Crap.

Happy puzzling!

80
Suggestions & Ideas / Late night conversation with Loran
« on: July 23, 2014, 01:06:06 am »
Loran says, 'if only it tracked who the parents were, shouldn't be that hard'

Loran rubs his chin thoughtfully and goes 'Hmmmm...'

Candy chuckles politely.

Candy says to Loran, 'it's Banes'

Candy giggles at Loran.

Loran nods.

Loran says, 'yeah, was just thinking on it being a useful var'

Loran says, 'not that its important I guess'

Loran says, 'if it actually acted like a golem and leveled,  but that might be more work than its worth doing'

Loran says, 'I still like my item to mob converter script'

Loran says to you, 'oh just pondering stuff'

Loran says to you, 'I made scoopable snow bunnies for miny on the bp'

Loran says, 'I need to finish that area'

Loran says, 'craftable snow mobs'

Candy says, 'snowball throwing snowman'

Candy cringes in terror!

Loran says, 'doable'

Loran says, 'went the enchanted forest route with animals instead though'

Loran says, 'I kinda like it when they  turn evil after dark though'

Loran chuckles politely.

Loran says, 'blek, am sleepy'

You say, 'blek'

You say, 'I think the hardest part about zones is filler room descs'

Loran says, 'yep, pretty much my issue'

You say, 'been trying to compartmentalize it'

You say, 'but failing'

Loran says, 'I always liked the muds that did some of that by landmarks, forgot what it was called, wilderness or something'

You rub your chin and go 'Hmmmm.....'

You ask, 'the big outside?'

Loran nods.

You say, 'where @ was trees, and . was woodlands, or something'

Loran says, 'kinda, but you set the terrain type, and paths then added a
mountain on the grid as a landmark, and you'd get a far in the distance desc for look north'

You say, 'ahh'

You nod.

Candy peers intently at Loran, what is she looking for?

You ponder over matters as they appear to you at this moment.

You ask, 'do you think weekly puzzle contests will draw players?'

Loran says to you, 'worth a try.. somethings gotta lure them'

You say, 'I also wrote a review on TMC for 4D'

You say, 'on Saturday'

You say, 'still not there yet'

Loran says, 'if the reward is big enough, I'm sure people will log for it'

You say, 'thing is'

You say, 'tokens / TPs'

You say, 'can't really buy much'

Loran says, 'true'

You say, 'I mean most MUDs questpoints go to perks / equip'

You mutter, 'here, solving quests will give you perks / equip...'

Loran says, 'tp goes to.. xp'

You rub your chin and go 'Hmmmm.....'

Loran says, 'or no one ever figured out how to let me buy anything useful with them'

You say, 'you don't really need much xp once you are a GM'

You blink innocently.

Loran says, 'exactly'

Loran says, 'no end game'

Candy agrees 100%

Loran says, 'if items had timers/degrade it would build an economy, but tends to annoy people'

You nod.

You ask, 'but what would be a possible end game?'

You say, 'at the moment, I prefer LegendMud's "achievements" feature'

Loran says, 'some muds did evolutions, if I remember'

You say, 'each time you complete a quest / do something, you get an achievement'

You say, 'players compete to see who can get the most achievements'

Loran says, 'different remort systems'

You say, 'and some are crazy to find'

You nod.

Loran says, 'or more structured/pathed'

You ask, 'specializing in subclasses?'

Loran nods.

Loran says, 'so every remort youd pick from 2 and gain a unique set of skills/spells'

Loran says, 'prestige'

You rub your chin and go 'Hmmmm.....'

Loran says, 'then you tier up the mobs/zones to need a higher level player to tank them and you encourage grouping more'

Loran shrugs helplessly.

Loran says, 'usualy those were a end path to imm, or the like'

You say, 'would a common goal'

You say, 'in some MUDs / MMORPGS'

Loran says, 'or reincarnate races, to gain racial skills/abilities'

You ask, 'is at endgame, get a set of equipment that maxes all stats?'

Loran nods.

You say, 'or gives the maximum stat boosts'

Loran says, 'I always liked the evolving/aging dragon systems'

Loran says, 'then all eq stats are kinda null'

Loran says, 'you gain stronger over time to gain stat boosts up to a max for that race'

Loran says, 'or eq only become vanity items/rp'

Loran shrugs helplessly.

You rub your chin and go 'Hmmmm.....'

You say, 'might as well add in achievements system'

You say, 'I mean, that's also for vanity'

You grin.

Loran says, 'endgame could also be gm gives you a new tier, and then pk is enabled and each death reduces stats or something'

Loran says, 'boost x for 10 achievements'

Loran says, 'I like the sound of the cert having its own slot, and giving one of say 5 random innates that last 2 hours but can only be activated once per 24'

Loran says, 'tie that to achivement points and you have something'

You rub your chin and go 'Hmmmm.....'

Loran states, 'I hope you're logging this..'

You ask, 'do you want to suggest that on the forum?'

Loran asks, 'sure, am on phone san you note it or post?'

Loran says, 'ill post about global area things sometime, once I have it hashed out'

Loran says, 'so many things get mothballed due to time/ammount of work involved'

81
News & Announcements / Re: Weekly Puzzle / Trivia contest
« on: July 20, 2014, 08:01:30 pm »
We've started the first puzzle / trivia contest early, since we have active players Vryce, Shannara, Tairn, and Wolfsbane. Here are the clues, and answers.

Category:

1. Female seductress, structure for burning
2. Key resolves this,home for avians
3. Forum dweller
4. Ricoletti's wife,drug slang,boys after military training
5. Table tennis rhyme
6. Italian dessert, powers of three
7. Yellow stinger with half a laugh might be drawn to flame
8. European country, curved headgear, fantastic story

Kvetch has donated 9 bronze tokens, and Pix donated 1, and they go to the following players:

Tairn: 4 (answered 4,6,7, simultaneously guessed category with Shannara)
Shannara: 4 (answered 1,3,8, simultaneously guessed category with Tairn)
Wolfsbane: 1 (answered 2)
Vryce: 1 (answered 5)


Answers are below (spoilers):

Category: Monsters

1. Female seductress (vamp), structure for burning (pyre): Vampire
2. Key resolves this (lock), home for avians (nest): Loch Ness Monster
3. Forum dweller: Troll
4. Ricoletti's wife (abominable - it's a Sherlock Holmes reference) ,drug slang (snow) ,boys after military training (men): Abominable Snowman
5. Table tennis rhyme: King Kong
6. Italian dessert (gelato), powers of three (cube): Gelatinous cube
7. Yellow stinger (bee) with half a laugh (hee) might be drawn to flame (moth): Behemoth
8. European country (Hungary), curved headgear (horns), fantastic story (tale): Hungarian Horntail

We took about 21 minutes for this contest - great job everyone!

We'll have the second contest at Sunday around the same time - hope to see more players there!

82
News & Announcements / Weekly Puzzle / Trivia contest
« on: July 20, 2014, 02:32:33 am »
Hi all,

There will be a weekly puzzle / trivia contest, starting next Sunday at 27th July, 9pm EST, and will run for at least two months. The contest goes as follows:

-A category will be chosen for the week, and there will be eight items from the category selected.
-There will be cryptic clues for each of the eight items, and players will try to guess what the items are.
-The first correct guess for each item wins a bronze token, as well as the first person to guess what the category is.
-So in total, you can win up to 9 bronze tokens per week.

An example:

Gunmen's favourite doll;soft grass

could be a clue, and this would correspond to: Moll; lea, and you would guess that the answer is: "Molly".

If you want to submit in your own puzzle, feel free to do so!

83
Suggestions & Ideas / Re: Non standard game commands
« on: July 19, 2014, 10:41:04 am »
On an unrelated point, the hints for the tabard can be edited by anyone - just make sure that the maxhint number is set to the correct number in the same script.

84
Suggestions & Ideas / Non standard game commands
« on: July 19, 2014, 09:00:13 am »
I was talking to some people today, and realized that it's quite hard to know of the "non-standard" game commands that 4D has - most of us know about them only from word of mouth, or going through help files. Examples of these commands are: "--, commands, >" etc

I also realized that even as an experienced player, the main "HELP" screen (when you type help) doesn't give any information that these commands exist, and unless you type: "Help 1, help 2, ...", you'll never get to see all the help files, or know what possibilities there are.

So I was wondering, what could be a good way to ensure that newbies, as well as current players, actually know of these commands? I've some suggestions, what do you all think?

1. An extra room or two in the Mud School (particularly at the beginning) to tell players of this. (Rather have it at the start than at the end to entice more players)

2. A room or so in the Recall area as well

3. Editing the hint channel for the tabard

4. Editing the screen you see when you type HELP to make it clearer

85
News & Announcements / Re: Newbie Tabard and Helper Whistle changes
« on: July 06, 2014, 01:52:12 pm »
Yup ok. Whistle now has one extra description (look whistle) to tell you what the reward should be.

Also, the level 45 restriction has been removed from the whistle, but replaced with an additional check. If the player has completed all tasks, even at level 1, he/she will be advanced to level 50. But if the player hasn't completed all tasks, then nothing will happen.

86
News & Announcements / Newbie Tabard and Helper Whistle changes
« on: July 06, 2014, 02:16:44 am »
Hi all,

There's been some changes to the Newbie Tabard and the Helper's Whistle.

*All tasks should now be able to be done - if previously you found you couldn't complete the tasks, try doing it again (to get the flag).
*The hint on / hint off commands should work now. Also, you can configure the frequency of the hints. You can look at the tabard for more info.
*Helpers can now qcheck someone, and see what tasks they have done, have yet to do, as well as the final step needed to get the quest flag. So if a player says he cannot complete the task, the helper can easily give hints to what the player should do. Furthermore, if the player does happen to have done these steps, but the quest isn't registering on the tabard, then it's an indicator there's a problem in the script and it'll probably be fixed quickly.


However, I think these changes shouldn't just stop there. If anyone - not just helpers and imms, think that more can be done for the tabard / whistle / more helpful items and features, just post here!

If there are any problems with the scripts / something unexpectedly breaks, just send me a note on the game port :)

87
Scripting Board / Re: Scripting multi-player games
« on: July 05, 2014, 12:21:19 pm »
Actually, once/if/maybe/some years in the future/???when I finish my African Zone, I might work on a new zone called The 4D Lost Wages Casino...

88
Scripting Board / Re: Scripting multi-player games
« on: July 05, 2014, 12:03:38 pm »
Maybe I should change my house location to be at Recall, add in a few games, and write a script that transfers gold paid into my bank account...

But seriously, I think we could have some function triggers, such as:

1. A function trigger to generate and shuffle cards (Rumble's trigger on TBA to shuffle cards isn't very efficient - he uses a random number generator, if the number picked is a drawn card, the random number trigger fires again until he picks a card that hasn't been chosen. It's not that bad for a two player game of blackjack, but when there are very few cards left in the deck, the trigger takes more time than expected. Was thinking of rewriting it as create an array of 52 numbers, pick 1 randomly, reduce array by 1, pick 1 randomly, etc.)

2. A function trigger to divide an array of cards into m groups, corresponding to m number of players. Remainder gets discarded.

3. A function trigger to sort each group of cards either by denomination, or by suit. i.e. so the player sees a nice ordered list of something like: 3C,4C,5C,6C,JD, QD,KD,AD, 2H, QH, KH, 3S,7S (in suits and increasing order, or if the game doesn't care about suits, we'd have 2H,3C,3S,4C,5C,6C,7C,JD,QD,KD,KH,AD), instead of randomly shown cards.

4. A function trigger to replace an item in a grid (eg like the battleship one), so we can easily replace ....... with ...*... eg.

5. (Whatever is needed for such games..)

Cause if we had these triggers, then players could script a lot of card games (just writing a script for valid moves) with function triggers 1-3, and function triggers 4 for grid type games.

These games won't be playing with mobs, but playing with other players. So yeah, instead of four people idling at recall, we could have four people playing bridge at recall.... and we can claim to be one of the only tbaMUD/circleMUD with such games..


An example of a 2 player game - you can go on 6002, load obj 33712, find someone else / use another player character and test it out.

89
Scripting Board / Re: Scripting multi-player games
« on: July 05, 2014, 09:52:56 am »
Well, not really arcade, but more of games where two or more people can play, without any mobs (or rather, I could try scripting an AI system, but it might take up too much memory)...

90
Scripting Board / Scripting multi-player games
« on: July 04, 2014, 11:27:01 pm »
I was wondering - should multi-player games be quest rewards, or could we possibly have a room somewhere in Recall with such games?

Games such as poker, hearts, bridge, maybe some "card" games like Munchkins / Acromage / etc.

Pages: 1 ... 4 5 [6] 7 8 ... 21