Difference between pages "STATS CONSTITUTION CHARISMA DEXTERITY INTELLIGENCE STRENGTH WISDOM" and "DOORS"

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'''STATS CONSTITUTION CHARISMA DEXTERITY INTELLIGENCE STRENGTH WISDOM'''
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'''DOORS '''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
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[[Category:Building]]
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[[Category:Commands]]
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The following info is for Builders. Players had better check HELP EXITS.
  
When you created your character you had a choice of changing your stats a bit.  
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* The exits from a room can only be set AFTER the new rooms are created.
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* Exits must be set from BOTH sides, unless you want them to be one-way
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First in Redit, chose one of the directions under 6-B.
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This takes you to the Exit Editor:
  
By wearing equipment you'll be able to max most of the stats. Which stats
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* Choose 1 and set the vnum of the room the exit goes to.
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* Under 2 type in the exit desc (obligatory!)
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* If the exit is a door, set the door name under 3. Example: Door west
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* If you want a key for the door, type in the vnum of it under 4.
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*; (You have to make the key as an object first)
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* Under 5 set the Door Flags, 1) Closeable door or 2) Pickproof
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Make the doors similar from both sides, or they won't work properly.
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A door set as pickproof from one side and just closeable from the other
  
you'd like to be maxed will probably depend on your current class. To see
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side will not open and close automatically on both sides as it should.  
  
the level of your stats type score. To find out the stats on items use
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Doors must also be set in Zedit, as well as in Redit.
  
identify scrolls on them.
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* In zedit, type N, D and choose one of the directions 1-5
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* Then chose one of the five options:  0) open, 1) closed, 2) locked,
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*; 3) closed, hidden, 4) closed, hidden, locked.
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This must be done from both sides in Zedit too.
  
Constitution, dexterity, intelligence and wisdom max at 22. Charisma has a max
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See also: [[EXITS]]  [[BUILDRULES]]  [[BUILDPOLICY]]  [[BUILDAWARDS]]  [[COLOURLIST]]
  
of 100, while strength maxes on 22/100.
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See also: [[REDIT]]  [[MEDIT]]  [[OEDIT]]  [[ZEDIT]]  [[RESET]]  [[SEDIT]]  [[OLC]]  [[TRIGEDIT]]
 
 
 
 
CONstitution:
 
 
 
Increases the max health gained when you level and health regeneration rate.
 
 
 
For fighters and rogues it increases the damage of their weapons.
 
 
 
 
 
CHArisma:
 
 
 
Increases your minimum magic damage, extends the duration of spells, lowers
 
 
 
cost of items in shops and increases max health gained when leveling.
 
 
 
 
 
DEXterity:
 
 
 
Increases attack rating and speed and armor class, lets you cary more items.
 
 
 
Dex is also good for thief skills, like picking locks and backstabbing.
 
 
 
 
 
INTelligence:
 
 
 
Greater gain from practice sessions and gives you more mana when you level.
 
 
 
Increased the chance of becoming better at a skill/spell through practice.
 
 
 
Is the primary affect for increasing damage of all attack spells.
 
 
 
 
 
STRength:
 
 
 
Adds to your max carriable weight and your speed.
 
 
 
For fighters and rogues it increases the damage of their weapons.
 
 
 
 
 
WISdom:
 
 
 
Gets you more practice sessions and mana when you level and adds to magic
 
 
 
damage. Increases the chance of becoming better at a skill/spell through
 
 
 
practice.
 
 
 
 
 
See also: [[CLASS]]  [[SCORE]]
 

Revision as of 17:31, 23 June 2017

DOORS The following info is for Builders. Players had better check HELP EXITS.

  • The exits from a room can only be set AFTER the new rooms are created.
  • Exits must be set from BOTH sides, unless you want them to be one-way

First in Redit, chose one of the directions under 6-B. This takes you to the Exit Editor:

  • Choose 1 and set the vnum of the room the exit goes to.
  • Under 2 type in the exit desc (obligatory!)
  • If the exit is a door, set the door name under 3. Example: Door west
  • If you want a key for the door, type in the vnum of it under 4.
    (You have to make the key as an object first)
  • Under 5 set the Door Flags, 1) Closeable door or 2) Pickproof

Make the doors similar from both sides, or they won't work properly. A door set as pickproof from one side and just closeable from the other

side will not open and close automatically on both sides as it should.

Doors must also be set in Zedit, as well as in Redit.

  • In zedit, type N, D and choose one of the directions 1-5
  • Then chose one of the five options: 0) open, 1) closed, 2) locked,
    3) closed, hidden, 4) closed, hidden, locked.

This must be done from both sides in Zedit too.

See also: EXITS BUILDRULES BUILDPOLICY BUILDAWARDS COLOURLIST

See also: REDIT MEDIT OEDIT ZEDIT RESET SEDIT OLC TRIGEDIT