Difference between pages "TINKER" and "DRUNK"

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'''TINKER'''
+
'''DRUNK'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 +
[[Category:Skills]]
  
Usage:    tinker <weapon-name>
+
Usage:    Just drink some Alcoholic Beverages.
  
 
Duration: Timed
 
Duration: Timed
  
  
This skill increases with your tier and practice. It changes the damagedice
+
People who take to the bottle regularly can put that to good use!
  
of the weapon for better or for worse.
+
The drunk skill allows drunks to take less damage, however they also
  
 +
suffer from a lower attack, possibly because of heightened resistance
  
To learn the Gypsy skill tinker you must seek out the Gypsy Chief, who lives
+
to pain and poorer motor coordination. If you log on drunk just wait
  
in the camp north of the High Mountains in Medieval. When you have found the
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it out until you're sober once more. The intoxication percentage in your
  
camp and the Chief, say this to him: Tell me the secret of tinkering.
+
score window will show you how drunk you really are.
  
He will then teach you this useful skill that can earn you lots of gold,
+
Being drunk also affects your language.
  
which is the goal of every true Gypsy.
 
  
 +
This is a Tier 1 skill.  Those can be learned at the Class Guildmaster
  
One small disadvantage with tinker is that it will destroy the blade of the  
+
providing, you belong to the specific class.  To find these Class Guildmasters,
  
tinkered weapon after 20 RL hours. Another small drawback is that unskilled
+
type [[HELP GUILDS' LOCATION]] to find directions on how to get to them.
  
tinkering will totally ruin the weapon you are working at and it might even
 
  
hurt you. But you needn't tell your customers those things, do you? *snicker*
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Other Trainers:
  
 +
Some Vikings - Medieval Dimension - The Viking Ship
  
By the way - magic weapons cannot be tinkered.
+
Hathor - Prehistoric Dimension - Old Egypt
  
 +
Friar Tuck - Medieval Dimension - Sherwood Forest
  
Trainer:
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Hank Arapoulous - Future Dimension - The Alpha Centauri Planets
  
Gypsy Chief
+
Dionysos - Prehistoric Dimension - The Southeast Cyclades
  
 +
Drunken golfer - Future Dimension - The Golf Course
  
See also: [[SPELLINFO]] [[TINKER]]
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Captain Peglegs - Medieval Dimension -  The Pirate Galley
 +
 
 +
 
 +
See also: [[MARTIAL]] [[ARTS]]
 +
 
 +
 
 +
See also: [[SPELLINFO]] [[DRUNK]]

Revision as of 19:14, 7 July 2017

DRUNK

Usage: Just drink some Alcoholic Beverages.

Duration: Timed


People who take to the bottle regularly can put that to good use!

The drunk skill allows drunks to take less damage, however they also

suffer from a lower attack, possibly because of heightened resistance

to pain and poorer motor coordination. If you log on drunk just wait

it out until you're sober once more. The intoxication percentage in your

score window will show you how drunk you really are.

Being drunk also affects your language.


This is a Tier 1 skill. Those can be learned at the Class Guildmaster

providing, you belong to the specific class. To find these Class Guildmasters,

type HELP GUILDS' LOCATION to find directions on how to get to them.


Other Trainers:

Some Vikings - Medieval Dimension - The Viking Ship

Hathor - Prehistoric Dimension - Old Egypt

Friar Tuck - Medieval Dimension - Sherwood Forest

Hank Arapoulous - Future Dimension - The Alpha Centauri Planets

Dionysos - Prehistoric Dimension - The Southeast Cyclades

Drunken golfer - Future Dimension - The Golf Course

Captain Peglegs - Medieval Dimension - The Pirate Galley


See also: MARTIAL ARTS


See also: SPELLINFO DRUNK