I am still working on everything and when i have time I shall make a pretty large sized post explaining what will be going down, but I could use some input!
My idea roughly involves, keeping the tier system, and the four original classes, but instead of progressing into the same class you kind of essentially merge with another class to create a new one, it's more like a tree.
Ex. Tier 1 is the original classes: Hunter, Warrior, Ranger, Thief, Gypsy, Esper, Mage, Priest
Tier 2 is a merge of any combination: Warrior + Hunter = Savage where Savage would have many of the skills of both classes from tier 1 and some unique sets. From Tier 2 to 3, savage could then branch to a more. Where Tier 4 could just simply be a master of that Tier 3 class. Savage could lead to Barbarian and Viking, which leads to Barbarian Tier4 which is the mastered class of that.
Desirably at Tier 4 an individual can remort back to Tier 1 and work their way up again, exact stipulations can be worked on. Also with remorting the class that you mastered can be saved, and eventually you could master many classes, maybe small mastery bonuses? small because there may be a lot of tier 3 possibilities.
Although it looks like we are adding tons of classes we are just simply condensing skillsets to make them all more unique, and of course with new names to add a little flare. On top of condensing skillsets new skills for the classes, maybe 1-3 unique skills specific for the Tier 3 classes?
Here's my current listing of combination with names...
W + H = Savage
W + R = Swordsman
W + T = Bandit
W + G = Martial Artist
W + E = Mesmer
W + M = War Mage
W + P = Warrior Monk
H + w = Savage
H + R = Tracker
H + T = Assassin
H + G = Pathfinder
H + E = Tamer
H + M = Necromancer
H + P = Shaman
R + H = Tracker
R + w = Swordsman
R + T = Pirate
R + G = Cowboy
R + E = Horseman
R + M = Padawan
R + P = Druid
T + H = Assassin
T + R = Pirate
T + w = Bandit
T + G = Burgular
T + E = Trickster
T + M = Tempest
T + P = Crusader
G + H = Pathfinder
G + R = Cowboy
G + T = Burgular
G + W = Martial Artist
G + E = Illusionist
G + M = Wizard
G + P = Templar
E + H = Tamer
E + R = Horseman
E + T = Trickster
E + G = Illusionist
E + W = Mesmer
E + M = Conjurer
E + P = Monk
M + H = Necromancer
M + R = Padawan
M + T = Tempest
M + G = Wizard
M + E = Conjurer
M + W = War Mage
M + P = Cleric
P + H = Shaman
P + R = Druid
P + T = Crusader
P + G = Templar
P + E = Monk
P + M = Cleric
P + W = Warrior Monk
Many are redundant, like W + P and P + W but I put my chart typed out there. And of course since combining the two classes you arent going to double up with the same class, but maybe we'd want to allow that?
Comments, questions, concerns? A suggestion for this would be to have classes on who by like WarPri WaPr, something like that instead of having to know every single class, would make things simpler and would then just need helpfiles explaining the combination of the classes.
If anyone disagrees with what I did, that's fine. I think the idea has merit, many of the names could be reworked, and the idea tweaked.
But to top it off, here is a compilation of names of potential classes to rework into T2 or T3 as a continuation of some already listed: Beastmaster, Dragonmaster, Archer, Paladin, Cavalier, Barbarian, Knight, Jedi, Dark-Jedi, Sith, Jouster, Trapper, Cutpurse, Crook, Troubadour, Minstrel, Rock Star, Bard, Performer, Dancer, Juggler, Acrobat, Mind Reader, Pyromancer, Hydromancer, Magus, Magician. Sooo any ideas and all ideas etc would be appreciated. I can further develop this idea and add lots more information. Let the brainstorming begin!?!?