Difference between revisions of "STATS CONSTITUTION CHARISMA DEXTERITY INTELLIGENCE STRENGTH WISDOM"

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identify scrolls on them.
 
identify scrolls on them.
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Constitution, dexterity, intelligence and wisdom max at 22. Charisma has a max  
 
Constitution, dexterity, intelligence and wisdom max at 22. Charisma has a max  
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CONstitution:
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'''CON'''stitution:
  
 
Increases the max health gained when you level and health regeneration rate.  
 
Increases the max health gained when you level and health regeneration rate.  
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CHArisma:
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'''CHA'''risma:
  
 
Increases your minimum magic damage, extends the duration of spells, lowers  
 
Increases your minimum magic damage, extends the duration of spells, lowers  
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DEXterity:
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'''DEX'''terity:
  
 
Increases attack rating and speed and armor class, lets you cary more items.  
 
Increases attack rating and speed and armor class, lets you cary more items.  
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INTelligence:
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'''INT'''elligence:
  
 
Greater gain from practice sessions and gives you more mana when you level.  
 
Greater gain from practice sessions and gives you more mana when you level.  
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STRength:
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'''STR'''ength:
  
 
Adds to your max carriable weight and your speed.
 
Adds to your max carriable weight and your speed.
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WISdom:
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'''WIS'''dom:
  
 
Gets you more practice sessions and mana when you level and adds to magic  
 
Gets you more practice sessions and mana when you level and adds to magic  
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See also: [[CLASS]] [[SCORE]]
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See also: [[CLASS]] [[CHOOSE]] [[SCORE]]

Latest revision as of 16:24, 23 June 2017

STATS CONSTITUTION CHARISMA DEXTERITY INTELLIGENCE STRENGTH WISDOM

When you created your character you had a choice of changing your stats a bit.

By wearing equipment you'll be able to max most of the stats. Which stats

you'd like to be maxed will probably depend on your current class. To see

the level of your stats type score. To find out the stats on items use

identify scrolls on them.


Constitution, dexterity, intelligence and wisdom max at 22. Charisma has a max

of 100, while strength maxes on 22/100.


CONstitution:

Increases the max health gained when you level and health regeneration rate.

For fighters and rogues it increases the damage of their weapons.


CHArisma:

Increases your minimum magic damage, extends the duration of spells, lowers

cost of items in shops and increases max health gained when leveling.


DEXterity:

Increases attack rating and speed and armor class, lets you cary more items.

Dex is also good for thief skills, like picking locks and backstabbing.


INTelligence:

Greater gain from practice sessions and gives you more mana when you level.

Increased the chance of becoming better at a skill/spell through practice.

Is the primary affect for increasing damage of all attack spells.


STRength:

Adds to your max carriable weight and your speed.

For fighters and rogues it increases the damage of their weapons.


WISdom:

Gets you more practice sessions and mana when you level and adds to magic

damage. Increases the chance of becoming better at a skill/spell through

practice.


See also: CLASS CHOOSE SCORE